Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Beasted1992
Odin
Level 129
God Stats
5W - 3L
1,773 SR
Queue Stats
208W - 199L
1,582 Elo+
Party 1
Vamana
Vamana
Myrensune
Vamana
Level 69
God Stats
2W - 3L
1,278 SR
Queue Stats
170W - 152L
1,499 Elo+
Solo
Achilles
Achilles
Reaper7007
Achilles
Level 147
God Stats
11W - 7L
1,551 SR
Queue Stats
172W - 178L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
Zekaym
Hun Batz
Level 129
God Stats
1W - 4L
1,262 SR
Queue Stats
547W - 543L
1,432 Elo+
Solo
Team Averages
Level 124
1,473 SR
1,519 Elo+

VS

Team Averages
Level 113
1,524 SR
1,459 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Dragontoast56
Baba Yaga
Level 108
God Stats
1W - 4L
1,532 SR
Queue Stats
457W - 450L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Fightmillk
Nu Wa
Level 153
God Stats
16W - 3L
1,886 SR
Queue Stats
544W - 526L
1,505 Elo+
Solo
Anubis
Anubis
WhiteWolfYT
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Solo
Medusa
Medusa
aju12345
Medusa
Level 147
God Stats
0W - 2L
1,201 SR
Queue Stats
58W - 60L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 3
5,171
1,034
3,891
3,321
1,344
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 5
5,171
1,034
2,216
4,118
3,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
Myrensune
Vamana
12
3 / 0 / 3
6,234
1,247
2,360
7,129
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Reaper7007
Achilles
9
3 / 2 / 3
5,606
1,121
2,819
6,234
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Zekaym
Hun Batz
11
0 / 1 / 3
5,393
1,079
1,576
2,865
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 0 / 0
1,324
265
0
0
0
Baba Yaga
Dragontoast56
Baba Yaga
11
1 / 0 / 3
5,324
1,065
5,533
3,239
983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
11
2 / 2 / 3
5,565
1,113
5,160
3,257
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
9
1 / 3 / 0
5,160
1,032
2,136
4,062
1,442
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
aju12345
Medusa
12
1 / 1 / 4
5,656
1,131
2,716
3,290
1,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
6
Kills
5
5
Deaths
6
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
3
1.5
L
Odin
 
Odin
0
0
0
0
W
0
1
5
2.5
L
Baba Yaga
Dragontoast56
Baba Yaga
1
0
3
2.5
L
Nu Wa
2
2
3
1.75
W
Vamana
Myrensune
Vamana
3
0
3
4.5
W
Achilles
Reaper7007
Achilles
3
2
3
2.25
L
Anubis
1
3
0
0.33
W
Hun Batz
Zekaym
Hun Batz
0
1
3
1.5
L
Medusa
aju12345
Medusa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,862
Damage
15,545
23,667
Taken
13,848
14,867
Mitigated
4,643
7,283
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,891
145
833
1,312
3,321
1,344
264
1,099
2,202
10,024
0
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
2,216
339
139
342
4,118
3,612
0
2,451
1,435
0
4,390
L
Baba Yaga
Dragontoast56
Baba Yaga
5,533
215
0
503
3,239
983
0
1,013
2,070
9,138
0
L
Nu Wa
5,160
1,538
456
293
3,257
1,009
0
907
2,164
10,776
0
W
Vamana
Myrensune
Vamana
2,360
540
222
2,861
7,129
3,845
0
3,885
3,086
0
11,781
W
Achilles
Reaper7007
Achilles
2,819
599
513
736
6,234
4,966
0
3,216
2,732
0
6,709
L
Anubis
2,136
84
289
606
4,062
1,442
0
968
2,978
4,018
0
W
Hun Batz
Zekaym
Hun Batz
1,576
114
228
97
2,865
1,100
245
1,547
1,296
0
8,549
L
Medusa
aju12345
Medusa
2,716
660
273
1,006
3,290
1,209
0
1,043
2,035
0
11,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
23,029
58
Minions Killed
48
0
Camps Cleared
0
533,757
Distance Traveled
433,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,171
1,034
15
3
0
105,672
0
L
Odin
1,324
265
0
0
0
0
0
W
Odin
5,171
1,034
5
1
0
107,752
0
L
Baba Yaga
5,324
1,065
13
3
0
119,291
0
L
Nu Wa
5,565
1,113
15
3
0
94,669
0
W
Vamana
6,234
1,247
15
3
0
121,225
0
W
Achilles
5,606
1,121
4
1
0
88,293
0
L
Anubis
5,160
1,032
8
2
0
93,374
0
W
Hun Batz
5,393
1,079
19
4
0
110,815
0
L
Medusa
5,656
1,131
12
2
0
126,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role