Player Matchup

Surtr
Surtr
CLAPJAX
Surtr
Level 86
God Stats
14W - 14L
1,351 SR
Queue Stats
456W - 421L
1,529 Elo+
Party 3
Achilles
Achilles
Cammnation
Achilles
Level 65
God Stats
7W - 8L
1,649 SR
Queue Stats
198W - 199L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
Hawkbloo
Nu Wa
Level 17
God Stats
0W - 3L
1,255 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
HolyMufasa
Thanatos
Level 42
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Freya
Freya
RGames1738
Freya
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 46
1,402 SR
1,503 Elo+

VS

Team Averages
Level 85
1,452 SR
1,507 Elo+
Set
Set
GmanandT2
Set
Level 62
God Stats
8W - 7L
1,654 SR
Queue Stats
376W - 333L
1,460 Elo+
Party 1
Olorun
Olorun
NBAYoungFemboy
Olorun
Level 142
God Stats
16W - 21L
1,190 SR
Queue Stats
236W - 212L
1,538 Elo+
Solo
Atlas
Atlas
ScubaMiner
Atlas
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
337W - 302L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
T3mper48
Baron Samedi
Level 48
God Stats
2W - 3L
1,393 SR
Queue Stats
57W - 53L
1,553 Elo+
Solo
Apollo
Apollo
ucme36
Apollo
Level 146
God Stats
8W - 6L
1,523 SR
Queue Stats
200W - 204L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CLAPJAX
Surtr
13
3 / 3 / 0
7,201
600
5,945
14,635
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Cammnation
Achilles
8
0 / 3 / 0
5,458
455
3,192
9,328
7,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Hawkbloo
Nu Wa
10
1 / 7 / 0
5,724
477
6,812
8,655
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
HolyMufasa
Thanatos
10
0 / 1 / 3
5,786
482
3,443
6,778
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
9
0 / 2 / 0
5,539
462
4,212
5,030
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,136
595
3,382
8,504
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 1 / 4
7,338
612
8,194
8,780
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
11
1 / 0 / 5
6,584
549
2,799
6,620
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
T3mper48
Baron Samedi
12
3 / 3 / 1
7,473
623
9,485
10,341
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
ucme36
Apollo
11
3 / 0 / 1
6,534
545
3,844
6,883
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
CLAPJAX
Surtr
3
3
0
1
L
Achilles
Cammnation
Achilles
0
3
0
0
W
2
0
2
3
L
Nu Wa
Hawkbloo
Nu Wa
1
7
0
0.14
L
Thanatos
HolyMufasa
Thanatos
0
1
3
1.5
W
7
1
4
9
L
Freya
0
2
0
0
W
Atlas
1
0
5
3.5
W
Baron Samedi
T3mper48
Baron Samedi
3
3
1
1.17
W
Apollo
ucme36
Apollo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
27,704
44,426
Taken
41,128
24,427
Mitigated
18,579
16,057
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
CLAPJAX
Surtr
5,945
2,003
0
4,871
14,635
8,769
22
8,920
5,715
437
50,164
L
Achilles
Cammnation
Achilles
3,192
424
0
2,711
9,328
7,666
0
3,327
5,965
0
16,657
W
3,382
1,560
0
1,448
8,504
4,163
0
545
7,891
0
67,201
L
Nu Wa
Hawkbloo
Nu Wa
6,812
2,386
0
823
8,655
3,157
227
5,421
2,996
32,517
0
L
Thanatos
HolyMufasa
Thanatos
3,443
276
0
5,472
6,778
3,096
0
1,754
4,976
0
32,856
W
8,194
4,914
465
5,502
8,780
3,293
825
3,962
4,489
52,340
0
L
Freya
4,212
1,740
0
2,180
5,030
1,739
0
811
4,177
35,100
0
W
Atlas
2,799
724
0
2,113
6,620
4,402
0
2,158
3,863
18,865
0
W
Baron Samedi
T3mper48
Baron Samedi
9,485
1,092
0
3,939
10,341
4,504
0
663
9,644
51,978
0
W
Apollo
ucme36
Apollo
3,844
2,096
0
3,905
6,883
2,217
1,144
3,005
3,444
0
48,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
35,065
279
Minions Killed
391
0
Camps Cleared
0
1,061,055
Distance Traveled
1,143,683
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,201
600
86
7
0
208,932
0
L
Achilles
5,458
455
30
3
0
240,213
5
W
Set
7,136
595
103
9
0
261,368
0
L
Nu Wa
5,724
477
52
4
0
206,004
0
L
Thanatos
5,786
482
55
5
0
179,841
0
W
Olorun
7,338
612
91
8
0
229,969
2
L
Freya
5,539
462
56
5
0
226,065
0
W
Atlas
6,584
549
24
2
0
242,681
0
W
Baron Samedi
7,473
623
94
8
0
192,884
0
W
Apollo
6,534
545
79
7
0
216,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role