Player Matchup

Ares
Ares
Akatsuki_4L
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BaGgY_sWaGgY73
Ao Kuang
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 47L
1,500 Elo+
Party 2
Thoth
Thoth
Fretdx
Thoth
Level 49
God Stats
2W - 2L
1,597 SR
Queue Stats
64W - 83L
1,435 Elo+
Solo
Hachiman
Hachiman
agritheGOAT
Hachiman
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 42L
1,500 Elo+
Party 2
Ravana
Ravana
thegambolAP
Ravana
Level 32
God Stats
1W - 5L
1,436 SR
Queue Stats
73W - 100L
1,424 Elo+
Solo
Team Averages
Level 31
1,507 SR
1,472 Elo+

VS

Team Averages
Level 54
1,503 SR
1,462 Elo+
Sol
Sol
Bodhi114
Sol
Level 34
God Stats
2W - 4L
1,450 SR
Queue Stats
12W - 23L
1,438 Elo+
Party 1
King Arthur
King Arthur
LordDemiurge688
King Arthur
Level 31
God Stats
6W - 2L
1,639 SR
Queue Stats
68W - 78L
1,515 Elo+
Party 3
Ra
Ra
Twiggboss12
Ra
Level 40
God Stats
4W - 2L
1,838 SR
Queue Stats
79W - 82L
1,441 Elo+
Party 3
Amaterasu
Amaterasu
WetOniichan69
Amaterasu
Level 19
God Stats
1W - 3L
1,321 SR
Queue Stats
6W - 13L
1,386 Elo+
Party 1
Ravana
Ravana
pyrateuno
Ravana
Level 145
God Stats
2W - 0L
1,268 SR
Queue Stats
80W - 89L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,168
441
2,505
8,525
5,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
10
1 / 5 / 0
6,627
473
4,347
13,861
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Fretdx
Thoth
11
0 / 3 / 0
6,678
477
1,547
6,455
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
agritheGOAT
Hachiman
10
0 / 4 / 1
6,211
444
2,872
8,749
2,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
0 / 1 / 0
7,562
540
6,385
8,657
7,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
9,071
648
8,983
6,101
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LordDemiurge688
King Arthur
13
1 / 0 / 1
8,057
576
4,961
12,144
10,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 0 / 2
9,137
653
6,109
5,253
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WetOniichan69
Amaterasu
13
2 / 0 / 6
7,373
527
4,050
10,679
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
pyrateuno
Ravana
13
3 / 0 / 6
8,256
590
5,076
3,145
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
17
17
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ao Kuang
1
5
0
0.2
W
6
1
3
7.5
L
Thoth
Fretdx
Thoth
0
3
0
0
W
King Arthur
LordDemiurge688
King Arthur
1
0
1
1.5
W
5
0
2
6
W
Amaterasu
WetOniichan69
Amaterasu
2
0
6
5
L
Hachiman
agritheGOAT
Hachiman
0
4
1
0.13
W
Ravana
pyrateuno
Ravana
3
0
6
6
L
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,656
Damage
29,179
46,247
Taken
37,322
23,019
Mitigated
24,229
10,513
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,505
283
0
682
8,525
5,237
0
4,089
3,998
18,732
0
L
Ao Kuang
4,347
779
0
3,037
13,861
4,851
0
3,877
9,828
43,936
0
W
8,983
4,981
0
4,144
6,101
2,358
499
1,974
3,984
73,007
0
L
Thoth
Fretdx
Thoth
1,547
168
0
500
6,455
2,141
0
2,217
4,193
45,648
0
W
King Arthur
LordDemiurge688
King Arthur
4,961
891
0
3,020
12,144
10,344
0
1,202
10,942
275
54,408
W
6,109
544
965
2,564
5,253
2,006
473
1,554
3,699
73,863
0
W
Amaterasu
WetOniichan69
Amaterasu
4,050
1,538
0
3,322
10,679
7,771
0
4,286
6,318
0
27,785
L
Hachiman
agritheGOAT
Hachiman
2,872
2,178
0
2,518
8,749
2,861
0
3,758
4,800
0
29,446
W
Ravana
pyrateuno
Ravana
5,076
1,415
0
1,140
3,145
1,750
428
234
2,911
0
58,497
L
Ravana
6,385
1,460
0
3,776
8,657
7,929
0
1,296
7,351
0
63,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
41,894
331
Minions Killed
453
0
Camps Cleared
0
1,300,438
Distance Traveled
1,584,361
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,168
441
19
1
0
261,071
0
L
Ao Kuang
6,627
473
73
5
0
298,112
0
W
Sol
9,071
648
123
9
0
290,722
2
L
Thoth
6,678
477
81
6
0
209,286
0
W
King Arthur
8,057
576
79
6
0
289,454
0
W
Ra
9,137
653
135
10
0
348,573
2
W
Amaterasu
7,373
527
33
2
0
331,934
8
L
Hachiman
6,211
444
55
4
0
294,115
0
W
Ravana
8,256
590
83
6
0
323,678
2
L
Ravana
7,562
540
103
7
0
237,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role