Player Matchup

Thor
Thor
Bajie6
Thor
Level 117
God Stats
6W - 4L
2,008 SR
Queue Stats
86W - 73L
1,593 Elo+
Party 2
Izanami
Izanami
BogdanTerminator
Izanami
Level 129
God Stats
141W - 94L
1,618 SR
Queue Stats
176W - 147L
1,567 Elo+
Party 1
Surtr
Surtr
RobbyBubble04
Surtr
Level 85
God Stats
11W - 6L
1,608 SR
Queue Stats
84W - 63L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
Taraloe
Ao Kuang
Level 139
God Stats
5W - 4L
1,500 SR
Queue Stats
281W - 250L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
衾寒茶暖
Morgan Le Fay
Level 194
God Stats
25W - 23L
1,569 SR
Queue Stats
766W - 795L
1,603 Elo+
Party 2
Team Averages
Level 133
1,661 SR
1,570 Elo+

VS

Team Averages
Level 129
1,502 SR
1,566 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JungleOrTroIl
Ix Chel
Level 87
God Stats
28W - 25L
1,569 SR
Queue Stats
707W - 684L
1,562 Elo+
Solo
Awilix
Awilix
Kimchiflavour69
Awilix
Level 154
God Stats
1W - 5L
1,176 SR
Queue Stats
213W - 195L
1,549 Elo+
Solo
Martichoras
Martichoras
Moudexx
Martichoras
Level 146
God Stats
18W - 7L
1,767 SR
Queue Stats
43W - 26L
1,608 Elo+
Solo
Horus
Horus
Peetr1
Horus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 72L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bajie6
Thor
16
5 / 1 / 6
10,225
682
12,032
12,269
10,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 3
8,593
573
6,250
10,453
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 5
7,593
506
9,373
15,114
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Taraloe
Ao Kuang
14
7 / 1 / 2
8,647
576
9,005
13,858
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
衾寒茶暖
Morgan Le Fay
14
2 / 1 / 5
8,185
546
12,975
9,854
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 1
7,447
496
6,789
12,834
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
13
0 / 4 / 2
7,311
487
7,419
9,800
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 1
6,788
453
7,944
14,827
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Moudexx
Martichoras
14
4 / 3 / 1
8,180
545
9,510
14,268
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Peetr1
Horus
12
3 / 3 / 6
7,756
517
8,027
18,242
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
10
10
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
1
0.88
W
Thor
Bajie6
Thor
5
1
6
8
W
2
3
3
1.17
L
Ix Chel
0
4
2
0.25
L
0
4
1
0.13
L
Martichoras
Moudexx
Martichoras
4
3
1
1.5
L
Horus
Peetr1
Horus
3
3
6
2
W
2
4
5
1.13
W
Ao Kuang
Taraloe
Ao Kuang
7
1
2
8
W
Morgan Le Fay
衾寒茶暖
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,635
Damage
39,689
61,548
Taken
69,971
32,425
Mitigated
46,225
14,252
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,789
518
618
1,593
12,834
9,166
0
4,802
8,032
48,064
575
W
Thor
Bajie6
Thor
12,032
2,861
0
1,909
12,269
10,383
18
3,554
8,715
252
77,084
W
6,250
4,534
0
1,891
10,453
3,894
602
1,632
8,821
0
63,378
L
Ix Chel
7,419
888
1,647
1,626
9,800
4,095
0
5,418
4,382
64,413
0
L
7,944
3,033
0
940
14,827
6,184
0
5,442
9,385
0
69,891
L
Martichoras
Moudexx
Martichoras
9,510
2,684
0
4,756
14,268
7,435
0
1,517
12,751
0
81,739
L
Horus
Peetr1
Horus
8,027
2,779
1,127
6,074
18,242
19,345
0
6,008
12,234
0
17,043
W
9,373
3,404
0
3,362
15,114
8,926
472
2,280
12,834
2,678
51,169
W
Ao Kuang
Taraloe
Ao Kuang
9,005
2,166
0
4,636
13,858
5,204
21
2,982
10,876
56,525
0
W
Morgan Le Fay
衾寒茶暖
Morgan Le Fay
12,975
179
0
2,454
9,854
4,018
518
3,274
6,580
61,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
37,482
502
Minions Killed
440
0
Camps Cleared
0
1,606,008
Distance Traveled
1,574,176
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,447
496
87
6
0
307,352
5
W
Thor
10,225
682
141
9
0
299,660
4
W
Izanami
8,593
573
115
8
0
307,222
1
L
Ix Chel
7,311
487
101
7
0
297,720
2
L
Awilix
6,788
453
99
7
0
359,044
2
L
Martichoras
8,180
545
136
9
0
266,414
5
L
Horus
7,756
517
17
1
0
343,646
6
W
Surtr
7,593
506
68
5
0
291,369
6
W
Ao Kuang
8,647
576
84
6
0
390,158
4
W
Morgan Le Fay
8,185
546
94
6
0
317,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role