Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Agsar
Nemesis
Level 124
God Stats
3W - 5L
1,524 SR
Queue Stats
441W - 411L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Danty
Kukulkan
Level 126
God Stats
0W - 1L
1,174 SR
Queue Stats
10W - 24L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HuZzArUs
Morgan Le Fay
Level 149
God Stats
3W - 3L
1,567 SR
Queue Stats
49W - 52L
1,525 Elo+
Solo
Yu Huang
Yu Huang
RUBENS_MATERAZZI
Yu Huang
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 147L
1,502 Elo+
Solo
Team Averages
Level 164
1,453 SR
1,497 Elo+

VS

Team Averages
Level 142
1,511 SR
1,527 Elo+
Cerberus
Cerberus
 
Cerberus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CLOÂCINA
Atlas
Level 142
God Stats
7W - 7L
1,542 SR
Queue Stats
196W - 198L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Dragardead
Nu Wa
Level 89
God Stats
4W - 3L
1,509 SR
Queue Stats
342W - 351L
1,550 Elo+
Solo
Charybdis
Charybdis
pataoh
Charybdis
Level 177
God Stats
5W - 7L
1,486 SR
Queue Stats
278W - 292L
1,528 Elo+
Solo
Nemesis
Nemesis
无聊木偶
Nemesis
Level 135
God Stats
7W - 6L
1,519 SR
Queue Stats
410W - 403L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 5 / 1
7,340
734
7,680
11,261
4,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Agsar
Nemesis
13
3 / 3 / 6
7,431
743
6,959
10,302
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Danty
Kukulkan
14
1 / 4 / 6
7,747
775
7,539
8,125
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
HuZzArUs
Morgan Le Fay
14
4 / 1 / 6
7,929
793
8,979
7,177
3,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 6
6,790
679
5,962
7,468
3,274
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 2 / 11
8,072
807
7,466
12,932
13,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
CLOÂCINA
Atlas
14
1 / 3 / 12
7,956
796
9,516
8,247
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
5 / 1 / 9
9,085
909
10,039
5,821
3,091
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
pataoh
Charybdis
15
5 / 2 / 5
8,897
890
7,944
8,783
4,579
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
无聊木偶
Nemesis
14
5 / 4 / 8
8,413
841
7,004
13,049
14,971
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
11
Kills
17
17
Deaths
12
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
5
1
0.7
W
Cerberus
 
Cerberus
1
2
11
3.25
L
Nemesis
Agsar
Nemesis
3
3
6
2
W
Atlas
CLOÂCINA
Atlas
1
3
12
2.33
L
Kukulkan
Danty
Kukulkan
1
4
6
1
W
Nu Wa
5
1
9
9.5
L
Morgan Le Fay
HuZzArUs
Morgan Le Fay
4
1
6
7
L
0
4
6
0.75
W
Charybdis
pataoh
Charybdis
5
2
5
3.75
W
Nemesis
无聊木偶
Nemesis
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
41,969
44,333
Taken
48,832
22,391
Mitigated
40,060
9,582
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,680
4,524
0
1,227
11,261
4,427
0
6,613
4,178
0
16,905
W
Cerberus
 
Cerberus
7,466
23
1,957
3,193
12,932
13,077
0
6,620
5,888
11,346
344
L
Nemesis
Agsar
Nemesis
6,959
1,004
412
2,803
10,302
8,152
0
5,396
4,198
48
10,040
W
Atlas
CLOÂCINA
Atlas
9,516
2,105
1,365
945
8,247
4,342
243
3,601
4,209
20,669
0
L
Kukulkan
Danty
Kukulkan
7,539
406
528
881
8,125
3,495
0
4,441
3,271
29,627
0
W
Nu Wa
10,039
1,777
315
1,087
5,821
3,091
1,192
3,286
2,532
26,812
0
L
Morgan Le Fay
HuZzArUs
Morgan Le Fay
8,979
179
1,183
1,146
7,177
3,043
0
4,018
2,880
19,618
0
L
5,962
503
686
716
7,468
3,274
0
5,468
1,767
16,540
0
W
Charybdis
pataoh
Charybdis
7,944
2,465
612
2,432
8,783
4,579
2,325
3,707
4,830
0
23,135
W
Nemesis
无聊木偶
Nemesis
7,004
690
1,386
2,189
13,049
14,971
0
4,879
7,527
0
6,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
42,423
124
Minions Killed
118
0
Camps Cleared
0
946,869
Distance Traveled
1,014,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,340
734
24
2
0
171,112
0
W
Cerberus
8,072
807
24
2
0
211,687
0
L
Nemesis
7,431
743
5
1
0
208,669
0
W
Atlas
7,956
796
16
2
0
200,229
0
L
Kukulkan
7,747
775
52
5
0
180,729
0
W
Nu Wa
9,085
909
31
3
0
180,348
0
L
Morgan Le Fay
7,929
793
20
2
0
198,295
0
L
Yu Huang
6,790
679
23
2
0
188,064
0
W
Charybdis
8,897
890
44
4
0
191,614
0
W
Nemesis
8,413
841
3
0
0
230,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role