Player Matchup

Fenrir
Fenrir
Gold IV
ThaFive0
Fenrir
Gold IV
Level 90
God Stats
2W - 2L
1,377 SR
Queue Stats
24W - 18L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,377 SR
1,611 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 62
1,922 SR
946 MMR
Hera
Hera
Silver III
EmrysPrince
Hera
Silver III
Level 62
God Stats
14W - 4L
1,922 SR
Queue Stats
161W - 170L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ThaFive0
Fenrir
20
6 / 4 / 0
16,210
1,013
12,096
25,324
23,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
HerculesAh Muzen CabFreyaChronosMartichoras

VS

Bans
AnubisSkadiHadesKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 0
14,955
935
13,368
16,040
11,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Fenrir
ThaFive0
Fenrir
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,096
Damage
13,368
25,324
Taken
16,040
23,895
Mitigated
11,556
8,988
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,368
4,637
0
2,938
16,040
11,556
2,441
1,135
14,905
75,393
0
W
Fenrir
ThaFive0
Fenrir
12,096
5,383
0
8,988
25,324
23,895
1,011
14,056
11,268
0
111,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,210
Gold Earned
14,955
165
Minions Killed
132
9
Camps Cleared
5
329,744
Distance Traveled
290,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,955
935
132
8
5
290,689
0
W
Fenrir
16,210
1,013
165
10
9
329,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role