Player Matchup

Thor
Thor
AlexTh3Great
Thor
Level 153
God Stats
8W - 6L
1,904 SR
Queue Stats
233W - 220L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
Parzival501st
Heimdallr
Level 148
God Stats
2W - 8L
1,353 SR
Queue Stats
385W - 404L
1,514 Elo+
Solo
Thanatos
Thanatos
TheOneAndOnlyAbe
Thanatos
Level 125
God Stats
5W - 5L
1,587 SR
Queue Stats
206W - 199L
1,515 Elo+
Party 1
Thoth
Thoth
Zooblecorn
Thoth
Level 127
God Stats
2W - 6L
1,467 SR
Queue Stats
196W - 189L
1,481 Elo+
Party 1
Cerberus
Cerberus
xXFettleXx
Cerberus
Level 124
God Stats
3W - 4L
1,747 SR
Queue Stats
99W - 77L
1,600 Elo+
Solo
Team Averages
Level 135
1,612 SR
1,534 Elo+

VS

Team Averages
Level 136
1,644 SR
1,534 Elo+
Ravana
Ravana
DySyncZ
Ravana
Level 159
God Stats
7W - 4L
1,525 SR
Queue Stats
948W - 856L
1,603 Elo+
Party 3
Heimdallr
Heimdallr
Ixbio
Heimdallr
Level 149
God Stats
64W - 49L
1,691 SR
Queue Stats
298W - 243L
1,553 Elo+
Party 3
Ares
Ares
OGHobbes
Ares
Level 129
God Stats
11W - 4L
1,459 SR
Queue Stats
316W - 292L
1,538 Elo+
Solo
Thanatos
Thanatos
S33AgentVenom
Thanatos
Level 116
God Stats
1W - 0L
1,856 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Chang'e
Chang'e
Sennvy
Chang'e
Level 126
God Stats
5W - 2L
1,687 SR
Queue Stats
49W - 68L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,014
534
5,148
17,719
8,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Parzival501st
Heimdallr
15
3 / 2 / 3
8,093
540
9,497
14,824
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 1
8,359
557
7,503
14,017
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
11
0 / 9 / 1
6,999
467
2,700
11,820
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
xXFettleXx
Cerberus
12
0 / 4 / 6
7,652
510
6,609
16,832
11,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DySyncZ
Ravana
16
2 / 0 / 1
9,638
643
11,994
8,597
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Ixbio
Heimdallr
14
2 / 2 / 2
8,459
564
12,545
11,494
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
0 / 3 / 5
8,152
543
6,564
11,376
9,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
S33AgentVenom
Thanatos
16
6 / 2 / 4
9,698
647
8,575
13,852
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Sennvy
Chang'e
16
10 / 1 / 3
10,569
705
13,952
11,476
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
20
20
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ravana
DySyncZ
Ravana
2
0
1
2.5
W
Heimdallr
Ixbio
Heimdallr
2
2
2
1.5
W
Ares
0
3
5
0.83
L
Heimdallr
Parzival501st
Heimdallr
3
2
3
2.25
W
Thanatos
S33AgentVenom
Thanatos
6
2
4
4
W
Chang'e
Sennvy
Chang'e
10
1
3
11.5
L
5
2
1
2.75
L
Thoth
0
9
1
0.06
L
Cerberus
xXFettleXx
Cerberus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,457
Damage
53,630
75,212
Taken
56,795
40,020
Mitigated
32,761
27,471
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,148
1,480
0
4,004
17,719
8,978
0
1,664
15,791
0
70,505
W
Ravana
DySyncZ
Ravana
11,994
2,607
0
3,048
8,597
8,659
570
77
8,367
231
81,464
W
Heimdallr
Ixbio
Heimdallr
12,545
7,340
0
4,216
11,494
4,856
24
1,014
10,058
0
69,619
W
Ares
6,564
179
0
1,976
11,376
9,512
140
2,847
8,079
32,186
0
L
Heimdallr
Parzival501st
Heimdallr
9,497
4,923
0
7,489
14,824
6,762
0
2,028
12,796
0
74,632
W
Thanatos
S33AgentVenom
Thanatos
8,575
2,461
0
11,139
13,852
5,841
0
1,139
12,525
0
87,142
W
Chang'e
Sennvy
Chang'e
13,952
1,344
828
5,021
11,476
3,893
1,152
3,815
7,505
83,602
0
L
7,503
1,329
0
9,425
14,017
9,309
0
2,809
11,164
208
51,553
L
Thoth
2,700
136
0
1,022
11,820
3,108
0
6,761
5,059
51,217
0
L
Cerberus
xXFettleXx
Cerberus
6,609
327
0
5,531
16,832
11,863
0
7,085
9,246
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
46,516
488
Minions Killed
531
0
Camps Cleared
0
1,527,573
Distance Traveled
1,635,228
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,014
534
146
10
0
312,384
5
W
Ravana
9,638
643
139
9
0
316,857
1
W
Heimdallr
8,459
564
109
7
0
305,844
2
W
Ares
8,152
543
30
2
0
307,745
1
L
Heimdallr
8,093
540
130
9
0
264,297
3
W
Thanatos
9,698
647
120
8
0
351,257
0
W
Chang'e
10,569
705
133
9
0
353,525
0
L
Thanatos
8,359
557
81
5
0
342,810
0
L
Thoth
6,999
467
83
6
0
267,744
0
L
Cerberus
7,652
510
48
3
0
340,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role