Player Matchup

Sol
Sol
Arcticfox819
Sol
Level 77
God Stats
2W - 2L
1,613 SR
Queue Stats
127W - 138L
1,563 Elo+
Solo
Athena
Athena
Creauxbat
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 84L
1,470 Elo+
Solo
Anubis
Anubis
Happydevil89
Anubis
Level 125
God Stats
5W - 0L
1,253 SR
Queue Stats
158W - 144L
1,480 Elo+
Solo
Cthulhu
Cthulhu
JheDai
Cthulhu
Level 146
God Stats
41W - 21L
1,594 SR
Queue Stats
815W - 796L
1,556 Elo+
Solo
Chang'e
Chang'e
phry45
Chang'e
Level 86
God Stats
4W - 0L
1,647 SR
Queue Stats
526W - 532L
1,548 Elo+
Solo
Team Averages
Level 108
1,521 SR
1,523 Elo+

VS

Team Averages
Level 104
1,512 SR
1,458 Elo+
Raijin
Raijin
 
Raijin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
NessaSaysHello
Scylla
Level 125
God Stats
3W - 3L
1,598 SR
Queue Stats
291W - 277L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Queburs2
Heimdallr
Level 132
God Stats
0W - 1L
1,326 SR
Queue Stats
54W - 80L
1,474 Elo+
Party 1
Bakasura
Bakasura
RustySteaknife
Bakasura
Level 106
God Stats
2W - 2L
1,637 SR
Queue Stats
438W - 442L
1,505 Elo+
Solo
Guan Yu
Guan Yu
TXC1314520
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 13
10,012
910
24,074
12,419
5,270
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Creauxbat
Athena
17
7 / 2 / 14
10,627
966
7,995
12,443
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
5 / 4 / 10
9,253
841
11,356
8,375
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
JheDai
Cthulhu
18
4 / 0 / 20
10,767
979
14,631
22,020
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
phry45
Chang'e
16
3 / 0 / 17
9,212
837
5,832
11,639
4,698
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 8 / 2
7,382
671
6,266
14,491
5,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 4
7,565
688
12,852
9,348
3,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Queburs2
Heimdallr
15
2 / 7 / 3
8,322
757
11,073
16,662
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
14
1 / 4 / 5
7,819
711
6,527
13,284
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
TXC1314520
Guan Yu
16
4 / 5 / 4
9,477
862
7,093
16,489
16,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
29
Kills
8
8
Deaths
29
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
8
2
0.13
W
10
2
13
8.25
W
Athena
Creauxbat
Athena
7
2
14
7
W
Anubis
5
4
10
2.5
W
Cthulhu
JheDai
Cthulhu
4
0
20
14
L
1
5
4
0.6
L
Heimdallr
Queburs2
Heimdallr
2
7
3
0.5
L
Bakasura
1
4
5
0.88
L
Guan Yu
TXC1314520
Guan Yu
4
5
4
1.2
W
Chang'e
phry45
Chang'e
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,888
Damage
43,811
66,896
Taken
70,274
40,099
Mitigated
45,855
42,387
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,266
1,214
349
213
14,491
5,903
0
12,963
1,316
16,738
0
W
24,074
7,582
994
4,003
12,419
5,270
3,144
4,211
7,592
39,681
1,280
W
Athena
Creauxbat
Athena
7,995
1,503
1,622
2,503
12,443
12,954
13
2,395
9,658
11,967
400
W
Anubis
11,356
412
0
5
8,375
3,439
656
2,362
5,663
20,574
0
W
Cthulhu
JheDai
Cthulhu
14,631
413
2,175
9,746
22,020
13,738
0
6,540
15,072
27,833
0
L
12,852
1,143
1,443
1,640
9,348
3,550
0
8,347
649
18,451
0
L
Heimdallr
Queburs2
Heimdallr
11,073
3,733
492
2,949
16,662
7,520
39
14,590
1,958
0
29,498
L
Bakasura
6,527
4,182
769
2,953
13,284
12,831
0
11,656
1,263
0
8,064
L
Guan Yu
TXC1314520
Guan Yu
7,093
300
3,490
5,077
16,489
16,051
0
13,387
1,948
0
15,795
W
Chang'e
phry45
Chang'e
5,832
1,444
13,515
7,824
11,639
4,698
281
3,972
7,364
15,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
40,565
137
Minions Killed
108
0
Camps Cleared
0
1,197,666
Distance Traveled
923,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,382
671
27
2
0
155,751
0
W
Sol
10,012
910
41
4
0
246,780
0
W
Athena
10,627
966
5
0
0
224,493
0
W
Anubis
9,253
841
30
3
0
228,737
0
W
Cthulhu
10,767
979
35
3
0
264,707
0
L
Scylla
7,565
688
14
1
0
156,902
0
L
Heimdallr
8,322
757
34
3
0
183,762
0
L
Bakasura
7,819
711
15
1
0
191,517
1
L
Guan Yu
9,477
862
18
2
0
236,018
0
W
Chang'e
9,212
837
26
2
0
232,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role