Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
ItsNeverEnough
Cernunnos
Gold IV
Level 148
God Stats
3W - 3L
1,547 SR
Queue Stats
112W - 78L
1,640 MMR
Solo
Ares
Ares
Gold II
JusBeingGras
Ares
Gold II
Level 281
God Stats
9W - 15L
1,478 SR
Queue Stats
970W - 970L
1,658 MMR
Solo
Yu Huang
Yu Huang
Platinum V
Spear390_
Yu Huang
Platinum V
Level 120
God Stats
3W - 1L
1,423 SR
Queue Stats
88W - 82L
1,790 MMR
Party 2
Fenrir
Fenrir
Gold III
TheRooster1672
Fenrir
Gold III
Level 125
God Stats
4W - 0L
1,420 SR
Queue Stats
167W - 167L
1,552 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,474 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 164
1,521 SR
1,631 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
TheJwyatt
Bakasura
Gold I
Level 147
God Stats
3W - 3L
1,437 SR
Queue Stats
90W - 82L
1,684 MMR
Solo
Xbalanque
Xbalanque
Gold II
ThyRazzleDazzle
Xbalanque
Gold II
Level 209
God Stats
7W - 8L
1,533 SR
Queue Stats
160W - 160L
1,603 MMR
Solo
Anubis
Anubis
Gold II
ll-iRimuro-ll
Anubis
Gold II
Level 160
God Stats
5W - 9L
1,439 SR
Queue Stats
174W - 183L
1,466 MMR
Party 1
Surtr
Surtr
Platinum II
ll-iSoloQ-ll
Surtr
Platinum II
Level 157
God Stats
0W - 2L
1,695 SR
Queue Stats
52W - 42L
1,900 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 1 / 0
5,529
691
3,242
5,863
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ItsNeverEnough
Cernunnos
10
1 / 0 / 0
5,515
689
2,612
4,166
1,501
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 2
5,011
626
2,007
6,155
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Spear390_
Yu Huang
8
1 / 4 / 3
5,151
644
4,246
5,449
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 0 / 2
5,841
730
4,061
7,902
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorAthenaNe ZhaHachiman

VS

Bans
SusanoKaliRavanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 1
5,656
707
3,621
5,159
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
TheJwyatt
Bakasura
9
2 / 2 / 1
5,402
675
3,224
8,114
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
ThyRazzleDazzle
Xbalanque
7
0 / 1 / 1
4,306
538
2,980
4,293
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 1
5,006
626
3,267
5,874
2,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,195
649
3,398
6,953
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
6
6
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
0
1
L
Bacchus
 
Bacchus
2
0
1
2.5
W
Cernunnos
ItsNeverEnough
Cernunnos
1
0
0
1
W
0
1
2
1
W
Yu Huang
Spear390_
Yu Huang
1
4
3
0.63
L
Bakasura
TheJwyatt
Bakasura
2
2
1
1.25
W
3
0
2
4
L
Xbalanque
ThyRazzleDazzle
Xbalanque
0
1
1
0.5
L
1
2
1
0.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
16,490
29,535
Taken
30,393
14,522
Mitigated
14,314
8,364
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,242
302
0
1,362
5,863
3,478
0
30
5,833
0
36,889
L
Bacchus
 
Bacchus
3,621
321
0
2,738
5,159
4,430
0
1,592
3,567
22,439
0
W
Cernunnos
ItsNeverEnough
Cernunnos
2,612
1,536
0
2,403
4,166
1,501
949
689
3,477
0
40,575
W
2,007
60
102
2,004
6,155
4,445
0
1,404
4,391
18,432
0
W
Yu Huang
Spear390_
Yu Huang
4,246
305
0
580
5,449
2,123
0
3,408
1,971
30,264
0
L
Bakasura
TheJwyatt
Bakasura
3,224
2,450
0
1,413
8,114
2,875
0
1,360
6,754
0
34,397
W
4,061
1,794
0
1,913
7,902
2,975
0
1,502
6,305
0
38,887
L
Xbalanque
ThyRazzleDazzle
Xbalanque
2,980
1,127
0
2,010
4,293
1,404
0
331
3,962
0
27,279
L
3,267
195
0
3,314
5,874
2,358
0
3,281
2,593
40,265
0
L
3,398
1,297
0
1,932
6,953
3,247
0
0
6,953
325
36,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
25,565
298
Minions Killed
279
0
Camps Cleared
0
860,217
Distance Traveled
884,091
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,529
691
65
8
0
163,317
0
L
Bacchus
5,656
707
19
2
0
183,587
1
W
Cernunnos
5,515
689
73
9
0
162,878
0
W
Ares
5,011
626
31
4
0
175,675
0
W
Yu Huang
5,151
644
64
8
0
153,264
0
L
Bakasura
5,402
675
75
9
0
211,225
0
W
Fenrir
5,841
730
65
8
0
205,083
4
L
Xbalanque
4,306
538
47
6
0
115,386
0
L
Anubis
5,006
626
82
10
0
174,668
0
L
Surtr
5,195
649
56
7
0
199,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role