Player Matchup

Zhong Kui
Zhong Kui
Foosinie
Zhong Kui
Level 102
God Stats
5W - 2L
1,433 SR
Queue Stats
137W - 128L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
GetWreaked24
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo
Surtr
Surtr
Mapache Mx
Surtr
Level 85
God Stats
13W - 14L
1,484 SR
Queue Stats
21W - 30L
1,366 Elo+
Party 2
Bakasura
Bakasura
mashingun53
Bakasura
Level 87
God Stats
9W - 10L
1,443 SR
Queue Stats
45W - 54L
1,363 Elo+
Party 2
Medusa
Medusa
z_x_c_Walker
Medusa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 123L
1,241 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,416 Elo+

VS

Team Averages
Level 83
1,419 SR
1,446 Elo+
He Bo
He Bo
Barrylikesblink
He Bo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,455 Elo+
Solo
Martichoras
Martichoras
TheeBarbaro19
Martichoras
Level 80
God Stats
1W - 5L
1,431 SR
Queue Stats
216W - 204L
1,481 Elo+
Solo
Ravana
Ravana
its_just_game22
Ravana
Level 29
God Stats
2W - 5L
1,215 SR
Queue Stats
411W - 408L
1,352 Elo+
Party 1
King Arthur
King Arthur
temp-347937
King Arthur
Level 87
God Stats
3W - 7L
1,646 SR
Queue Stats
341W - 326L
1,531 Elo+
Solo
Horus
Horus
weptwillow
Horus
Level 105
God Stats
0W - 2L
1,303 SR
Queue Stats
174W - 170L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Foosinie
Zhong Kui
12
1 / 2 / 2
7,043
440
12,202
10,095
11,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
GetWreaked24
Kukulkan
15
4 / 1 / 1
9,335
583
9,073
5,502
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
15
4 / 0 / 3
8,586
537
14,816
16,124
12,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
mashingun53
Bakasura
16
5 / 4 / 2
9,493
593
5,608
13,244
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
12
0 / 3 / 2
7,302
456
4,059
8,688
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,356
522
8,536
9,842
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
TheeBarbaro19
Martichoras
14
5 / 3 / 2
8,226
514
8,148
15,376
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 6 / 3
6,903
431
3,857
11,865
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
temp-347937
King Arthur
11
1 / 1 / 4
7,294
456
2,997
13,290
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
14
1 / 2 / 1
8,288
518
7,815
16,133
12,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
9
10
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Zhong Kui
Foosinie
Zhong Kui
1
2
2
1
W
Kukulkan
GetWreaked24
Kukulkan
4
1
1
4.5
W
Surtr
4
0
3
5.5
L
Martichoras
TheeBarbaro19
Martichoras
5
3
2
2
L
1
6
3
0.42
W
Bakasura
mashingun53
Bakasura
5
4
2
1.5
L
King Arthur
temp-347937
King Arthur
1
1
4
3
L
Horus
1
2
1
0.75
W
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
31,353
53,653
Taken
66,506
34,369
Mitigated
41,917
9,394
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,536
471
0
1,521
9,842
3,994
0
4,146
5,495
70,995
0
W
Zhong Kui
Foosinie
Zhong Kui
12,202
1,431
247
2,275
10,095
11,119
181
1,336
8,759
41,614
1,635
W
Kukulkan
GetWreaked24
Kukulkan
9,073
403
0
350
5,502
1,977
986
3,762
1,740
74,365
0
W
Surtr
14,816
5,888
0
4,394
16,124
12,501
2
1,218
14,906
2,301
63,154
L
Martichoras
TheeBarbaro19
Martichoras
8,148
2,095
0
5,698
15,376
7,332
0
4,154
10,634
0
63,109
L
3,857
1,137
0
2,438
11,865
5,044
0
2,198
9,615
0
32,592
W
Bakasura
mashingun53
Bakasura
5,608
3,816
0
2,128
13,244
5,324
39
2,289
10,955
0
67,052
L
King Arthur
temp-347937
King Arthur
2,997
435
340
2,008
13,290
13,085
0
5,812
6,996
0
22,356
L
Horus
7,815
3,108
428
6,446
16,133
12,462
0
3,537
12,464
0
75,450
W
Medusa
4,059
1,939
0
0
8,688
3,448
1,909
0
8,688
0
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
39,067
457
Minions Killed
429
0
Camps Cleared
0
1,581,967
Distance Traveled
1,650,006
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,356
522
137
9
0
337,899
2
W
Zhong Kui
7,043
440
57
4
0
276,776
0
W
Kukulkan
9,335
583
132
8
0
309,635
0
W
Surtr
8,586
537
75
5
0
341,422
1
L
Martichoras
8,226
514
95
6
0
321,797
8
L
Ravana
6,903
431
49
3
0
333,330
0
W
Bakasura
9,493
593
114
7
0
375,150
0
L
King Arthur
7,294
456
33
2
0
330,166
2
L
Horus
8,288
518
115
7
0
326,814
0
W
Medusa
7,302
456
79
5
0
278,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role