Player Matchup

Gilgamesh
Gilgamesh
Black139233
Gilgamesh
Level 29
God Stats
3W - 5L
1,602 SR
Queue Stats
53W - 62L
1,396 Elo+
Solo
Hachiman
Hachiman
DioblosSpawn
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,366 Elo+
Solo
Fenrir
Fenrir
StratoVenom16
Fenrir
Level 106
God Stats
1W - 1L
1,748 SR
Queue Stats
341W - 327L
1,475 Elo+
Solo
Vulcan
Vulcan
enterdragon1995
Vulcan
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
433W - 475L
1,483 Elo+
Solo
Kukulkan
Kukulkan
gplay1324
Kukulkan
Level 17
God Stats
17W - 29L
1,474 SR
Queue Stats
31W - 56L
1,336 Elo+
Solo
Team Averages
Level 60
1,565 SR
1,411 Elo+

VS

Team Averages
Level 62
1,387 SR
1,418 Elo+
Chronos
Chronos
HotFarterReprise
Chronos
Level 29
God Stats
5W - 3L
1,184 SR
Queue Stats
72W - 56L
1,545 Elo+
Solo
Loki
Loki
KlinsUWU
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,527 Elo+
Solo
Anhur
Anhur
RainbowRages
Anhur
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Vesselkiln
Jormungandr
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,388 Elo+
Solo
Chaac
Chaac
hola que hace12
Chaac
Level 87
God Stats
6W - 4L
1,250 SR
Queue Stats
24W - 21L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black139233
Gilgamesh
9
0 / 1 / 0
4,412
882
2,595
4,717
2,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
DioblosSpawn
Hachiman
9
0 / 2 / 0
4,302
860
2,262
3,938
1,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,976
795
642
1,955
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,372
874
2,884
2,268
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
gplay1324
Kukulkan
10
0 / 1 / 0
4,649
930
1,932
2,462
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
5,852
1,170
4,620
2,363
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
10
1 / 0 / 4
5,033
1,007
3,241
3,893
1,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 1
4,966
993
1,621
2,973
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Vesselkiln
Jormungandr
10
0 / 0 / 3
4,933
987
2,266
3,696
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 1
4,602
920
1,622
2,856
1,800
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Black139233
Gilgamesh
0
1
0
0
L
Hachiman
DioblosSpawn
Hachiman
0
2
0
0
W
5
0
2
6
W
Loki
1
0
4
3
W
1
0
1
1.5
L
0
2
0
0
W
Jormungandr
Vesselkiln
Jormungandr
0
0
3
1.5
L
0
1
0
0
L
Kukulkan
gplay1324
Kukulkan
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,315
Damage
13,370
15,340
Taken
15,781
5,998
Mitigated
7,460
1,910
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Black139233
Gilgamesh
2,595
674
30
351
4,717
2,072
0
1,542
3,175
0
8,827
L
Hachiman
DioblosSpawn
Hachiman
2,262
964
0
1,166
3,938
1,426
0
1,990
1,948
0
8,803
W
4,620
1,832
0
320
2,363
895
1,592
1,119
1,244
15,925
0
W
Loki
3,241
1,025
0
103
3,893
1,477
0
480
3,413
0
12,285
W
1,621
509
0
1,196
2,973
1,187
0
968
2,005
0
15,397
L
642
48
0
79
1,955
637
0
971
984
0
1,097
W
Jormungandr
Vesselkiln
Jormungandr
2,266
595
0
1,171
3,696
2,101
0
814
2,882
12,134
0
L
2,884
1,096
30
4
2,268
900
0
1,026
1,242
10,424
0
L
Kukulkan
gplay1324
Kukulkan
1,932
0
0
250
2,462
963
0
1,392
1,070
12,152
0
W
1,622
189
0
1,362
2,856
1,800
77
1,435
1,421
0
9,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,711
Gold Earned
25,386
76
Minions Killed
140
0
Camps Cleared
0
498,959
Distance Traveled
652,716
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,412
882
17
3
0
120,247
2
L
Hachiman
4,302
860
11
2
0
108,190
0
W
Chronos
5,852
1,170
34
7
0
143,563
0
W
Loki
5,033
1,007
22
4
0
167,135
2
W
Anhur
4,966
993
42
8
0
118,280
0
L
Fenrir
3,976
795
0
0
0
27,593
0
W
Jormungandr
4,933
987
31
6
0
115,290
0
L
Vulcan
4,372
874
17
3
0
124,881
0
L
Kukulkan
4,649
930
31
6
0
118,048
2
W
Chaac
4,602
920
11
2
0
108,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role