Player Matchup

Janus
Janus
Asapdans
Janus
Level 26
God Stats
0W - 3L
1,463 SR
Queue Stats
2W - 7L
1,365 Elo+
Party 2
Thanatos
Thanatos
KittyBoBonk
Thanatos
Level 15
God Stats
1W - 1L
1,795 SR
Queue Stats
1W - 5L
1,331 Elo+
Party 2
Martichoras
Martichoras
MancellSociety
Martichoras
Level 156
God Stats
20W - 25L
1,506 SR
Queue Stats
240W - 292L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Panuccii
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,623 Elo+
Party 2
Raijin
Raijin
Tearessence
Raijin
Level 26
God Stats
1W - 1L
1,795 SR
Queue Stats
2W - 6L
1,430 Elo+
Party 2
Team Averages
Level 50
1,612 SR
1,449 Elo+

VS

Team Averages
Level 99
1,737 SR
1,433 Elo+
Janus
Janus
NaViiT
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 101L
1,508 Elo+
Solo
Hel
Hel
Stussssy
Hel
Level 67
God Stats
1W - 1L
1,905 SR
Queue Stats
5W - 12L
1,386 Elo+
Party 1
Ravana
Ravana
ToddMcFranklin
Ravana
Level 48
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 1
Artemis
Artemis
crispyy14
Artemis
Level 109
God Stats
1W - 0L
1,713 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Thanatos
Thanatos
puertdaudur
Thanatos
Level 125
God Stats
1W - 0L
1,834 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asapdans
Janus
16
3 / 5 / 5
8,832
803
8,238
11,086
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
KittyBoBonk
Thanatos
13
2 / 6 / 3
7,464
679
4,980
10,454
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
MancellSociety
Martichoras
15
4 / 1 / 5
8,574
779
8,407
8,480
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Panuccii
Hun Batz
15
2 / 2 / 8
8,454
769
8,423
11,902
4,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
15
3 / 2 / 6
8,319
756
6,198
8,655
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NaViiT
Janus
17
1 / 3 / 1
9,009
819
4,322
8,530
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 6
8,523
775
12,059
10,453
3,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 5
8,157
742
4,180
8,307
3,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Artemis
crispyy14
Artemis
15
2 / 2 / 4
8,318
756
6,689
8,110
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
puertdaudur
Thanatos
15
5 / 6 / 8
8,615
783
16,117
12,991
6,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
14
Kills
16
16
Deaths
15
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Asapdans
Janus
3
5
5
1.1
L
Thanatos
KittyBoBonk
Thanatos
2
6
3
0.58
L
Martichoras
MancellSociety
Martichoras
4
1
5
6.5
W
Janus
NaViiT
Janus
1
3
1
0.5
L
Hun Batz
Panuccii
Hun Batz
2
2
8
3
W
4
2
6
3.5
L
Raijin
3
2
6
3
W
4
2
5
3.25
W
Artemis
crispyy14
Artemis
2
2
4
2
W
Thanatos
puertdaudur
Thanatos
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
43,367
50,577
Taken
48,391
16,616
Mitigated
21,121
4,492
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Asapdans
Janus
8,238
485
0
220
11,086
3,137
116
3,587
7,423
37,411
0
L
Thanatos
KittyBoBonk
Thanatos
4,980
765
0
2,713
10,454
3,325
0
3,778
6,648
0
10,478
L
Martichoras
MancellSociety
Martichoras
8,407
1,202
0
606
8,480
3,343
0
1,906
6,518
0
28,858
W
Janus
NaViiT
Janus
4,322
115
0
750
8,530
3,215
0
3,048
5,398
52,534
0
L
Hun Batz
Panuccii
Hun Batz
8,423
2,742
0
526
11,902
4,229
30
2,840
8,890
0
27,349
W
12,059
565
1,859
2,580
10,453
3,917
219
2,625
7,724
24,351
0
L
Raijin
6,198
563
0
427
8,655
2,582
0
4,166
4,485
19,432
0
W
4,180
1,042
0
1,872
8,307
3,889
0
2,947
5,057
0
16,553
W
Artemis
crispyy14
Artemis
6,689
2,701
0
2,593
8,110
3,141
75
3,314
4,740
0
29,767
W
Thanatos
puertdaudur
Thanatos
16,117
3,158
0
6,210
12,991
6,959
0
2,253
10,654
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
42,622
220
Minions Killed
233
0
Camps Cleared
0
1,141,082
Distance Traveled
1,129,363
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,832
803
77
7
0
215,609
0
L
Thanatos
7,464
679
12
1
0
235,033
0
L
Martichoras
8,574
779
45
4
0
209,440
1
W
Janus
9,009
819
106
10
0
218,423
0
L
Hun Batz
8,454
769
49
4
0
256,032
0
W
Hel
8,523
775
31
3
0
232,740
0
L
Raijin
8,319
756
37
3
0
224,968
0
W
Ravana
8,157
742
13
1
0
237,957
0
W
Artemis
8,318
756
62
6
0
186,535
0
W
Thanatos
8,615
783
21
2
0
253,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role