Player Matchup

Neith
Neith
BlueYamaka
Neith
Level 14
God Stats
5W - 5L
1,492 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 2
Bakasura
Bakasura
DustyYamaka
Bakasura
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,558 Elo+
Party 2
Thanatos
Thanatos
Thanatos Luv
Thanatos
Level 29
God Stats
15W - 12L
1,500 SR
Queue Stats
87W - 96L
1,262 Elo+
Party 2
Hera
Hera
majerpain121
Hera
Level 119
God Stats
4W - 5L
1,913 SR
Queue Stats
127W - 109L
1,502 Elo+
Party 2
Terra
Terra
slippingonwater
Terra
Level 33
God Stats
9W - 12L
1,773 SR
Queue Stats
72W - 91L
1,442 Elo+
Party 2
Team Averages
Level 42
1,636 SR
1,454 Elo+

VS

Team Averages
Level 133
1,453 SR
1,507 Elo+
Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Minase5
Artemis
Level 171
God Stats
1W - 0L
1,191 SR
Queue Stats
115W - 137L
1,532 Elo+
Party 1
Ra
Ra
SugarB3ar124
Ra
Level 61
God Stats
6W - 1L
1,576 SR
Queue Stats
292W - 254L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 2 / 0
4,713
524
4,897
6,033
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
DustyYamaka
Bakasura
8
1 / 5 / 0
4,779
531
2,605
9,378
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Thanatos Luv
Thanatos
1
0 / 0 / 0
1,907
212
0
0
0
9
0 / 2 / 0
4,568
508
3,333
4,704
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 1
4,390
488
5,177
8,679
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 0 / 4
6,970
774
4,940
7,708
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
 
Surtr
9
3 / 1 / 2
5,776
642
3,549
6,407
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
 
Bacchus
8
1 / 0 / 4
5,251
583
3,252
5,072
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Minase5
Artemis
8
0 / 1 / 2
4,678
520
4,425
6,242
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 4
6,074
675
2,995
2,670
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
11
11
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
4
7
W
Surtr
 
Surtr
3
1
2
4
W
Bacchus
 
Bacchus
1
0
4
3
L
Neith
1
2
0
0.5
L
Bakasura
DustyYamaka
Bakasura
1
5
0
0.2
W
Artemis
Minase5
Artemis
0
1
2
1
W
2
0
4
4
L
Thanatos
Thanatos Luv
Thanatos
0
0
0
0
L
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,012
Damage
19,161
28,794
Taken
28,099
11,064
Mitigated
13,404
6,250
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,940
2,514
0
1,190
7,708
3,015
0
1,879
5,721
0
66,072
W
Surtr
 
Surtr
3,549
451
0
1,726
6,407
4,035
0
1,203
4,829
307
36,892
W
Bacchus
 
Bacchus
3,252
298
0
2,448
5,072
3,344
0
1,036
4,036
10,718
0
L
Neith
4,897
1,870
186
1,514
6,033
1,952
160
909
5,124
0
31,822
L
Bakasura
DustyYamaka
Bakasura
2,605
1,949
0
1,173
9,378
3,319
0
2,314
6,920
0
18,886
W
Artemis
Minase5
Artemis
4,425
1,775
0
2,347
6,242
2,069
0
2,691
3,551
0
26,675
W
2,995
296
240
1,314
2,670
941
266
1,866
754
36,319
0
L
Thanatos
Thanatos Luv
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
3,333
877
0
750
4,704
1,542
0
1,274
3,111
27,807
0
L
5,177
756
160
2,467
8,679
4,251
0
1,399
7,280
17,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,357
Gold Earned
28,749
187
Minions Killed
322
0
Camps Cleared
0
735,550
Distance Traveled
1,000,082
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,970
774
111
12
0
229,491
0
W
Surtr
5,776
642
77
9
0
194,818
0
W
Bacchus
5,251
583
13
1
0
207,504
2
L
Neith
4,713
524
45
5
0
166,927
1
L
Bakasura
4,779
531
49
5
0
205,010
2
W
Artemis
4,678
520
51
6
0
163,200
2
W
Ra
6,074
675
70
8
0
205,069
2
L
Thanatos
1,907
212
0
0
0
0
0
L
Hera
4,568
508
55
6
0
168,651
1
L
Terra
4,390
488
38
4
0
194,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role