Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Nutty066409
Thor
Level 83
God Stats
5W - 4L
1,577 SR
Queue Stats
97W - 82L
1,503 Elo+
Party 2
Cerberus
Cerberus
Rayomaquen08
Cerberus
Level 59
God Stats
11W - 9L
1,221 SR
Queue Stats
254W - 205L
1,502 Elo+
Party 2
Bellona
Bellona
VigilantLotus7
Bellona
Level 65
God Stats
10W - 8L
1,773 SR
Queue Stats
24W - 17L
1,694 Elo+
Party 2
Martichoras
Martichoras
cheats23
Martichoras
Level 92
God Stats
3W - 3L
1,563 SR
Queue Stats
182W - 150L
1,456 Elo+
Solo
Team Averages
Level 77
1,527 SR
1,531 Elo+

VS

Team Averages
Level 69
1,398 SR
1,342 Elo+
Loki
Loki
JPdu8-2
Loki
Level 41
God Stats
0W - 2L
1,288 SR
Queue Stats
46W - 64L
1,234 Elo+
Solo
Xbalanque
Xbalanque
Rxse_Xei_
Xbalanque
Level 109
God Stats
1W - 2L
1,408 SR
Queue Stats
44W - 44L
1,479 Elo+
Solo
Surtr
Surtr
Wolfy3911
Surtr
Level 54
God Stats
5W - 5L
1,429 SR
Queue Stats
7W - 7L
1,288 Elo+
Solo
Anubis
Anubis
linternaverde11
Anubis
Level 98
God Stats
154W - 123L
1,487 SR
Queue Stats
1,103W - 1,138L
1,357 Elo+
Party 1
Atlas
Atlas
monsrealcharly12
Atlas
Level 45
God Stats
24W - 28L
1,380 SR
Queue Stats
176W - 203L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 1 / 2
10,976
610
11,666
10,500
9,466
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 2 / 2
10,694
594
13,631
15,941
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
Rayomaquen08
Cerberus
13
0 / 0 / 6
7,698
428
4,481
9,004
8,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 0 / 4
10,621
590
11,744
21,714
32,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Martichoras
cheats23
Martichoras
15
2 / 2 / 4
9,041
502
8,007
13,251
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JPdu8-2
Loki
13
0 / 4 / 1
8,011
445
6,453
12,895
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Rxse_Xei_
Xbalanque
14
3 / 2 / 1
8,754
486
13,414
12,502
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Wolfy3911
Surtr
14
0 / 6 / 0
8,418
468
10,416
18,157
18,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 9 / 1
8,837
491
8,535
18,475
9,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 2
8,130
452
4,279
12,282
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
4
5
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
2
7
L
Loki
JPdu8-2
Loki
0
4
1
0.13
W
9
2
2
5
W
Cerberus
Rayomaquen08
Cerberus
0
0
6
3
L
Xbalanque
Rxse_Xei_
Xbalanque
3
2
1
1.75
W
5
0
4
7
L
Surtr
Wolfy3911
Surtr
0
6
0
0
W
Martichoras
cheats23
Martichoras
2
2
4
2
L
1
9
1
0.17
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,529
Damage
43,097
70,410
Taken
74,311
63,276
Mitigated
45,740
27,321
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,666
1,008
0
6,753
10,500
9,466
2,403
3,904
6,596
95,535
0
L
Loki
JPdu8-2
Loki
6,453
1,805
0
1,010
12,895
4,663
0
2,575
10,320
0
62,707
W
13,631
2,614
0
3,482
15,941
6,767
252
2,269
13,672
0
87,721
W
Cerberus
Rayomaquen08
Cerberus
4,481
52
0
2,912
9,004
8,628
60
2,353
6,651
27,541
0
L
Xbalanque
Rxse_Xei_
Xbalanque
13,414
6,567
0
4,596
12,502
5,195
353
1,689
10,813
0
68,714
W
11,744
5,110
0
9,696
21,714
32,513
295
1,577
20,137
0
86,964
L
Surtr
Wolfy3911
Surtr
10,416
5,608
0
5,269
18,157
18,167
0
433
17,724
811
53,864
W
Martichoras
cheats23
Martichoras
8,007
2,122
0
4,478
13,251
5,902
68
3,373
9,878
0
73,904
L
8,535
383
265
5,102
18,475
9,141
924
8,214
10,261
76,193
0
L
4,279
1,810
0
3,367
12,282
8,574
618
3,196
9,046
29,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
42,150
604
Minions Killed
419
0
Camps Cleared
0
1,708,931
Distance Traveled
1,765,406
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,976
610
165
9
0
345,921
4
L
Loki
8,011
445
82
5
0
410,980
0
W
Thor
10,694
594
116
6
0
387,559
0
W
Cerberus
7,698
428
44
2
0
352,899
0
L
Xbalanque
8,754
486
103
6
0
342,203
0
W
Bellona
10,621
590
157
9
0
306,277
0
L
Surtr
8,418
468
94
5
0
348,854
3
W
Martichoras
9,041
502
122
7
0
316,275
2
L
Anubis
8,837
491
105
6
0
310,731
0
L
Atlas
8,130
452
35
2
0
352,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role