Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LordPuddin
Hou Yi
Level 87
God Stats
8W - 6L
1,564 SR
Queue Stats
31W - 33L
1,462 Elo+
Party 2
Hades
Hades
OGxPaniK
Hades
Level 122
God Stats
13W - 12L
1,513 SR
Queue Stats
115W - 127L
1,500 Elo+
Party 2
Odin
Odin
Yerocc
Odin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 124L
1,560 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,504 Elo+

VS

Team Averages
Level 122
1,580 SR
1,482 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Afrowjack
Bakasura
Level 126
God Stats
4W - 0L
1,772 SR
Queue Stats
144W - 145L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
BOBBYBBROWM420
Sun Wukong
Level 104
God Stats
6W - 3L
1,674 SR
Queue Stats
312W - 281L
1,495 Elo+
Solo
Achilles
Achilles
DesignatedF33der
Achilles
Level 128
God Stats
14W - 9L
1,507 SR
Queue Stats
55W - 52L
1,535 Elo+
Party 1
Tyr
Tyr
OGxBaxwar
Tyr
Level 149
God Stats
6W - 10L
1,447 SR
Queue Stats
26W - 58L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 4 / 3
9,228
710
9,166
13,187
5,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
 
Janus
11
0 / 0 / 0
7,266
559
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
LordPuddin
Hou Yi
15
2 / 3 / 2
8,831
679
7,793
14,811
6,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
OGxPaniK
Hades
16
0 / 4 / 2
8,989
691
7,737
16,215
9,452
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Yerocc
Odin
16
2 / 3 / 4
9,184
706
15,571
15,971
18,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 2 / 4
8,484
653
5,776
14,865
10,548
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
Afrowjack
Bakasura
16
2 / 3 / 2
9,406
724
8,544
13,725
7,917
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BOBBYBBROWM420
Sun Wukong
18
5 / 1 / 4
10,177
783
11,065
16,835
16,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 3
9,167
705
13,279
14,790
20,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 5
9,727
748
11,158
14,215
17,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
14
14
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
3
1.13
L
Janus
 
Janus
0
0
0
0
W
Aphrodite
 
Aphrodite
0
2
4
1
W
Bakasura
Afrowjack
Bakasura
2
3
2
1
W
Sun Wukong
BOBBYBBROWM420
Sun Wukong
5
1
4
7
W
3
1
3
4.5
L
Hou Yi
LordPuddin
Hou Yi
2
3
2
1
W
4
0
5
6.5
L
Hades
OGxPaniK
Hades
0
4
2
0.25
L
Odin
Yerocc
Odin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,267
Damage
49,822
60,184
Taken
74,430
40,351
Mitigated
73,782
6,514
Healing
24,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,166
587
0
770
13,187
5,941
0
676
12,231
0
34,713
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
 
Aphrodite
5,776
733
6,800
6,241
14,865
10,548
472
1,535
12,790
25,565
0
W
Bakasura
Afrowjack
Bakasura
8,544
5,566
0
2,214
13,725
7,917
1,680
998
12,558
0
34,619
W
Sun Wukong
BOBBYBBROWM420
Sun Wukong
11,065
1,334
0
3,186
16,835
16,729
369
2,551
13,775
0
47,080
W
13,279
2,004
0
1,970
14,790
20,995
550
2,705
11,723
0
24,271
L
Hou Yi
LordPuddin
Hou Yi
7,793
3,023
0
155
14,811
6,494
540
872
12,778
0
30,840
W
11,158
676
0
4,465
14,215
17,593
0
2,571
11,328
0
33,583
L
Hades
OGxPaniK
Hades
7,737
380
465
2,672
16,215
9,452
253
753
14,984
38,059
0
L
Odin
Yerocc
Odin
15,571
1,826
0
2,452
15,971
18,464
0
3,470
11,290
4,284
30,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
46,961
217
Minions Killed
262
0
Camps Cleared
0
1,069,287
Distance Traveled
1,460,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,228
710
61
5
0
279,816
0
L
Janus
7,266
559
0
0
0
0
0
W
Aphrodite
8,484
653
37
3
0
292,447
0
W
Bakasura
9,406
724
79
6
0
307,353
0
W
Sun Wukong
10,177
783
88
7
0
286,761
0
W
Achilles
9,167
705
21
2
0
296,817
0
L
Hou Yi
8,831
679
41
3
0
241,034
0
W
Tyr
9,727
748
37
3
0
277,447
0
L
Hades
8,989
691
63
5
0
249,320
1
L
Odin
9,184
706
52
4
0
299,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role