Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
FrostyUdon
Eset
Level 165
God Stats
3W - 2L
1,590 SR
Queue Stats
170W - 126L
1,644 Elo+
Party 1
Chronos
Chronos
I Kil Jaeden I
Chronos
Level 128
God Stats
4W - 4L
1,526 SR
Queue Stats
158W - 157L
1,521 Elo+
Party 2
Thanatos
Thanatos
WiggleBott3000
Thanatos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,623 Elo+
Party 1
Team Averages
Level 144
1,523 SR
1,558 Elo+

VS

Team Averages
Level 148
1,615 SR
1,580 Elo+
Osiris
Osiris
AnniaIis
Osiris
Level 121
God Stats
3W - 1L
1,813 SR
Queue Stats
74W - 52L
1,651 Elo+
Party 3
Baron Samedi
Baron Samedi
Emersumbigens
Baron Samedi
Level 209
God Stats
7W - 6L
1,727 SR
Queue Stats
1,684W - 1,191L
1,666 Elo+
Party 3
Charybdis
Charybdis
FLOW-ST8
Charybdis
Level 156
God Stats
5W - 9L
1,421 SR
Queue Stats
466W - 483L
1,502 Elo+
Solo
Nu Wa
Nu Wa
ItssMarcc
Nu Wa
Level 98
God Stats
1W - 2L
1,403 SR
Queue Stats
50W - 57L
1,445 Elo+
Solo
Cernunnos
Cernunnos
ZtotheERO
Cernunnos
Level 157
God Stats
8W - 2L
1,713 SR
Queue Stats
335W - 189L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 3 / 6
8,872
807
13,116
12,782
6,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
 
Anhur
13
1 / 7 / 3
7,610
692
5,214
15,440
11,917
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 6 / 3
7,636
694
8,010
13,445
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 5 / 6
7,592
690
9,498
13,308
6,477
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
13
3 / 6 / 2
7,475
680
8,209
15,576
15,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AnniaIis
Osiris
18
9 / 1 / 15
10,084
917
13,784
16,191
22,702
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Emersumbigens
Baron Samedi
16
4 / 2 / 21
9,488
863
15,386
15,129
14,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
FLOW-ST8
Charybdis
15
5 / 4 / 11
9,290
845
7,905
9,762
4,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
ItssMarcc
Nu Wa
16
3 / 3 / 17
9,601
873
10,755
10,918
5,341
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ZtotheERO
Cernunnos
18
6 / 0 / 18
10,338
940
19,331
12,641
7,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
10
Kills
27
27
Deaths
10
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
6
2
L
Anhur
 
Anhur
1
7
3
0.36
W
Osiris
AnniaIis
Osiris
9
1
15
16.5
W
Baron Samedi
Emersumbigens
Baron Samedi
4
2
21
7.25
W
Charybdis
FLOW-ST8
Charybdis
5
4
11
2.63
L
2
6
3
0.58
L
1
5
6
0.8
W
Nu Wa
ItssMarcc
Nu Wa
3
3
17
3.83
L
Thanatos
3
6
2
0.67
W
Cernunnos
ZtotheERO
Cernunnos
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
67,161
70,551
Taken
64,641
47,584
Mitigated
54,346
20,031
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,116
3,466
2,477
3,397
12,782
6,921
0
5,324
6,639
0
29,212
L
Anhur
 
Anhur
5,214
1,860
0
513
15,440
11,917
0
5,803
9,034
0
12,161
W
Osiris
AnniaIis
Osiris
13,784
1,326
998
3,161
16,191
22,702
407
3,934
11,550
0
15,189
W
Baron Samedi
Emersumbigens
Baron Samedi
15,386
1,050
7,359
5,209
15,129
14,718
459
2,921
12,148
22,286
863
W
Charybdis
FLOW-ST8
Charybdis
7,905
4,477
410
1,499
9,762
4,362
3,509
2,296
6,785
0
19,914
L
8,010
217
2,963
2,381
13,445
6,854
0
4,381
8,453
21,984
0
L
9,498
2,183
384
1,137
13,308
6,477
0
4,257
8,497
21,823
0
W
Nu Wa
ItssMarcc
Nu Wa
10,755
1,978
299
1,051
10,918
5,341
1,394
3,949
6,813
26,345
0
L
Thanatos
8,209
1,407
1,405
5,374
15,576
15,415
0
3,958
11,084
0
11,671
W
Cernunnos
ZtotheERO
Cernunnos
19,331
10,008
2,274
5,018
12,641
7,223
1,919
3,738
8,471
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
48,801
125
Minions Killed
143
0
Camps Cleared
0
971,719
Distance Traveled
1,016,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,872
807
39
4
0
217,986
0
L
Anhur
7,610
692
20
2
0
166,058
0
W
Osiris
10,084
917
6
1
0
237,707
0
W
Baron Samedi
9,488
863
12
1
0
190,448
0
W
Charybdis
9,290
845
29
3
0
189,765
0
L
Eset
7,636
694
28
3
0
186,522
0
L
Chronos
7,592
690
30
3
0
199,281
0
W
Nu Wa
9,601
873
37
3
0
199,494
0
L
Thanatos
7,475
680
8
1
0
201,872
0
W
Cernunnos
10,338
940
59
5
0
199,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role