Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HSMxIgnertia
Cabrakan
Level 159
God Stats
11W - 5L
1,589 SR
Queue Stats
601W - 177L
1,834 Elo+
Party 2
Ra
Ra
Swickeroon
Ra
Level 159
God Stats
49W - 16L
1,712 SR
Queue Stats
695W - 227L
1,864 Elo+
Party 2
Achilles
Achilles
SwickleRick
Achilles
Level 147
God Stats
3W - 1L
1,933 SR
Queue Stats
477W - 155L
1,780 Elo+
Party 2
Anhur
Anhur
YEETICUS6494
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,367 Elo+
Party 1
Team Averages
Level 152
1,647 SR
1,669 Elo+

VS

Team Averages
Level 82
1,541 SR
1,442 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dexter1320
Izanami
Level 29
God Stats
20W - 15L
1,605 SR
Queue Stats
152W - 167L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Hellbroth
Cliodhna
Level 169
God Stats
67W - 57L
1,616 SR
Queue Stats
356W - 316L
1,488 Elo+
Solo
Hachiman
Hachiman
KILLAR GRIMM991
Hachiman
Level 28
God Stats
2W - 8L
1,173 SR
Queue Stats
32W - 71L
1,286 Elo+
Solo
Sol
Sol
kuangwu
Sol
Level 16
God Stats
2W - 1L
1,811 SR
Queue Stats
12W - 19L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 0 / 5
8,485
849
4,145
4,561
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
HSMxIgnertia
Cabrakan
16
8 / 1 / 10
9,109
911
13,222
12,222
9,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 0 / 13
9,116
912
9,381
4,221
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SwickleRick
Achilles
14
4 / 0 / 17
8,183
818
9,008
10,411
13,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 13
7,735
774
4,610
9,893
4,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 4 / 0
6,579
658
6,690
8,006
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Dexter1320
Izanami
12
1 / 7 / 0
6,711
671
5,415
11,681
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Hellbroth
Cliodhna
12
0 / 3 / 0
6,699
670
8,282
7,033
3,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
12
0 / 6 / 0
6,476
648
4,956
11,216
3,914
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
12
0 / 4 / 1
6,605
661
5,485
8,631
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
2
24
Kills
1
1
Deaths
24
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
5
6.5
L
Ix Chel
 
Ix Chel
0
4
0
0
L
Izanami
Dexter1320
Izanami
1
7
0
0.14
W
Cabrakan
HSMxIgnertia
Cabrakan
8
1
10
13
L
Cliodhna
Hellbroth
Cliodhna
0
3
0
0
L
Hachiman
0
6
0
0
W
8
0
13
14.5
W
Achilles
SwickleRick
Achilles
4
0
17
12.5
W
0
0
13
6.5
L
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
30,828
41,308
Taken
46,567
30,827
Mitigated
17,657
10,371
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,145
1,914
0
367
4,561
2,053
2,335
1,529
3,032
0
29,376
L
Ix Chel
 
Ix Chel
6,690
530
668
1,605
8,006
3,035
0
3,898
4,092
20,406
0
L
Izanami
Dexter1320
Izanami
5,415
4,009
118
739
11,681
4,390
0
6,882
4,739
0
13,996
W
Cabrakan
HSMxIgnertia
Cabrakan
13,222
1,893
0
3,171
12,222
9,718
0
3,499
8,715
36,437
0
L
Cliodhna
Hellbroth
Cliodhna
8,282
170
0
1,387
7,033
3,584
0
3,759
3,215
0
16,861
L
Hachiman
4,956
2,639
0
1,089
11,216
3,914
0
2,837
8,379
0
20,026
W
9,381
662
2,462
2,322
4,221
1,951
975
1,546
2,675
34,454
0
W
Achilles
SwickleRick
Achilles
9,008
2,037
0
973
10,411
13,103
177
3,741
6,670
0
16,616
W
4,610
2,129
0
1,076
9,893
4,002
1,948
1,925
7,968
30
21,401
L
Sol
5,485
1,910
0
1,464
8,631
2,734
0
5,118
3,459
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
33,070
225
Minions Killed
136
0
Camps Cleared
0
1,091,448
Distance Traveled
902,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,485
849
56
6
0
198,146
0
L
Ix Chel
6,579
658
44
4
0
183,026
0
L
Izanami
6,711
671
24
2
0
154,430
0
W
Cabrakan
9,109
911
53
5
0
229,324
0
L
Cliodhna
6,699
670
25
3
0
226,525
0
L
Hachiman
6,476
648
20
2
0
152,735
0
W
Ra
9,116
912
62
6
0
240,024
0
W
Achilles
8,183
818
15
2
0
216,823
0
W
Anhur
7,735
774
39
4
0
207,131
0
L
Sol
6,605
661
23
2
0
185,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role