Player Matchup

Izanami
Izanami
AnnihilatedSoul
Izanami
Level 107
God Stats
6W - 2L
1,323 SR
Queue Stats
185W - 206L
1,410 Elo+
Solo
Bastet
Bastet
Bacongunner123
Bastet
Level 105
God Stats
1W - 2L
1,240 SR
Queue Stats
58W - 52L
1,418 Elo+
Party 1
Ares
Ares
GAMEOVER9904
Ares
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,399 Elo+
Party 1
Tyr
Tyr
Medhane13
Tyr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 33L
1,275 Elo+
Solo
He Bo
He Bo
diladalid
He Bo
Level 124
God Stats
1W - 1L
1,654 SR
Queue Stats
57W - 60L
1,439 Elo+
Solo
Team Averages
Level 95
1,443 SR
1,388 Elo+

VS

Team Averages
Level 81
1,294 SR
1,478 Elo+
Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ANGEL_ESSJ777
Ganesha
Level 103
God Stats
1W - 10L
1,086 SR
Queue Stats
250W - 229L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
ESSJ_DANNY_408
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,553 Elo+
Party 2
Bacchus
Bacchus
SUPREMECREAMM
Bacchus
Level 84
God Stats
1W - 3L
1,159 SR
Queue Stats
141W - 142L
1,447 Elo+
Party 2
Sobek
Sobek
TTKD KING
Sobek
Level 71
God Stats
1W - 4L
1,227 SR
Queue Stats
213W - 222L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 11
9,135
914
12,230
9,374
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 10
8,748
875
11,370
10,695
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 5 / 9
8,464
846
7,411
14,314
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 6 / 11
8,300
830
1,949
10,963
9,577
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
diladalid
He Bo
18
6 / 2 / 11
10,266
1,027
10,228
5,539
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 1 / 7
10,558
1,056
14,944
6,947
3,764
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
13
1 / 4 / 13
7,699
770
5,047
11,170
5,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
12
4 / 5 / 8
7,838
784
10,336
9,218
3,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
11
4 / 3 / 5
7,406
741
5,177
7,452
4,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
TTKD KING
Sobek
15
2 / 5 / 8
8,028
803
5,271
15,942
10,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
18
Kills
19
19
Deaths
18
52
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
8
1
7
11.5
L
Ganesha
1
4
13
1.88
W
6
3
11
3.83
W
2
3
10
2.33
L
Hun Batz
4
5
8
1.6
W
3
5
9
1.5
W
1
6
11
1.08
L
Bacchus
4
3
5
2.17
L
Sobek
TTKD KING
Sobek
2
5
8
1.2
W
He Bo
diladalid
He Bo
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,188
Damage
40,775
50,885
Taken
50,729
37,729
Mitigated
28,773
10,095
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,944
8,026
115
1,549
6,947
3,764
0
3,614
3,333
43,137
0
L
Ganesha
5,047
286
1,128
3,116
11,170
5,555
0
4,181
6,548
11,175
0
W
12,230
8,762
745
1,295
9,374
4,797
659
5,722
3,652
0
24,196
W
11,370
3,870
204
1,985
10,695
5,689
457
7,361
3,334
0
20,521
L
Hun Batz
10,336
2,215
286
571
9,218
3,615
0
3,458
5,704
0
13,942
W
7,411
1,154
493
1,568
14,314
15,252
290
7,333
6,769
10,092
0
W
1,949
368
31
415
10,963
9,577
280
7,132
3,831
0
12,280
L
Bacchus
5,177
1,061
122
1,280
7,452
4,846
0
1,351
6,101
8,769
0
L
Sobek
TTKD KING
Sobek
5,271
413
739
3,895
15,942
10,993
0
4,737
10,949
9,389
0
W
He Bo
diladalid
He Bo
10,228
396
1,932
1,427
5,539
2,414
148
2,795
2,744
31,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
41,529
134
Minions Killed
113
0
Camps Cleared
0
1,081,808
Distance Traveled
945,555
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,558
1,056
79
8
0
254,922
0
L
Ganesha
7,699
770
3
0
0
208,327
4
W
Izanami
9,135
914
31
3
0
204,458
0
W
Bastet
8,748
875
34
3
0
227,999
0
L
Hun Batz
7,838
784
11
1
0
180,268
0
W
Ares
8,464
846
4
0
0
214,428
0
W
Tyr
8,300
830
19
2
0
203,766
2
L
Bacchus
7,406
741
7
1
0
116,874
0
L
Sobek
8,028
803
13
1
0
185,164
0
W
He Bo
10,266
1,027
46
5
0
231,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role