Player Matchup

Geb
Geb
Chxrchhh
Geb
Level 141
God Stats
3W - 11L
1,354 SR
Queue Stats
142W - 168L
1,546 Elo+
Party 1
Martichoras
Martichoras
DylanLikAVillain
Martichoras
Level 155
God Stats
4W - 3L
1,680 SR
Queue Stats
191W - 222L
1,560 Elo+
Party 1
Tyr
Tyr
JBone4Lyfe
Tyr
Level 148
God Stats
4W - 7L
1,558 SR
Queue Stats
207W - 236L
1,575 Elo+
Party 1
Agni
Agni
TheCreamDemon2
Agni
Level 39
God Stats
4W - 2L
1,770 SR
Queue Stats
103W - 63L
1,631 Elo+
Party 1
Hun Batz
Hun Batz
ÓniiChán
Hun Batz
Level 158
God Stats
2W - 2L
1,754 SR
Queue Stats
262W - 288L
1,612 Elo+
Party 1
Team Averages
Level 128
1,623 SR
1,585 Elo+

VS

Team Averages
Level 80
1,486 SR
1,479 Elo+
Shiva
Shiva
JuggsMcNuts
Shiva
Level 64
God Stats
3W - 9L
1,354 SR
Queue Stats
155W - 166L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
LickitySplit2
Heimdallr
Level 68
God Stats
7W - 4L
1,608 SR
Queue Stats
102W - 110L
1,445 Elo+
Solo
Bakasura
Bakasura
MyKoxieWrecked
Bakasura
Level 114
God Stats
1W - 2L
1,155 SR
Queue Stats
306W - 307L
1,536 Elo+
Party 2
Tiamat
Tiamat
borshy
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 282L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
sdfadfg
Sylvanus
Level 68
God Stats
3W - 0L
1,815 SR
Queue Stats
38W - 45L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 14
9,065
604
5,637
11,948
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
DylanLikAVillain
Martichoras
16
8 / 2 / 5
10,318
688
20,436
15,746
8,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 4
9,456
630
12,654
15,944
16,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
6 / 1 / 6
10,207
680
13,234
6,741
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
ÓniiChán
Hun Batz
17
9 / 1 / 3
9,991
666
8,024
11,465
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 0
9,561
637
11,080
19,109
12,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LickitySplit2
Heimdallr
13
2 / 6 / 2
7,445
496
7,455
15,081
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
1 / 9 / 2
7,618
508
8,710
20,117
8,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
borshy
Tiamat
13
0 / 4 / 0
7,306
487
2,648
11,197
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
sdfadfg
Sylvanus
12
1 / 6 / 2
7,565
504
4,701
16,414
15,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
30
Kills
10
10
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
3
14
3.67
L
Martichoras
DylanLikAVillain
Martichoras
8
2
5
5.25
L
3
3
4
1.67
W
6
5
0
1.2
W
Heimdallr
LickitySplit2
Heimdallr
2
6
2
0.5
W
Bakasura
1
9
2
0.22
L
6
1
6
9
W
Tiamat
borshy
Tiamat
0
4
0
0
W
Sylvanus
sdfadfg
Sylvanus
1
6
2
0.33
L
Hun Batz
ÓniiChán
Hun Batz
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,985
Damage
34,594
61,844
Taken
81,918
43,513
Mitigated
48,470
22,029
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,637
699
0
2,023
11,948
11,234
64
2,115
9,553
20,589
0
L
Martichoras
DylanLikAVillain
Martichoras
20,436
6,093
0
7,446
15,746
8,234
905
2,694
12,766
0
93,621
L
12,654
2,360
0
6,691
15,944
16,473
0
0
15,230
0
77,226
W
11,080
3,228
0
4,642
19,109
12,711
0
1,011
17,656
0
55,067
W
Heimdallr
LickitySplit2
Heimdallr
7,455
4,102
0
2,464
15,081
6,842
0
2,042
13,039
0
48,828
W
Bakasura
8,710
5,092
0
3,005
20,117
8,462
0
4,660
15,293
0
48,869
L
13,234
1,454
0
887
6,741
2,841
228
2,239
4,332
98,446
0
W
Tiamat
borshy
Tiamat
2,648
91
0
2,416
11,197
5,396
0
5,950
4,920
56,862
0
W
Sylvanus
sdfadfg
Sylvanus
4,701
1,290
2,821
3,317
16,414
15,059
0
4,501
11,807
28,295
0
L
Hun Batz
ÓniiChán
Hun Batz
8,024
2,278
0
4,982
11,465
4,731
606
394
10,396
0
80,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,037
Gold Earned
39,495
588
Minions Killed
405
0
Camps Cleared
0
1,594,159
Distance Traveled
1,423,243
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,065
604
25
2
0
338,595
1
L
Martichoras
10,318
688
154
10
0
303,259
0
L
Tyr
9,456
630
110
7
0
279,829
1
W
Shiva
9,561
637
84
6
0
286,645
1
W
Heimdallr
7,445
496
82
5
0
271,507
0
W
Bakasura
7,618
508
90
6
0
341,002
0
L
Agni
10,207
680
165
11
0
314,684
0
W
Tiamat
7,306
487
109
7
0
289,021
3
W
Sylvanus
7,565
504
40
3
0
235,068
0
L
Hun Batz
9,991
666
134
9
0
357,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role