Player Matchup

Baron Samedi
Baron Samedi
Alphalix
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,227 Elo+
Solo
Achilles
Achilles
MaidenSimp
Achilles
Level 25
God Stats
3W - 3L
1,582 SR
Queue Stats
21W - 21L
1,508 Elo+
Solo
Ishtar
Ishtar
Riyahope
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,504 Elo+
Party 1
Ratatoskr
Ratatoskr
Star1ighgjacks
Ratatoskr
Level 29
God Stats
0W - 1L
1,753 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 1
Scylla
Scylla
darkflamedghost
Scylla
Level 62
God Stats
1W - 1L
1,831 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 1
Team Averages
Level 45
1,633 SR
1,422 Elo+

VS

Team Averages
Level 75
1,504 SR
1,510 Elo+
Hera
Hera
ChicoMalo42
Hera
Level 36
God Stats
2W - 3L
1,498 SR
Queue Stats
208W - 204L
1,397 Elo+
Party 2
Janus
Janus
Chilay
Janus
Level 63
God Stats
116W - 124L
1,509 SR
Queue Stats
196W - 214L
1,446 Elo+
Party 2
Ymir
Ymir
Dark AliEN68
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,419 Elo+
Solo
Ravana
Ravana
TurtleTurk
Ravana
Level 23
God Stats
13W - 5L
1,368 SR
Queue Stats
312W - 197L
1,724 Elo+
Solo
Loki
Loki
WhiteOK
Loki
Level 146
God Stats
2W - 1L
1,644 SR
Queue Stats
12W - 9L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alphalix
Baron Samedi
11
0 / 4 / 2
6,291
699
3,825
5,529
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
MaidenSimp
Achilles
15
4 / 0 / 0
7,892
877
8,030
11,198
8,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Riyahope
Ishtar
12
0 / 5 / 3
6,461
718
2,784
10,337
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ratatoskr
Star1ighgjacks
Ratatoskr
12
0 / 3 / 1
6,544
727
1,858
7,893
3,015
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 0
6,174
686
598
4,723
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
8,136
904
6,218
4,122
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Janus
Chilay
Janus
15
3 / 1 / 4
7,851
872
7,146
5,000
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 6
7,293
810
3,451
3,792
2,308
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
TurtleTurk
Ravana
14
5 / 1 / 4
7,894
877
11,242
5,574
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
WhiteOK
Loki
14
0 / 0 / 4
7,079
787
4,951
6,696
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alphalix
Baron Samedi
0
4
2
0.25
W
6
2
3
3.75
W
Janus
Chilay
Janus
3
1
4
5
W
0
0
6
3
L
Achilles
MaidenSimp
Achilles
4
0
0
4
L
Ishtar
Riyahope
Ishtar
0
5
3
0.3
L
Ratatoskr
Star1ighgjacks
Ratatoskr
0
3
1
0.17
W
Ravana
TurtleTurk
Ravana
5
1
4
7
W
Loki
WhiteOK
Loki
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
33,008
39,680
Taken
25,184
19,819
Mitigated
12,223
3,824
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alphalix
Baron Samedi
3,825
357
134
513
5,529
2,448
0
2,674
2,699
12,510
0
W
6,218
1,634
0
0
4,122
1,587
1,539
1,176
2,946
25,369
0
W
Janus
Chilay
Janus
7,146
335
0
373
5,000
1,990
576
915
4,045
33,943
0
W
3,451
585
0
463
3,792
2,308
587
413
3,379
16,819
0
L
Achilles
MaidenSimp
Achilles
8,030
1,678
0
2,333
11,198
8,770
0
4,045
7,121
0
31,213
L
Ishtar
Riyahope
Ishtar
2,784
1,677
0
408
10,337
4,046
321
4,554
5,577
0
12,641
L
Ratatoskr
Star1ighgjacks
Ratatoskr
1,858
185
0
104
7,893
3,015
428
2,954
4,765
0
11,255
W
Ravana
TurtleTurk
Ravana
11,242
2,979
0
1,870
5,574
2,984
0
1,486
4,088
0
25,597
W
Loki
WhiteOK
Loki
4,951
1,049
0
717
6,696
3,354
1,150
474
6,150
0
26,739
L
598
0
0
332
4,723
1,540
0
2,527
2,154
8,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
38,253
158
Minions Killed
235
0
Camps Cleared
0
948,197
Distance Traveled
1,094,775
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,291
699
24
3
0
135,047
0
W
Hera
8,136
904
48
5
0
187,509
0
W
Janus
7,851
872
68
8
0
223,803
2
W
Ymir
7,293
810
37
4
0
197,809
2
L
Achilles
7,892
877
61
7
0
212,805
0
L
Ishtar
6,461
718
21
2
0
173,367
0
L
Ratatoskr
6,544
727
30
3
0
229,629
0
W
Ravana
7,894
877
40
4
0
241,998
0
W
Loki
7,079
787
42
5
0
243,656
0
L
Scylla
6,174
686
22
2
0
197,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role