Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CrystalizeX
Pele
Level 191
God Stats
2W - 3L
1,481 SR
Queue Stats
186W - 200L
1,568 Elo+
Party 2
Bacchus
Bacchus
DeadMoroz11
Bacchus
Level 65
God Stats
4W - 5L
1,203 SR
Queue Stats
298W - 307L
1,511 Elo+
Solo
Discordia
Discordia
Helyum55
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Simpnatión
Kumbhakarna
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 52L
1,635 Elo+
Party 2
Team Averages
Level 118
1,437 SR
1,543 Elo+

VS

Team Averages
Level 110
1,534 SR
1,459 Elo+
Neith
Neith
Czen
Neith
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 303L
1,441 Elo+
Party 1
Nemesis
Nemesis
Kirisunaa
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,379 Elo+
Solo
Baba Yaga
Baba Yaga
Sprinte94
Baba Yaga
Level 177
God Stats
4W - 5L
1,560 SR
Queue Stats
327W - 310L
1,519 Elo+
Solo
Kali
Kali
hhr42334
Kali
Level 46
God Stats
3W - 5L
1,511 SR
Queue Stats
89W - 83L
1,486 Elo+
Solo
Zeus
Zeus
Кимерис
Zeus
Level 143
God Stats
16W - 16L
1,598 SR
Queue Stats
698W - 709L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 2 / 11
8,780
798
3,010
14,188
16,349
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 1 / 6
10,924
993
15,211
12,977
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
DeadMoroz11
Bacchus
16
3 / 4 / 11
8,959
814
6,541
12,069
9,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Helyum55
Discordia
18
3 / 1 / 12
9,548
868
13,094
6,380
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Simpnatión
Kumbhakarna
13
2 / 4 / 14
8,188
744
2,768
16,300
14,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Czen
Neith
16
4 / 3 / 2
8,514
774
11,449
9,114
3,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Kirisunaa
Nemesis
12
0 / 5 / 4
6,975
634
5,026
9,998
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Sprinte94
Baba Yaga
15
2 / 3 / 5
8,112
737
7,672
5,747
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
12
0 / 7 / 7
7,158
651
4,188
11,888
4,090
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 3
8,416
765
14,517
5,548
1,855
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
20
Kills
10
12
Deaths
20
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
11
2.75
W
12
1
6
15
L
Neith
Czen
Neith
4
3
2
1.67
W
Bacchus
DeadMoroz11
Bacchus
3
4
11
2.13
W
Discordia
Helyum55
Discordia
3
1
12
9
L
Nemesis
Kirisunaa
Nemesis
0
5
4
0.4
W
Kumbhakarna
Simpnatión
Kumbhakarna
2
4
14
2.25
L
Baba Yaga
Sprinte94
Baba Yaga
2
3
5
1.5
L
Kali
0
7
7
0.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
42,852
61,914
Taken
42,295
52,139
Mitigated
20,459
19,406
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,010
663
2,927
4,207
14,188
16,349
218
6,087
7,458
11,208
0
W
15,211
3,081
897
2,069
12,977
9,219
1,392
5,082
7,301
0
24,815
L
Neith
Czen
Neith
11,449
4,729
62
3,461
9,114
3,335
0
6,772
1,771
0
24,086
W
Bacchus
DeadMoroz11
Bacchus
6,541
420
1,553
1,538
12,069
9,043
259
3,511
8,478
11,956
0
W
Discordia
Helyum55
Discordia
13,094
306
924
1,227
6,380
2,593
1,506
2,560
3,410
39,738
0
L
Nemesis
Kirisunaa
Nemesis
5,026
1,405
0
616
9,998
8,811
0
5,230
4,308
0
9,717
W
Kumbhakarna
Simpnatión
Kumbhakarna
2,768
408
2,183
1,881
16,300
14,935
724
4,303
11,283
3,615
0
L
Baba Yaga
Sprinte94
Baba Yaga
7,672
116
0
1,011
5,747
2,368
0
4,129
1,240
18,057
0
L
Kali
4,188
1,459
927
2,039
11,888
4,090
0
4,840
6,584
0
4,581
L
14,517
281
0
0
5,548
1,855
0
3,748
1,534
25,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
39,175
125
Minions Killed
105
0
Camps Cleared
0
1,067,853
Distance Traveled
861,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,780
798
16
1
0
220,766
0
W
Pele
10,924
993
31
3
0
224,517
0
L
Neith
8,514
774
39
4
0
159,368
0
W
Bacchus
8,959
814
18
2
0
189,855
0
W
Discordia
9,548
868
60
5
0
217,738
0
L
Nemesis
6,975
634
12
1
0
179,417
0
W
Kumbhakarna
8,188
744
0
0
0
214,977
0
L
Baba Yaga
8,112
737
17
2
0
154,267
0
L
Kali
7,158
651
1
0
0
184,145
0
L
Zeus
8,416
765
36
3
0
184,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role