Player Matchup

Ra
Ra
Diamond V
 
Ra
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum III
DmitryDymov
Xbalanque
Platinum III
Level 83
God Stats
13W - 14L
1,564 SR
Queue Stats
172W - 168L
1,853 MMR
Solo
Thanatos
Thanatos
Platinum V
DuKenDe25
Thanatos
Platinum V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,753 MMR
Solo
Ravana
Ravana
Platinum I
JACARUS
Ravana
Platinum I
Level 144
God Stats
3W - 3L
1,613 SR
Queue Stats
432W - 413L
1,916 MMR
Solo
Xing Tian
Xing Tian
Gold I
spongeb0mzh
Xing Tian
Gold I
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 276L
1,797 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,536 SR
1,764 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,597 SR
1,840 MMR
Sun Wukong
Sun Wukong
Platinum V
AdrianR3d
Sun Wukong
Platinum V
Level 143
God Stats
32W - 11L
1,798 SR
Queue Stats
39W - 18L
1,937 MMR
Solo
Bacchus
Bacchus
Platinum IV
JustAizen121
Bacchus
Platinum IV
Level 114
God Stats
12W - 11L
1,722 SR
Queue Stats
323W - 319L
1,786 MMR
Solo
Sol
Sol
Platinum II
PredictableСlown
Sol
Platinum II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 143L
1,958 MMR
Solo
Anhur
Anhur
Platinum I
angelmoyu_99
Anhur
Platinum I
Level 157
God Stats
1W - 5L
1,307 SR
Queue Stats
352W - 318L
1,849 MMR
Solo
Fenrir
Fenrir
Platinum V
pr0ject sam99
Fenrir
Platinum V
Level 154
God Stats
16W - 20L
1,659 SR
Queue Stats
395W - 392L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 2
6,109
509
7,056
8,948
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DmitryDymov
Xbalanque
12
2 / 2 / 0
7,075
590
7,766
8,376
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DuKenDe25
Thanatos
11
0 / 4 / 0
5,767
481
5,033
10,347
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
JACARUS
Ravana
12
4 / 4 / 1
6,939
578
6,961
10,580
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
spongeb0mzh
Xing Tian
7
0 / 3 / 0
5,216
435
3,821
12,158
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MercuryBakasuraMartichorasKali

VS

Bans
AchillesSusanoSetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdrianR3d
Sun Wukong
13
4 / 0 / 3
7,936
661
8,474
12,555
9,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
JustAizen121
Bacchus
10
1 / 0 / 4
6,206
517
5,275
8,016
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 3 / 5
7,802
650
10,224
8,615
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 1
6,895
575
6,181
8,526
3,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 2 / 6
7,601
633
7,534
12,569
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
17
17
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
2
0.25
W
Sun Wukong
AdrianR3d
Sun Wukong
4
0
3
5.5
L
Xbalanque
DmitryDymov
Xbalanque
2
2
0
1
L
Thanatos
DuKenDe25
Thanatos
0
4
0
0
L
Ravana
JACARUS
Ravana
4
4
1
1.13
W
Bacchus
JustAizen121
Bacchus
1
0
4
3
W
3
3
5
1.83
W
3
1
1
3.5
W
6
2
6
4.5
L
Xing Tian
spongeb0mzh
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,637
Damage
37,688
50,409
Taken
50,281
26,871
Mitigated
28,400
17,450
Healing
18,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,056
932
451
2,332
8,948
3,570
0
4,376
4,572
51,984
0
W
Sun Wukong
AdrianR3d
Sun Wukong
8,474
2,170
0
4,815
12,555
9,684
415
897
10,905
366
66,949
L
Xbalanque
DmitryDymov
Xbalanque
7,766
4,570
0
3,245
8,376
2,633
0
1,908
6,468
0
57,590
L
Thanatos
DuKenDe25
Thanatos
5,033
700
0
6,747
10,347
7,903
0
664
9,608
0
37,253
L
Ravana
JACARUS
Ravana
6,961
2,413
0
1,395
10,580
3,946
0
3,541
6,799
0
51,633
W
Bacchus
JustAizen121
Bacchus
5,275
956
349
3,381
8,016
6,392
0
2,674
5,342
18,895
0
W
10,224
4,510
0
3,904
8,615
3,373
121
3,316
5,239
67,379
7,297
W
6,181
4,433
0
3,434
8,526
3,173
0
1,007
7,519
0
50,931
W
7,534
2,757
0
2,852
12,569
5,778
0
3,070
9,499
0
50,025
L
Xing Tian
spongeb0mzh
Xing Tian
3,821
619
0
3,280
12,158
8,819
0
4,681
7,477
15,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
36,440
341
Minions Killed
399
0
Camps Cleared
0
1,216,318
Distance Traveled
1,247,896
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,109
509
104
9
0
265,923
2
W
Sun Wukong
7,936
661
98
8
0
232,368
0
L
Xbalanque
7,075
590
101
8
0
217,968
4
L
Thanatos
5,767
481
48
4
0
222,714
2
L
Ravana
6,939
578
76
6
0
264,282
2
W
Bacchus
6,206
517
17
1
0
265,909
3
W
Sol
7,802
650
117
10
0
225,972
0
W
Anhur
6,895
575
96
8
0
231,925
2
W
Fenrir
7,601
633
71
6
0
291,722
2
L
Xing Tian
5,216
435
12
1
0
245,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role