Player Matchup

Ra
Ra
McJables
Ra
Level 69
God Stats
5W - 0L
1,967 SR
Queue Stats
42W - 13L
1,761 Elo+
Party 1
Horus
Horus
UrMomsDaddy
Horus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,605 Elo+
Party 1
Hercules
Hercules
jewmonster
Hercules
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 10L
1,605 Elo+
Party 1
Team Averages
Level 27
1,656 SR
1,657 Elo+

VS

Team Averages
Level 88
1,491 SR
1,206 Elo+
Neith
Neith
AcidBaby666
Neith
Level 6
God Stats
0W - 6L
1,225 SR
Queue Stats
7W - 17L
1,101 Elo+
Party 2
Ra
Ra
AcidDragonLD
Ra
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,348 Elo+
Party 2
Sobek
Sobek
JayArts
Sobek
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 9L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
9,205
921
8,848
5,878
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 11
8,042
804
3,606
8,838
7,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
jewmonster
Hercules
13
12 / 2 / 6
10,403
1,040
10,887
11,420
11,584
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,423
742
2,644
9,244
3,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 9 / 2
7,982
798
6,479
10,011
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
JayArts
Sobek
10
2 / 2 / 2
7,609
761
3,170
9,042
9,071
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
1
9
2
0.22
L
Sobek
JayArts
Sobek
2
2
2
1.5
W
4
1
13
10.5
W
2
1
11
7.5
W
Hercules
jewmonster
Hercules
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
12,293
26,136
Taken
28,297
21,873
Mitigated
16,871
7,132
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,644
2,186
0
90
9,244
3,754
0
3,255
5,989
0
16,475
L
6,479
271
552
967
10,011
4,046
0
2,334
7,639
34,113
0
L
Sobek
JayArts
Sobek
3,170
197
0
1,837
9,042
9,071
0
3,528
5,267
11,779
0
W
8,848
1,047
1,253
1,373
5,878
2,364
624
2,023
3,855
49,417
0
W
3,606
1,665
570
1,095
8,838
7,925
382
3,358
5,219
0
9,864
W
Hercules
jewmonster
Hercules
10,887
2,544
0
2,841
11,420
11,584
0
4,274
6,925
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
23,014
114
Minions Killed
84
0
Camps Cleared
0
583,254
Distance Traveled
518,864
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,423
742
27
3
0
156,216
0
L
Ra
7,982
798
50
5
0
163,199
0
L
Sobek
7,609
761
7
1
0
199,449
6
W
Ra
9,205
921
72
7
0
192,038
0
W
Horus
8,042
804
8
1
0
183,802
0
W
Hercules
10,403
1,040
34
3
0
207,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role