Player Matchup

Chang'e
Chang'e
Gold V
freyaswat
Chang'e
Gold V
Level 207
God Stats
2W - 1L
1,747 SR
Queue Stats
76W - 76L
1,296 MMR
Party 1
Cerberus
Cerberus
Platinum III
xTLTNx Dark
Cerberus
Platinum III
Level 124
God Stats
12W - 5L
1,720 SR
Queue Stats
60W - 49L
1,672 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
xTLTNx Tocino
Sun Wukong
Platinum V
Level 141
God Stats
2W - 0L
1,377 SR
Queue Stats
33W - 19L
1,795 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,615 SR
1,587 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,466 SR
1,546 MMR
Bacchus
Bacchus
Bronze III
ImDewie
Bacchus
Bronze III
Level 105
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 15L
1,506 MMR
Solo
Ne Zha
Ne Zha
Gold I
SwaggyCash
Ne Zha
Gold I
Level 115
God Stats
168W - 167L
1,597 SR
Queue Stats
1,119W - 1,332L
1,578 MMR
Solo
Hou Yi
Hou Yi
Bronze III
tasteoffnodi
Hou Yi
Bronze III
Level 69
God Stats
3W - 5L
1,502 SR
Queue Stats
13W - 23L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
freyaswat
Chang'e
13
4 / 2 / 7
10,715
765
9,054
11,572
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xTLTNx Dark
Cerberus
14
4 / 0 / 8
10,889
778
9,153
12,148
13,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
xTLTNx Tocino
Sun Wukong
13
4 / 1 / 7
10,578
756
12,950
16,150
17,096
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboThothAphroditeHachimanOdin

VS

Bans
MartichorasScyllaChronosRaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImDewie
Bacchus
11
0 / 2 / 2
8,849
632
8,505
13,393
18,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
SwaggyCash
Ne Zha
12
3 / 7 / 0
10,381
742
11,547
13,366
7,406
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
12
0 / 3 / 1
9,008
643
9,281
10,554
4,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ImDewie
Bacchus
0
2
2
0.5
L
Ne Zha
SwaggyCash
Ne Zha
3
7
0
0.43
W
Chang'e
freyaswat
Chang'e
4
2
7
3.75
L
Hou Yi
0
3
1
0.17
W
Cerberus
xTLTNx Dark
Cerberus
4
0
8
8
W
Sun Wukong
xTLTNx Tocino
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,157
Damage
29,333
39,870
Taken
37,313
34,676
Mitigated
30,713
14,863
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ImDewie
Bacchus
8,505
1,008
0
1,346
13,393
18,459
0
6,365
6,715
20,687
0
L
Ne Zha
SwaggyCash
Ne Zha
11,547
2,356
0
3,033
13,366
7,406
0
6,472
6,853
0
35,496
W
Chang'e
freyaswat
Chang'e
9,054
196
4,277
4,442
11,572
4,115
334
2,243
9,329
47,151
0
L
Hou Yi
9,281
4,829
0
2,918
10,554
4,848
0
5,404
5,050
0
34,879
W
Cerberus
xTLTNx Dark
Cerberus
9,153
662
0
2,855
12,148
13,465
61
3,001
9,147
26,351
713
W
Sun Wukong
xTLTNx Tocino
Sun Wukong
12,950
1,998
0
3,289
16,150
17,096
152
4,518
11,632
1,601
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
28,238
153
Minions Killed
99
0
Camps Cleared
0
798,933
Distance Traveled
736,409
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,849
632
22
2
0
244,952
0
L
Ne Zha
10,381
742
37
3
0
248,035
0
W
Chang'e
10,715
765
67
5
0
280,659
7
L
Hou Yi
9,008
643
40
3
0
243,422
0
W
Cerberus
10,889
778
55
4
0
251,782
0
W
Sun Wukong
10,578
756
31
2
0
266,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role