Player Matchup

Danzaburou
Danzaburou
DC FOOD
Danzaburou
Level 122
God Stats
33W - 26L
1,614 SR
Queue Stats
117W - 124L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GamesWithMusic
Kumbhakarna
Level 66
God Stats
14W - 12L
1,418 SR
Queue Stats
267W - 270L
1,455 Elo+
Party 1
Ra
Ra
UNK0WNPLAY3R
Ra
Level 158
God Stats
4W - 8L
1,482 SR
Queue Stats
89W - 100L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
barracuda-fero2
Baron Samedi
Level 109
God Stats
26W - 14L
1,634 SR
Queue Stats
480W - 478L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
rtrsnuffy
Kuzenbo
Level 49
God Stats
27W - 28L
1,510 SR
Queue Stats
37W - 38L
1,450 Elo+
Solo
Team Averages
Level 101
1,532 SR
1,463 Elo+

VS

Team Averages
Level 85
1,397 SR
1,415 Elo+
Zeus
Zeus
Cdblarr
Zeus
Level 105
God Stats
5W - 6L
1,549 SR
Queue Stats
255W - 242L
1,468 Elo+
Solo
Izanami
Izanami
TheUntamable168
Izanami
Level 53
God Stats
1W - 2L
1,569 SR
Queue Stats
16W - 25L
1,426 Elo+
Party 2
Serqet
Serqet
Veirge
Serqet
Level 61
God Stats
0W - 2L
1,319 SR
Queue Stats
9W - 16L
1,328 Elo+
Party 2
Chang'e
Chang'e
greykirby
Chang'e
Level 66
God Stats
0W - 4L
1,151 SR
Queue Stats
75W - 79L
1,402 Elo+
Solo
Surtr
Surtr
metalMilitia585
Surtr
Level 142
God Stats
7W - 9L
1,399 SR
Queue Stats
21W - 31L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DC FOOD
Danzaburou
16
3 / 0 / 7
10,621
1,062
12,395
4,398
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
GamesWithMusic
Kumbhakarna
16
0 / 0 / 11
10,720
1,072
3,223
10,486
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 0 / 6
11,205
1,121
17,753
3,338
1,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
barracuda-fero2
Baron Samedi
16
2 / 0 / 7
10,428
1,043
11,090
3,274
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
rtrsnuffy
Kuzenbo
16
1 / 0 / 11
9,935
994
11,168
10,756
14,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cdblarr
Zeus
15
0 / 2 / 0
9,558
956
8,229
8,475
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 0
8,840
884
4,325
11,175
4,787
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Veirge
Serqet
15
0 / 4 / 0
8,938
894
2,428
13,120
6,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
greykirby
Chang'e
15
0 / 4 / 0
9,239
924
4,802
13,474
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
0 / 1 / 0
9,132
913
8,722
13,385
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
13
Kills
0
0
Deaths
13
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cdblarr
Zeus
0
2
0
0
W
Danzaburou
DC FOOD
Danzaburou
3
0
7
6.5
W
Kumbhakarna
GamesWithMusic
Kumbhakarna
0
0
11
5.5
L
0
2
0
0
W
7
0
6
10
L
Serqet
Veirge
Serqet
0
4
0
0
W
Baron Samedi
barracuda-fero2
Baron Samedi
2
0
7
5.5
L
Chang'e
greykirby
Chang'e
0
4
0
0
L
0
1
0
0
W
Kuzenbo
rtrsnuffy
Kuzenbo
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,629
Damage
28,506
32,252
Taken
59,629
31,242
Mitigated
31,228
9,008
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cdblarr
Zeus
8,229
833
0
0
8,475
3,548
0
5,620
2,686
50,781
0
W
Danzaburou
DC FOOD
Danzaburou
12,395
2,070
0
1,022
4,398
2,019
0
2,069
2,329
0
39,967
W
Kumbhakarna
GamesWithMusic
Kumbhakarna
3,223
254
0
1,306
10,486
10,967
0
5,004
5,320
13,063
0
L
4,325
3,500
0
0
11,175
4,787
0
8,102
2,812
0
15,288
W
17,753
660
1,163
1,011
3,338
1,921
0
1,135
2,203
37,935
0
L
Serqet
Veirge
Serqet
2,428
433
0
243
13,120
6,849
0
8,959
3,794
0
5,164
W
Baron Samedi
barracuda-fero2
Baron Samedi
11,090
437
1,581
1,937
3,274
1,962
0
1,511
1,763
41,165
0
L
Chang'e
greykirby
Chang'e
4,802
113
5,745
3,305
13,474
5,903
0
10,670
2,531
23,554
0
L
8,722
2,855
0
2,042
13,385
10,141
0
8,710
4,370
296
24,809
W
Kuzenbo
rtrsnuffy
Kuzenbo
11,168
3,559
0
988
10,756
14,373
0
3,498
6,356
17,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
45,707
227
Minions Killed
231
7
Camps Cleared
4
1,033,311
Distance Traveled
905,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,558
956
107
11
1
179,116
0
W
Danzaburou
10,621
1,062
59
6
4
199,835
0
W
Kumbhakarna
10,720
1,072
21
2
1
220,640
0
L
Izanami
8,840
884
30
3
1
159,403
0
W
Ra
11,205
1,121
70
7
0
228,512
0
L
Serqet
8,938
894
5
1
1
177,035
0
W
Baron Samedi
10,428
1,043
71
7
1
185,812
0
L
Chang'e
9,239
924
48
5
1
190,137
0
L
Surtr
9,132
913
41
4
0
199,584
0
W
Kuzenbo
9,935
994
6
1
1
198,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role