Player Matchup

Awilix
Awilix
Silver IV
FoeDawgWalt
Awilix
Silver IV
Level 157
God Stats
51W - 37L
1,576 SR
Queue Stats
210W - 268L
828 MMR
Solo
Bacchus
Bacchus
Silver IV
PostMcKnight
Bacchus
Silver IV
Level 87
God Stats
67W - 49L
1,517 SR
Queue Stats
330W - 399L
671 MMR
Party 1
Kukulkan
Kukulkan
Silver II
lUncleFlight
Kukulkan
Silver II
Level 120
God Stats
6W - 5L
1,873 SR
Queue Stats
160W - 195L
1,013 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,655 SR
837 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,479 SR
870 MMR
Ah Puch
Ah Puch
Silver V
RoamingOctane
Ah Puch
Silver V
Level 64
God Stats
1W - 4L
1,438 SR
Queue Stats
61W - 108L
887 MMR
Party 2
Erlang Shen
Erlang Shen
Silver IV
SoloDC1
Erlang Shen
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
804 MMR
Solo
Neith
Neith
Silver IV
StayBus
Neith
Silver IV
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 136L
918 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
6 / 3 / 8
13,275
781
15,719
15,584
6,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
PostMcKnight
Bacchus
16
4 / 2 / 9
13,227
778
9,724
17,281
20,992
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
lUncleFlight
Kukulkan
18
6 / 0 / 7
14,104
830
19,886
8,827
4,228
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HeraHadesHachimanZhong KuiAchilles

VS

Bans
VulcanKumbhakarnaAtlasKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
1 / 5 / 2
11,464
674
9,859
15,689
6,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SoloDC1
Erlang Shen
14
0 / 3 / 3
10,618
625
6,012
17,810
18,062
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
StayBus
Neith
13
2 / 8 / 3
11,412
671
10,697
16,559
6,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
3
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
3
8
3.33
W
Bacchus
PostMcKnight
Bacchus
4
2
9
4.25
L
Ah Puch
1
5
2
0.4
L
Erlang Shen
SoloDC1
Erlang Shen
0
3
3
0.5
L
Neith
StayBus
Neith
2
8
3
0.44
W
Kukulkan
lUncleFlight
Kukulkan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
26,568
41,692
Taken
50,058
32,107
Mitigated
30,497
5,796
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
15,719
5,195
0
1,670
15,584
6,887
1,288
3,005
12,579
0
49,204
W
Bacchus
PostMcKnight
Bacchus
9,724
606
0
2,845
17,281
20,992
80
4,987
12,294
27,446
0
L
Ah Puch
9,859
751
127
1,691
15,689
6,306
0
12,529
3,150
50,522
0
L
Erlang Shen
SoloDC1
Erlang Shen
6,012
2,882
334
1,443
17,810
18,062
0
7,373
10,179
1,891
15,212
L
Neith
StayBus
Neith
10,697
4,393
0
3,824
16,559
6,129
0
10,181
6,378
0
42,872
W
Kukulkan
lUncleFlight
Kukulkan
19,886
2,746
0
1,281
8,827
4,228
780
3,089
5,686
95,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
33,494
173
Minions Killed
152
0
Camps Cleared
0
988,705
Distance Traveled
804,012
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,275
781
33
2
0
321,696
0
W
Bacchus
13,227
778
15
1
0
329,174
2
L
Ah Puch
11,464
674
70
4
0
273,987
0
L
Erlang Shen
10,618
625
32
2
0
281,764
6
L
Neith
11,412
671
50
3
0
248,261
2
W
Kukulkan
14,104
830
125
7
0
337,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role