Player Matchup

Guan Yu
Guan Yu
Gold IV
BallenTimeGG
Guan Yu
Gold IV
Level 153
God Stats
4W - 4L
1,660 SR
Queue Stats
14W - 11L
1,634 MMR
Party 1
Izanami
Izanami
Gold V
BanYarok2023
Izanami
Gold V
Level 62
God Stats
59W - 58L
1,511 SR
Queue Stats
145W - 159L
1,690 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
TopDamagePressT
Baron Samedi
Gold II
Level 166
God Stats
1W - 1L
1,547 SR
Queue Stats
50W - 53L
1,798 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,572 SR
1,708 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,599 SR
1,796 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum II
BeanGoat
Ra
Platinum II
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
2,299 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Tony_NY86
Kumbhakarna
Gold II
Level 124
God Stats
17W - 12L
1,796 SR
Queue Stats
403W - 451L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BallenTimeGG
Guan Yu
14
3 / 1 / 4
10,695
713
11,610
18,699
21,353
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
BanYarok2023
Izanami
13
2 / 2 / 4
10,731
715
13,862
14,207
6,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TopDamagePressT
Baron Samedi
14
2 / 4 / 4
10,891
726
13,294
14,146
9,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothKuzenboBaba YagaNe ZhaAgni

VS

Bans
AchillesHerculesBacchusSun WukongAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 6 / 3
11,522
768
13,586
15,189
5,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 3
12,157
810
20,128
11,861
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Tony_NY86
Kumbhakarna
13
0 / 1 / 7
10,625
708
4,385
15,978
18,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
7
7
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
6
3
0.75
L
Guan Yu
BallenTimeGG
Guan Yu
3
1
4
5
L
Izanami
BanYarok2023
Izanami
2
2
4
2
W
4
0
3
5.5
W
Kumbhakarna
Tony_NY86
Kumbhakarna
0
1
7
3.5
L
Baron Samedi
TopDamagePressT
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
38,099
47,052
Taken
43,028
36,747
Mitigated
28,266
16,031
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,586
5,399
0
833
15,189
5,225
1,116
5,399
9,677
0
39,711
L
Guan Yu
BallenTimeGG
Guan Yu
11,610
849
1,030
5,475
18,699
21,353
0
9,214
9,007
0
34,419
L
Izanami
BanYarok2023
Izanami
13,862
9,064
0
4,620
14,207
6,234
204
7,355
6,734
0
63,547
W
20,128
1,741
2,556
4,640
11,861
4,785
863
3,438
8,423
96,363
0
W
Kumbhakarna
Tony_NY86
Kumbhakarna
4,385
499
0
2,027
15,978
18,256
366
4,924
10,974
8,057
0
L
Baron Samedi
TopDamagePressT
Baron Samedi
13,294
962
1,717
3,189
14,146
9,160
72
7,568
6,264
51,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
34,304
182
Minions Killed
173
0
Camps Cleared
0
858,143
Distance Traveled
890,744
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,522
768
49
3
0
262,455
0
L
Guan Yu
10,695
713
38
3
0
318,081
0
L
Izanami
10,731
715
73
5
0
280,219
0
W
Ra
12,157
810
116
8
0
324,041
0
W
Kumbhakarna
10,625
708
8
1
0
304,248
5
L
Baron Samedi
10,891
726
71
5
0
259,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role