Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
ANBU_JetSetTech
Charybdis
Bronze III
Level 147
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
DarksilverGL
Bakasura
Gold II
Level 158
God Stats
4W - 4L
1,449 SR
Queue Stats
424W - 420L
1,566 MMR
Solo
Bellona
Bellona
Gold III
Nephase
Bellona
Gold III
Level 159
God Stats
3W - 1L
1,916 SR
Queue Stats
34W - 38L
1,429 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,554 SR
1,499 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,573 SR
1,542 MMR
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
BambiGrlNickie
Aphrodite
Gold III
Level 177
God Stats
197W - 166L
1,655 SR
Queue Stats
320W - 318L
1,440 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum V
GODDESS 0F KAOS
Morgan Le Fay
Platinum V
Level 169
God Stats
17W - 13L
1,693 SR
Queue Stats
788W - 804L
1,785 MMR
Party 3
Xbalanque
Xbalanque
Gold III
MadProjectNexus
Xbalanque
Gold III
Level 129
God Stats
2W - 1L
1,643 SR
Queue Stats
57W - 58L
1,461 MMR
Party 2
Ne Zha
Ne Zha
Gold II
iHoodDarknight
Ne Zha
Gold II
Level 149
God Stats
2W - 3L
1,374 SR
Queue Stats
135W - 133L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 1
7,484
499
6,560
5,289
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
 
Kuzenbo
10
0 / 4 / 2
6,299
420
3,018
11,293
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
ANBU_JetSetTech
Charybdis
14
0 / 2 / 2
7,583
506
3,385
8,048
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
DarksilverGL
Bakasura
15
4 / 1 / 0
8,548
570
6,795
16,452
7,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Nephase
Bellona
13
0 / 3 / 1
7,895
526
6,724
16,710
18,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
FenrirRaMartichorasThe Morrigan

VS

Bans
SusanoJanusKaliIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 1 / 2
8,494
566
11,040
12,904
15,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
BambiGrlNickie
Aphrodite
14
3 / 3 / 4
7,824
522
7,324
12,990
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
GODDESS 0F KAOS
Morgan Le Fay
13
0 / 0 / 2
7,420
495
6,831
8,954
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
MadProjectNexus
Xbalanque
14
2 / 0 / 3
8,400
560
7,041
6,371
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 0 / 3
8,477
565
4,787
11,890
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
11
11
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Kuzenbo
 
Kuzenbo
0
4
2
0.25
W
Erlang Shen
 
Erlang Shen
1
1
2
2
L
Charybdis
ANBU_JetSetTech
Charybdis
0
2
2
0.5
W
Aphrodite
BambiGrlNickie
Aphrodite
3
3
4
1.67
L
Bakasura
DarksilverGL
Bakasura
4
1
0
4
W
Morgan Le Fay
GODDESS 0F KAOS
Morgan Le Fay
0
0
2
1
W
Xbalanque
MadProjectNexus
Xbalanque
2
0
3
3.5
L
Bellona
Nephase
Bellona
0
3
1
0.17
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
37,023
57,792
Taken
53,109
43,128
Mitigated
31,380
19,947
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,560
261
0
250
5,289
1,617
0
3,241
1,768
67,070
0
L
Kuzenbo
 
Kuzenbo
3,018
1,276
0
2,110
11,293
11,142
0
5,477
5,316
12,691
0
W
Erlang Shen
 
Erlang Shen
11,040
5,076
0
3,972
12,904
15,567
0
189
12,079
16,284
49,069
L
Charybdis
ANBU_JetSetTech
Charybdis
3,385
1,573
0
3,693
8,048
3,441
0
491
7,519
0
63,036
W
Aphrodite
BambiGrlNickie
Aphrodite
7,324
536
5,816
8,174
12,990
4,674
832
4,225
7,826
45,106
0
L
Bakasura
DarksilverGL
Bakasura
6,795
3,398
0
9,486
16,452
7,995
802
3,547
12,664
0
66,764
W
Morgan Le Fay
GODDESS 0F KAOS
Morgan Le Fay
6,831
689
0
842
8,954
3,450
533
4,346
4,553
58,522
0
W
Xbalanque
MadProjectNexus
Xbalanque
7,041
2,880
0
2,466
6,371
2,570
333
260
6,086
0
68,162
L
Bellona
Nephase
Bellona
6,724
3,894
0
4,408
16,710
18,933
393
2,531
14,149
0
61,330
W
4,787
1,787
0
2,515
11,890
5,119
0
851
10,809
0
63,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
40,615
497
Minions Killed
502
0
Camps Cleared
0
1,482,760
Distance Traveled
1,470,068
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,484
499
116
8
0
292,731
8
L
Kuzenbo
6,299
420
16
1
0
286,933
4
W
Erlang Shen
8,494
566
100
7
0
270,004
1
L
Charybdis
7,583
506
113
8
0
278,525
0
W
Aphrodite
7,824
522
90
6
0
290,696
2
L
Bakasura
8,548
570
136
9
0
380,564
3
W
Morgan Le Fay
7,420
495
110
7
0
288,354
0
W
Xbalanque
8,400
560
111
7
0
278,939
5
L
Bellona
7,895
526
116
8
0
244,007
4
W
Ne Zha
8,477
565
91
6
0
342,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role