Player Matchup

Ix Chel
Ix Chel
Pope of poke
Ix Chel
Level 44
God Stats
0W - 4L
1,583 SR
Queue Stats
14W - 31L
1,359 Elo+
Solo
Persephone
Persephone
RattlingM241
Persephone
Level 68
God Stats
1W - 1L
1,667 SR
Queue Stats
4W - 4L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
RattlingMoon241
Jing Wei
Level 41
God Stats
2W - 1L
1,769 SR
Queue Stats
14W - 16L
1,652 Elo+
Party 2
Fenrir
Fenrir
SAKRETSU UCHIHA
Fenrir
Level 149
God Stats
0W - 1L
1,450 SR
Queue Stats
65W - 49L
1,519 Elo+
Solo
Apollo
Apollo
SHD ODiN
Apollo
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
445W - 496L
1,414 Elo+
Solo
Team Averages
Level 83
1,594 SR
1,477 Elo+

VS

Team Averages
Level 105
1,562 SR
1,483 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigJobe
Baron Samedi
Level 122
God Stats
37W - 30L
1,617 SR
Queue Stats
203W - 176L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
KS_anima99
Nu Wa
Level 100
God Stats
46W - 45L
1,570 SR
Queue Stats
358W - 468L
1,376 Elo+
Solo
Vulcan
Vulcan
Mxrshell
Vulcan
Level 121
God Stats
30W - 25L
1,580 SR
Queue Stats
205W - 180L
1,545 Elo+
Party 1
Ishtar
Ishtar
SnakeETX
Ishtar
Level 33
God Stats
19W - 13L
1,543 SR
Queue Stats
64W - 73L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Pope of poke
Ix Chel
15
3 / 4 / 7
8,860
738
13,655
12,326
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
RattlingM241
Persephone
17
5 / 5 / 2
9,874
823
16,095
12,737
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
15
0 / 4 / 4
8,103
675
1,670
11,481
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 6 / 1
8,237
686
4,704
15,222
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
SHD ODiN
Apollo
15
4 / 1 / 2
8,643
720
4,379
9,398
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 7
7,952
663
6,284
15,818
10,693
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
BigJobe
Baron Samedi
18
10 / 1 / 7
10,533
878
11,972
9,364
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
3 / 5 / 10
9,246
771
13,943
12,601
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Mxrshell
Vulcan
18
4 / 1 / 10
10,079
840
12,334
8,884
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
SnakeETX
Ishtar
15
3 / 4 / 8
8,948
746
6,295
13,161
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
12
Kills
20
20
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
7
3.5
W
Baron Samedi
BigJobe
Baron Samedi
10
1
7
13.5
W
Nu Wa
3
5
10
1.6
W
Vulcan
Mxrshell
Vulcan
4
1
10
9
L
Ix Chel
Pope of poke
Ix Chel
3
4
7
1.63
L
Persephone
RattlingM241
Persephone
5
5
2
1.2
L
Jing Wei
0
4
4
0.5
L
0
6
1
0.08
L
Apollo
SHD ODiN
Apollo
4
1
2
5
W
Ishtar
SnakeETX
Ishtar
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
50,828
61,164
Taken
59,828
21,556
Mitigated
29,704
12,307
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,284
1,454
0
1,721
15,818
10,693
770
6,046
9,088
1,329
11,979
W
Baron Samedi
BigJobe
Baron Samedi
11,972
626
437
2,486
9,364
5,206
0
3,916
5,383
36,521
0
W
Nu Wa
13,943
4,741
134
2,414
12,601
4,649
1,587
9,319
2,864
34,224
0
W
Vulcan
Mxrshell
Vulcan
12,334
2,886
0
3,492
8,884
3,798
471
3,247
5,417
47,926
0
L
Ix Chel
Pope of poke
Ix Chel
13,655
1,093
1,474
2,213
12,326
4,639
416
7,974
4,199
32,398
0
L
Persephone
RattlingM241
Persephone
16,095
508
0
2,343
12,737
3,719
213
8,551
3,997
46,844
0
L
Jing Wei
1,670
979
0
1,893
11,481
3,881
801
7,780
3,602
0
22,643
L
4,704
1,954
0
3,029
15,222
6,117
0
7,654
7,397
0
29,372
L
Apollo
SHD ODiN
Apollo
4,379
1,703
0
1,355
9,398
3,200
845
7,097
2,101
0
15,589
W
Ishtar
SnakeETX
Ishtar
6,295
2,113
0
3,236
13,161
5,358
943
6,514
6,379
0
31,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
46,758
216
Minions Killed
231
0
Camps Cleared
0
1,204,154
Distance Traveled
1,202,417
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,952
663
14
1
0
277,496
0
W
Baron Samedi
10,533
878
49
4
0
259,610
0
W
Nu Wa
9,246
771
39
3
0
184,930
0
W
Vulcan
10,079
840
88
7
0
284,482
0
L
Ix Chel
8,860
738
50
4
0
219,325
0
L
Persephone
9,874
823
45
4
0
255,433
0
L
Jing Wei
8,103
675
43
4
0
238,134
0
L
Fenrir
8,237
686
51
4
0
253,248
0
L
Apollo
8,643
720
27
2
0
238,014
3
W
Ishtar
8,948
746
41
3
0
195,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role