Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HawkCrossX
Izanami
Level 99
God Stats
6W - 17L
1,135 SR
Queue Stats
313W - 362L
1,408 Elo+
Party 1
Bakasura
Bakasura
mtzdelb
Bakasura
Level 106
God Stats
3W - 2L
1,670 SR
Queue Stats
194W - 215L
1,453 Elo+
Party 1
Chang'e
Chang'e
nube_z
Chang'e
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 183L
1,358 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,444 Elo+

VS

Team Averages
Level 112
1,504 SR
1,442 Elo+
Anhur
Anhur
JRPGeez
Anhur
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
290W - 242L
1,615 Elo+
Solo
Nu Wa
Nu Wa
Soup_Cool
Nu Wa
Level 142
God Stats
4W - 8L
1,449 SR
Queue Stats
219W - 205L
1,507 Elo+
Solo
Maui
Maui
Void Greek
Maui
Level 85
God Stats
7W - 19L
1,251 SR
Queue Stats
112W - 135L
1,451 Elo+
Solo
Danzaburou
Danzaburou
aMaleNowDead
Danzaburou
Level 110
God Stats
67W - 53L
1,567 SR
Queue Stats
355W - 311L
1,483 Elo+
Solo
Hades
Hades
kgkommodo
Hades
Level 158
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 3L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 5 / 0
6,247
625
3,623
9,472
7,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
7
0 / 3 / 1
5,025
503
1,528
10,368
6,071
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
HawkCrossX
Izanami
10
1 / 1 / 0
5,507
551
2,537
6,297
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
mtzdelb
Bakasura
12
1 / 3 / 1
6,299
630
5,709
12,073
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
nube_z
Chang'e
10
0 / 2 / 0
5,052
505
2,290
8,308
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JRPGeez
Anhur
11
4 / 0 / 1
6,577
658
9,502
5,081
1,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Soup_Cool
Nu Wa
12
3 / 0 / 0
6,962
696
5,903
3,410
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 6
5,424
542
2,590
3,790
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
aMaleNowDead
Danzaburou
11
1 / 2 / 4
6,502
650
4,061
8,157
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
kgkommodo
Hades
12
6 / 1 / 0
7,166
717
8,118
9,353
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
0
0.2
L
Ymir
 
Ymir
0
3
1
0.17
L
Izanami
HawkCrossX
Izanami
1
1
0
1
W
Anhur
JRPGeez
Anhur
4
0
1
4.5
W
Nu Wa
Soup_Cool
Nu Wa
3
0
0
3
W
0
0
6
3
W
Danzaburou
aMaleNowDead
Danzaburou
1
2
4
1.5
W
Hades
kgkommodo
Hades
6
1
0
6
L
Bakasura
mtzdelb
Bakasura
1
3
1
0.5
L
Chang'e
nube_z
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,687
Damage
30,174
46,518
Taken
29,791
22,041
Mitigated
12,986
12,961
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,623
979
0
2,791
9,472
7,353
0
6,280
3,192
35,219
0
L
Ymir
 
Ymir
1,528
178
1,045
1,665
10,368
6,071
0
1,511
8,857
9,443
0
L
Izanami
HawkCrossX
Izanami
2,537
1,942
0
2,064
6,297
1,848
0
1,199
5,098
0
37,350
W
Anhur
JRPGeez
Anhur
9,502
5,700
0
2,086
5,081
1,737
0
745
4,096
0
53,765
W
Nu Wa
Soup_Cool
Nu Wa
5,903
2,854
0
750
3,410
1,128
188
1,868
1,522
56,223
0
W
2,590
575
0
1,343
3,790
2,105
0
795
2,915
10,227
0
W
Danzaburou
aMaleNowDead
Danzaburou
4,061
1,444
0
1,029
8,157
2,833
0
609
7,125
0
54,967
W
Hades
kgkommodo
Hades
8,118
739
148
5,101
9,353
5,183
0
3,496
5,179
46,856
0
L
Bakasura
mtzdelb
Bakasura
5,709
3,814
0
2,345
12,073
4,575
0
3,183
8,890
0
44,942
L
Chang'e
nube_z
Chang'e
2,290
141
120
2,931
8,308
2,194
0
4,494
3,814
36,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
32,631
313
Minions Killed
361
0
Camps Cleared
0
1,040,060
Distance Traveled
1,031,353
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,247
625
73
7
0
180,914
0
L
Ymir
5,025
503
16
2
0
206,182
4
L
Izanami
5,507
551
82
8
0
194,573
2
W
Anhur
6,577
658
82
8
0
205,017
1
W
Nu Wa
6,962
696
95
10
0
198,361
0
W
Maui
5,424
542
16
2
0
215,786
3
W
Danzaburou
6,502
650
87
9
0
219,805
3
W
Hades
7,166
717
81
8
0
192,384
0
L
Bakasura
6,299
630
89
9
0
243,997
0
L
Chang'e
5,052
505
53
5
0
214,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role