Player Matchup

Bacchus
Bacchus
FalseNameaa
Bacchus
Level 15
God Stats
0W - 2L
1,307 SR
Queue Stats
10W - 23L
1,193 Elo+
Party 1
Neith
Neith
FuntimeFreddy04
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,274 Elo+
Party 1
Tyr
Tyr
LEONIIDUS
Tyr
Level 108
God Stats
2W - 3L
1,519 SR
Queue Stats
161W - 213L
1,405 Elo+
Party 1
Nemesis
Nemesis
SmolLad12
Nemesis
Level 141
God Stats
3W - 6L
1,250 SR
Queue Stats
255W - 312L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
crah2013
Morgan Le Fay
Level 87
God Stats
1W - 3L
1,295 SR
Queue Stats
35W - 74L
1,308 Elo+
Party 1
Team Averages
Level 71
1,374 SR
1,314 Elo+

VS

Team Averages
Level 122
1,551 SR
1,432 Elo+
Bakasura
Bakasura
FLUFFYSxREMNANT
Bakasura
Level 69
God Stats
27W - 23L
1,343 SR
Queue Stats
104W - 105L
1,374 Elo+
Party 3
Hachiman
Hachiman
Joelizawsum98
Hachiman
Level 156
God Stats
21W - 25L
1,822 SR
Queue Stats
443W - 409L
1,331 Elo+
Party 2
Janus
Janus
Pauliwogger
Janus
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
203W - 185L
1,452 Elo+
Party 2
Athena
Athena
Te_Tane
Athena
Level 126
God Stats
14W - 14L
1,581 SR
Queue Stats
148W - 139L
1,529 Elo+
Solo
Mulan
Mulan
nimrod655
Mulan
Level 100
God Stats
23W - 13L
1,507 SR
Queue Stats
180W - 157L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FalseNameaa
Bacchus
8
0 / 2 / 1
5,319
443
3,385
8,732
6,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,522
460
3,046
7,923
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,109
509
3,741
13,803
9,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
SmolLad12
Nemesis
13
1 / 1 / 0
6,641
553
2,466
7,582
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
crah2013
Morgan Le Fay
8
0 / 5 / 0
4,997
416
3,823
7,679
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 1 / 4
7,076
590
4,910
9,882
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Joelizawsum98
Hachiman
11
3 / 0 / 3
6,677
556
6,140
5,004
1,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 6
6,751
563
5,579
3,415
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Te_Tane
Athena
10
0 / 0 / 6
6,230
519
3,435
5,828
4,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
nimrod655
Mulan
13
3 / 0 / 0
8,048
671
10,090
7,744
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
13
13
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
1
4
7
L
Bacchus
FalseNameaa
Bacchus
0
2
1
0.25
L
0
2
1
0.25
W
Hachiman
Joelizawsum98
Hachiman
3
0
3
4.5
L
0
3
0
0
W
2
0
6
5
L
Nemesis
SmolLad12
Nemesis
1
1
0
1
W
Athena
Te_Tane
Athena
0
0
6
3
L
Morgan Le Fay
crah2013
Morgan Le Fay
0
5
0
0
W
Mulan
nimrod655
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,461
Damage
30,154
45,719
Taken
31,873
24,840
Mitigated
17,570
8,359
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,910
3,453
0
2,553
9,882
4,309
605
3,073
6,809
0
31,567
L
Bacchus
FalseNameaa
Bacchus
3,385
775
1,082
2,013
8,732
6,315
0
3,108
5,236
12,120
0
L
3,046
1,086
0
686
7,923
2,773
0
2,021
5,707
0
42,551
W
Hachiman
Joelizawsum98
Hachiman
6,140
3,125
0
2,281
5,004
1,617
160
1,292
3,712
0
50,213
L
3,741
415
0
3,424
13,803
9,961
0
0
12,728
0
40,621
W
5,579
342
0
815
3,415
1,250
375
1,299
2,116
48,426
0
L
Nemesis
SmolLad12
Nemesis
2,466
800
0
790
7,582
3,038
0
669
6,811
0
61,279
W
Athena
Te_Tane
Athena
3,435
877
0
2,434
5,828
4,135
6
1,621
4,207
15,923
0
L
Morgan Le Fay
crah2013
Morgan Le Fay
3,823
325
0
364
7,679
2,753
0
2,851
4,570
30,636
0
W
Mulan
nimrod655
Mulan
10,090
2,076
0
6,127
7,744
6,259
0
133
7,611
0
58,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
34,782
330
Minions Killed
366
0
Camps Cleared
0
1,190,659
Distance Traveled
1,259,297
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,076
590
68
6
0
277,272
0
L
Bacchus
5,319
443
16
1
0
240,833
2
L
Neith
5,522
460
75
6
0
214,721
0
W
Hachiman
6,677
556
83
7
0
238,185
3
L
Tyr
6,109
509
70
6
0
239,965
2
W
Janus
6,751
563
83
7
0
265,576
0
L
Nemesis
6,641
553
106
9
0
283,218
0
W
Athena
6,230
519
24
2
0
267,946
0
L
Morgan Le Fay
4,997
416
63
5
0
211,922
4
W
Mulan
8,048
671
108
9
0
210,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role