Player Matchup

Chang'e
Chang'e
IIGrepeI
Chang'e
Level 122
God Stats
4W - 2L
1,677 SR
Queue Stats
129W - 113L
1,532 Elo+
Party 3
Surtr
Surtr
IcR3y
Surtr
Level 28
God Stats
176W - 116L
1,767 SR
Queue Stats
308W - 273L
1,573 Elo+
Party 3
Yemoja
Yemoja
emiunicornio
Yemoja
Level 63
God Stats
2W - 2L
1,316 SR
Queue Stats
2W - 6L
1,085 Elo+
Party 1
Arachne
Arachne
sertamn
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,161 Elo+
Party 1
Izanami
Izanami
skyfost
Izanami
Level 58
God Stats
1W - 2L
1,683 SR
Queue Stats
15W - 22L
1,380 Elo+
Party 1
Team Averages
Level 68
1,589 SR
1,346 Elo+

VS

Team Averages
Level 105
1,535 SR
1,467 Elo+
Sobek
Sobek
Blockh3dd
Sobek
Level 96
God Stats
29W - 29L
1,441 SR
Queue Stats
62W - 62L
1,401 Elo+
Party 2
Tyr
Tyr
DriftyKitten49
Tyr
Level 122
God Stats
31W - 24L
1,481 SR
Queue Stats
216W - 211L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IRSasquatch
Morgan Le Fay
Level 100
God Stats
23W - 9L
1,620 SR
Queue Stats
61W - 57L
1,456 Elo+
Party 2
Hachiman
Hachiman
Texastrash27
Hachiman
Level 65
God Stats
9W - 2L
1,593 SR
Queue Stats
63W - 58L
1,435 Elo+
Party 2
Thanatos
Thanatos
Valkrie_Hildr
Thanatos
Level 141
God Stats
15W - 14L
1,538 SR
Queue Stats
249W - 224L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IIGrepeI
Chang'e
14
2 / 4 / 3
8,361
465
8,878
15,823
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
IcR3y
Surtr
15
0 / 2 / 1
8,841
491
16,281
16,776
15,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
13
2 / 4 / 3
8,963
498
5,429
14,173
11,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
sertamn
Arachne
14
3 / 5 / 2
8,692
483
8,381
18,806
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
skyfost
Izanami
14
2 / 4 / 2
8,195
455
12,563
15,800
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blockh3dd
Sobek
12
1 / 2 / 7
7,539
419
7,752
15,898
16,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 1 / 0
9,637
535
6,766
19,731
23,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
IRSasquatch
Morgan Le Fay
16
1 / 3 / 6
10,001
556
9,345
9,614
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
Texastrash27
Hachiman
15
3 / 2 / 5
8,954
497
13,333
14,499
5,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Valkrie_Hildr
Thanatos
18
14 / 1 / 3
12,038
669
21,882
19,979
11,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
19
19
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Blockh3dd
Sobek
1
2
7
2.25
W
0
1
0
0
L
Chang'e
IIGrepeI
Chang'e
2
4
3
0.88
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
1
3
6
1.33
L
Surtr
IcR3y
Surtr
0
2
1
0.25
W
Hachiman
Texastrash27
Hachiman
3
2
5
2.75
W
Thanatos
Valkrie_Hildr
Thanatos
14
1
3
15.5
L
Yemoja
2
4
3
0.88
L
Arachne
sertamn
Arachne
3
5
2
0.8
L
Izanami
skyfost
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,532
Damage
59,078
81,378
Taken
79,721
42,819
Mitigated
60,423
27,175
Healing
35,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Blockh3dd
Sobek
7,752
324
0
3,617
15,898
16,042
119
5,150
10,475
27,186
654
W
6,766
669
0
8,055
19,731
23,831
567
1,167
18,564
0
78,414
L
Chang'e
IIGrepeI
Chang'e
8,878
908
618
5,081
15,823
4,916
0
6,781
9,042
50,188
0
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
9,345
147
0
905
9,614
4,033
1,362
4,508
5,106
85,749
0
L
Surtr
IcR3y
Surtr
16,281
6,436
0
5,133
16,776
15,118
110
1,623
15,153
2,330
67,092
W
Hachiman
Texastrash27
Hachiman
13,333
7,968
0
4,306
14,499
5,212
1,023
1,660
12,839
0
66,112
W
Thanatos
Valkrie_Hildr
Thanatos
21,882
6,962
0
18,264
19,979
11,305
0
3,240
16,739
0
118,708
L
Yemoja
5,429
923
4,065
2,306
14,173
11,054
0
3,376
10,797
18,952
0
L
Arachne
sertamn
Arachne
8,381
5,471
0
5,685
18,806
5,788
0
1,661
17,145
0
76,328
L
Izanami
skyfost
Izanami
12,563
8,581
0
4,287
15,800
5,943
0
3,057
12,743
0
74,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
48,169
429
Minions Killed
581
0
Camps Cleared
0
1,841,878
Distance Traveled
1,852,108
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,539
419
26
1
0
355,514
2
W
Tyr
9,637
535
152
8
0
367,327
2
L
Chang'e
8,361
465
86
5
0
382,212
2
W
Morgan Le Fay
10,001
556
146
8
0
357,137
0
L
Surtr
8,841
491
99
6
0
367,399
3
W
Hachiman
8,954
497
102
6
0
338,982
0
W
Thanatos
12,038
669
155
9
0
433,148
0
L
Yemoja
8,963
498
20
1
0
346,136
6
L
Arachne
8,692
483
107
6
0
409,717
0
L
Izanami
8,195
455
117
7
0
336,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role