Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ArddorAnnal
Poseidon
Level 85
God Stats
1W - 2L
1,489 SR
Queue Stats
82W - 59L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
EdRock9393
Cernunnos
Level 106
God Stats
0W - 2L
1,245 SR
Queue Stats
89W - 87L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
LordSnow12
Nu Wa
Level 141
God Stats
7W - 3L
1,611 SR
Queue Stats
479W - 502L
1,503 Elo+
Solo
Scylla
Scylla
micheladaxD
Scylla
Level 115
God Stats
3W - 3L
1,483 SR
Queue Stats
85W - 71L
1,578 Elo+
Party 2
Team Averages
Level 121
1,466 SR
1,543 Elo+

VS

Team Averages
Level 108
1,475 SR
1,501 Elo+
Mulan
Mulan
CRU5ATYR
Mulan
Level 153
God Stats
3W - 2L
1,711 SR
Queue Stats
222W - 243L
1,488 Elo+
Solo
Medusa
Medusa
ChojiUchiha
Medusa
Level 90
God Stats
1W - 0L
1,276 SR
Queue Stats
15W - 9L
1,536 Elo+
Party 1
Ravana
Ravana
PapiMario22
Ravana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,524 Elo+
Party 1
King Arthur
King Arthur
XCincinnatikidX
King Arthur
Level 147
God Stats
1W - 0L
1,386 SR
Queue Stats
164W - 131L
1,527 Elo+
Party 3
Yemoja
Yemoja
XCrazyGodX6358
Yemoja
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 156L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 4 / 8
9,223
659
7,787
14,773
7,748
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
ArddorAnnal
Poseidon
18
4 / 4 / 6
9,995
714
14,169
14,521
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
EdRock9393
Cernunnos
19
5 / 2 / 10
10,251
732
18,312
17,324
11,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
1
0 / 0 / 0
3,708
265
0
0
0
Scylla
18
5 / 3 / 11
10,538
753
15,903
13,068
6,176
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CRU5ATYR
Mulan
18
1 / 4 / 9
10,639
760
9,008
18,591
16,364
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
20
6 / 3 / 7
12,094
864
18,898
11,759
5,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
17
3 / 3 / 7
10,163
726
8,936
12,460
9,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
XCincinnatikidX
King Arthur
15
2 / 3 / 7
9,602
686
10,795
14,158
11,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 6
9,834
702
6,339
12,758
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
16
Kills
13
13
Deaths
16
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
8
1.5
L
Poseidon
ArddorAnnal
Poseidon
4
4
6
1.75
W
Mulan
CRU5ATYR
Mulan
1
4
9
1.38
W
Medusa
6
3
7
3.17
L
Cernunnos
EdRock9393
Cernunnos
5
2
10
5
L
Nu Wa
0
0
0
0
W
Ravana
3
3
7
2.17
W
King Arthur
XCincinnatikidX
King Arthur
2
3
7
1.83
W
1
3
6
1.33
L
Scylla
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
53,976
59,686
Taken
69,726
31,814
Mitigated
57,541
34,022
Healing
24,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,787
431
16,370
7,065
14,773
7,748
0
749
14,024
16,312
0
L
Poseidon
ArddorAnnal
Poseidon
14,169
2,168
1,206
611
14,521
6,394
143
1,173
13,320
25,330
0
W
Mulan
CRU5ATYR
Mulan
9,008
385
1,303
3,278
18,591
16,364
1,029
8,706
9,821
0
26,236
W
Medusa
18,898
5,550
737
2,524
11,759
5,761
3,570
7,906
3,853
0
52,714
L
Cernunnos
EdRock9393
Cernunnos
18,312
7,081
1,809
4,337
17,324
11,496
1,105
2,400
14,744
0
37,219
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
8,936
1,579
79
1,906
12,460
9,723
1,836
7,885
4,519
0
21,057
W
King Arthur
XCincinnatikidX
King Arthur
10,795
61
2,619
2,931
14,158
11,278
748
6,620
7,402
0
17,881
W
6,339
1,312
7,107
1,784
12,758
14,415
639
6,507
6,127
9,962
0
L
Scylla
15,903
2,578
1,290
1,334
13,068
6,176
430
2,017
11,051
33,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
52,332
133
Minions Killed
148
0
Camps Cleared
0
959,720
Distance Traveled
1,218,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,223
659
34
2
0
252,838
0
L
Poseidon
9,995
714
35
3
0
232,000
0
W
Mulan
10,639
760
33
2
0
259,169
0
W
Medusa
12,094
864
58
4
0
242,195
0
L
Cernunnos
10,251
732
32
2
0
219,533
0
L
Nu Wa
3,708
265
0
0
0
0
0
W
Ravana
10,163
726
27
2
0
243,676
0
W
King Arthur
9,602
686
19
1
0
265,179
0
W
Yemoja
9,834
702
11
1
0
208,275
0
L
Scylla
10,538
753
32
2
0
255,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role