Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
lpaz03
Vulcan
Level 61
God Stats
1W - 2L
1,230 SR
Queue Stats
66W - 82L
1,499 Elo+
Party 1
Ullr
Ullr
sagredo666
Ullr
Level 73
God Stats
7W - 3L
1,631 SR
Queue Stats
149W - 152L
1,547 Elo+
Party 1
Team Averages
Level 110
1,472 SR
1,509 Elo+

VS

Team Averages
Level 136
1,464 SR
1,526 Elo+
Merlin
Merlin
ChainedGod
Merlin
Level 161
God Stats
10W - 15L
1,370 SR
Queue Stats
218W - 196L
1,542 Elo+
Solo
Anubis
Anubis
Cyberdisc
Anubis
Level 91
God Stats
213W - 161L
1,557 SR
Queue Stats
295W - 268L
1,493 Elo+
Solo
Terra
Terra
ROMBUSlads
Terra
Level 143
God Stats
14W - 11L
1,494 SR
Queue Stats
572W - 555L
1,567 Elo+
Solo
Medusa
Medusa
sdracar
Medusa
Level 145
God Stats
3W - 9L
1,342 SR
Queue Stats
334W - 321L
1,516 Elo+
Solo
Ravana
Ravana
ЏghtÐårknєsš
Ravana
Level 141
God Stats
6W - 3L
1,557 SR
Queue Stats
612W - 568L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 1 / 4
6,819
620
6,118
9,617
8,038
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
 
Hun Batz
12
5 / 0 / 1
6,819
620
2,435
6,511
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
 
Horus
10
0 / 0 / 1
5,474
498
3,419
8,316
6,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
lpaz03
Vulcan
11
0 / 1 / 1
5,663
515
3,532
5,854
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,397
491
4,197
4,993
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChainedGod
Merlin
11
1 / 1 / 0
6,389
581
5,876
4,748
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Cyberdisc
Anubis
10
1 / 6 / 0
6,050
550
5,979
9,532
5,080
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
9
0 / 0 / 0
5,410
492
3,764
8,892
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
sdracar
Medusa
10
0 / 0 / 0
5,637
512
4,300
4,177
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,354
487
1,365
2,845
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
4
5
W
Hun Batz
 
Hun Batz
5
0
1
5.5
W
Horus
 
Horus
0
0
1
0.5
L
Merlin
ChainedGod
Merlin
1
1
0
1
L
Anubis
Cyberdisc
Anubis
1
6
0
0.17
L
Terra
0
0
0
0
W
Vulcan
lpaz03
Vulcan
0
1
1
0.5
W
0
0
0
0
L
Medusa
sdracar
Medusa
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,701
Damage
21,284
35,291
Taken
30,194
21,471
Mitigated
13,586
16,383
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,118
1,011
0
4,273
9,617
8,038
148
5,478
4,139
43,931
0
W
Hun Batz
 
Hun Batz
2,435
619
0
4,474
6,511
2,311
0
1,391
5,120
0
48,918
W
Horus
 
Horus
3,419
1,337
1,205
4,691
8,316
6,950
0
3,788
4,528
0
19,719
L
Merlin
ChainedGod
Merlin
5,876
189
0
1,786
4,748
1,633
0
2,337
2,411
58,516
0
L
Anubis
Cyberdisc
Anubis
5,979
260
0
2,849
9,532
5,080
0
5,495
4,037
43,762
0
L
Terra
3,764
755
1,075
3,619
8,892
4,398
0
1,195
7,697
19,893
0
W
Vulcan
lpaz03
Vulcan
3,532
766
0
864
5,854
2,482
0
4,154
1,700
44,092
0
W
4,197
1,973
0
876
4,993
1,690
0
836
4,157
0
42,631
L
Medusa
sdracar
Medusa
4,300
1,675
0
2,434
4,177
1,441
0
0
4,177
0
47,390
L
1,365
276
0
234
2,845
1,034
0
695
2,150
0
38,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
28,840
334
Minions Killed
358
0
Camps Cleared
0
1,132,004
Distance Traveled
1,018,167
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,819
620
65
6
0
172,285
0
W
Hun Batz
6,819
620
84
8
0
268,977
0
W
Horus
5,474
498
31
3
0
239,576
2
L
Merlin
6,389
581
104
9
0
198,046
3
L
Anubis
6,050
550
86
8
0
167,873
6
L
Terra
5,410
492
33
3
0
228,669
2
W
Vulcan
5,663
515
79
7
0
218,215
0
W
Ullr
5,397
491
75
7
0
232,951
2
L
Medusa
5,637
512
69
6
0
189,785
2
L
Ravana
5,354
487
66
6
0
233,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role