Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Uktena8
Danzaburou
Level 29
God Stats
8W - 5L
1,580 SR
Queue Stats
399W - 414L
1,557 Elo+
Solo
Xbalanque
Xbalanque
drealpatsmack
Xbalanque
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 206L
1,359 Elo+
Solo
Nemesis
Nemesis
hantoro_rehder
Nemesis
Level 138
God Stats
1W - 2L
1,328 SR
Queue Stats
103W - 103L
1,380 Elo+
Solo
Guan Yu
Guan Yu
killaboy3637_YT-
Guan Yu
Level 100
God Stats
0W - 2L
1,326 SR
Queue Stats
57W - 47L
1,548 Elo+
Solo
Team Averages
Level 104
1,447 SR
1,469 Elo+

VS

Team Averages
Level 108
1,554 SR
1,512 Elo+
Medusa
Medusa
OldAdage
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,592 Elo+
Solo
Hercules
Hercules
WILDGLOOM
Hercules
Level 101
God Stats
8W - 6L
1,874 SR
Queue Stats
996W - 964L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Zealoth222
Guan Yu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
aRandomMoron
Gilgamesh
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,496 Elo+
Solo
Set
Set
aju12345
Set
Level 147
God Stats
1W - 3L
1,394 SR
Queue Stats
58W - 60L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 1 / 2
5,975
1,195
5,022
3,652
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Uktena8
Danzaburou
13
2 / 0 / 4
6,316
1,263
5,773
2,904
1,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
drealpatsmack
Xbalanque
5
0 / 0 / 0
4,240
848
0
0
0
11
2 / 2 / 3
5,483
1,097
2,170
3,969
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
4,240
848
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OldAdage
Medusa
9
0 / 1 / 2
4,913
983
3,687
3,313
1,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
WILDGLOOM
Hercules
9
0 / 1 / 2
4,971
994
1,180
3,625
3,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Zealoth222
Guan Yu
9
1 / 1 / 1
5,272
1,054
513
2,703
1,268
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
aRandomMoron
Gilgamesh
10
0 / 2 / 2
5,684
1,137
1,364
4,979
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,503
1,101
1,567
2,570
2,248
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
3
3
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
1
2
3
W
Medusa
OldAdage
Medusa
0
1
2
1
L
Danzaburou
Uktena8
Danzaburou
2
0
4
4
W
Hercules
WILDGLOOM
Hercules
0
1
2
1
W
Guan Yu
Zealoth222
Guan Yu
1
1
1
1.5
W
Gilgamesh
aRandomMoron
Gilgamesh
0
2
2
0.5
W
2
1
1
2.5
L
Xbalanque
drealpatsmack
Xbalanque
0
0
0
0
L
2
2
3
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,965
Damage
8,311
10,525
Taken
17,190
7,597
Mitigated
10,847
3,939
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,022
582
143
1,271
3,652
3,492
0
74
3,388
972
10,331
W
Medusa
OldAdage
Medusa
3,687
1,333
0
920
3,313
1,046
57
147
2,936
0
9,197
L
Danzaburou
Uktena8
Danzaburou
5,773
2,416
376
1,716
2,904
1,241
0
140
2,431
0
18,759
W
Hercules
WILDGLOOM
Hercules
1,180
0
445
1,534
3,625
3,735
0
146
3,317
0
5,814
W
Guan Yu
Zealoth222
Guan Yu
513
11
932
658
2,703
1,268
0
53
2,601
0
943
W
Gilgamesh
aRandomMoron
Gilgamesh
1,364
103
33
763
4,979
2,550
0
68
4,408
0
3,965
W
1,567
586
114
362
2,570
2,248
0
16
2,390
0
8,792
L
Xbalanque
drealpatsmack
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
2,170
530
188
245
3,969
2,864
0
7
3,711
0
2,226
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
26,343
47
Minions Killed
56
0
Camps Cleared
0
311,927
Distance Traveled
550,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,975
1,195
14
3
0
124,909
0
W
Medusa
4,913
983
12
2
0
102,193
0
L
Danzaburou
6,316
1,263
33
7
0
97,710
0
W
Hercules
4,971
994
13
3
0
107,397
0
W
Guan Yu
5,272
1,054
4
1
0
106,074
0
W
Gilgamesh
5,684
1,137
11
2
0
137,429
0
W
Set
5,503
1,101
16
3
0
97,130
0
L
Xbalanque
4,240
848
0
0
0
0
0
L
Nemesis
5,483
1,097
0
0
0
87,052
0
L
Guan Yu
4,240
848
0
0
0
2,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role