Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Jgarcia6543
Poseidon
Level 157
God Stats
31W - 22L
1,617 SR
Queue Stats
244W - 243L
1,514 Elo+
Party 3
Scylla
Scylla
Manny00034
Scylla
Level 122
God Stats
10W - 5L
1,680 SR
Queue Stats
235W - 220L
1,560 Elo+
Party 3
Achilles
Achilles
giarox
Achilles
Level 60
God Stats
4W - 2L
1,691 SR
Queue Stats
18W - 14L
1,463 Elo+
Solo
Loki
Loki
onscreedog0
Loki
Level 113
God Stats
5W - 5L
1,772 SR
Queue Stats
257W - 245L
1,547 Elo+
Party 2
Team Averages
Level 113
1,652 SR
1,517 Elo+

VS

Team Averages
Level 100
1,477 SR
1,401 Elo+
Agni
Agni
DRNK Potate
Agni
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,444 Elo+
Solo
Hachiman
Hachiman
El_Gummy1738
Hachiman
Level 48
God Stats
0W - 3L
1,211 SR
Queue Stats
141W - 164L
1,409 Elo+
Party 1
Bakasura
Bakasura
King Genkii
Bakasura
Level 84
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 7L
1,269 Elo+
Solo
Sobek
Sobek
Red_Ghost90_
Sobek
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 386L
1,457 Elo+
Party 1
Chaac
Chaac
ayepick
Chaac
Level 125
God Stats
3W - 1L
1,897 SR
Queue Stats
57W - 70L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 2 / 7
7,697
513
9,035
9,357
5,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jgarcia6543
Poseidon
17
5 / 0 / 0
10,006
667
9,902
6,735
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Manny00034
Scylla
13
5 / 1 / 2
8,765
584
7,246
4,362
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
giarox
Achilles
11
1 / 2 / 5
7,164
478
3,414
9,102
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 1 / 3
8,781
585
9,501
9,872
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,552
437
2,382
8,910
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
El_Gummy1738
Hachiman
11
0 / 3 / 2
6,030
402
4,571
9,808
2,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
King Genkii
Bakasura
13
2 / 5 / 0
7,744
516
6,335
18,014
7,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 0
6,698
447
2,333
8,880
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
ayepick
Chaac
10
1 / 4 / 2
6,680
445
4,032
14,091
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
7
1.75
L
1
5
0
0.2
L
Hachiman
El_Gummy1738
Hachiman
0
3
2
0.33
W
Poseidon
Jgarcia6543
Poseidon
5
0
0
5
L
Bakasura
King Genkii
Bakasura
2
5
0
0.4
W
Scylla
Manny00034
Scylla
5
1
2
6
L
0
1
0
0
L
Chaac
ayepick
Chaac
1
4
2
0.5
W
Achilles
giarox
Achilles
1
2
5
1.75
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
19,653
39,428
Taken
59,703
20,415
Mitigated
32,068
15,099
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,035
5,395
0
4,879
9,357
5,079
211
203
9,154
0
74,135
L
2,382
272
0
500
8,910
3,352
0
4,463
4,103
33,038
0
L
Hachiman
El_Gummy1738
Hachiman
4,571
3,049
0
2,389
9,808
2,562
0
77
9,731
0
32,251
W
Poseidon
Jgarcia6543
Poseidon
9,902
1,640
0
2,532
6,735
2,356
0
1,886
4,523
94,862
0
L
Bakasura
King Genkii
Bakasura
6,335
4,176
0
3,487
18,014
7,573
93
7,541
10,351
0
57,777
W
Scylla
Manny00034
Scylla
7,246
1,026
0
760
4,362
1,415
150
1,301
2,781
60,175
0
L
2,333
188
0
2,724
8,880
6,898
0
4,100
4,600
32,013
0
L
Chaac
ayepick
Chaac
4,032
523
278
5,802
14,091
11,683
0
539
13,526
0
20,453
W
Achilles
giarox
Achilles
3,414
613
0
2,010
9,102
7,432
84
747
7,740
0
15,281
W
9,501
2,577
0
4,918
9,872
4,133
432
803
9,069
0
68,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
33,704
459
Minions Killed
298
0
Camps Cleared
0
1,479,642
Distance Traveled
1,478,624
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,697
513
93
6
0
262,336
0
L
Agni
6,552
437
51
3
0
274,902
0
L
Hachiman
6,030
402
40
3
0
294,865
0
W
Poseidon
10,006
667
152
10
0
305,778
0
L
Bakasura
7,744
516
114
8
0
313,981
0
W
Scylla
8,765
584
93
6
0
280,020
2
L
Sobek
6,698
447
74
5
0
268,402
0
L
Chaac
6,680
445
19
1
0
326,474
1
W
Achilles
7,164
478
10
1
0
297,458
1
W
Loki
8,781
585
111
7
0
334,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role