Player Matchup

Aphrodite
Aphrodite
Platinum III
 
Aphrodite
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
BenitoMartinez44
Tyr
Platinum II
Level 85
God Stats
32W - 33L
1,701 SR
Queue Stats
311W - 304L
1,720 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
Gamertag Mtv
Ix Chel
Platinum V
Level 157
God Stats
3W - 2L
1,617 SR
Queue Stats
124W - 115L
1,724 MMR
Solo
Fenrir
Fenrir
Gold II
Grêy
Fenrir
Gold II
Level 161
God Stats
1W - 2L
1,190 SR
Queue Stats
51W - 50L
1,736 MMR
Solo
Hachiman
Hachiman
Diamond V
SurlierHeart925
Hachiman
Diamond V
Level 149
God Stats
33W - 29L
1,765 SR
Queue Stats
265W - 253L
1,744 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,554 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,466 SR
1,728 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
Anonfro
Morgan Le Fay
Platinum V
Level 157
God Stats
9W - 5L
1,597 SR
Queue Stats
190W - 174L
1,738 MMR
Solo
Thanatos
Thanatos
Gold I
MyBackHurts4246
Thanatos
Gold I
Level 59
God Stats
2W - 4L
1,276 SR
Queue Stats
63W - 56L
1,855 MMR
Party 3
Amaterasu
Amaterasu
Gold IV
SalientPumpkin
Amaterasu
Gold IV
Level 147
God Stats
11W - 17L
1,428 SR
Queue Stats
100W - 107L
1,619 MMR
Party 3
Sobek
Sobek
Platinum III
iBLACKxSTARi
Sobek
Platinum III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 333L
1,728 MMR
Party 2
Neith
Neith
Platinum IV
iHunterRay
Neith
Platinum IV
Level 144
God Stats
2W - 3L
1,527 SR
Queue Stats
489W - 469L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 0 / 5
9,410
554
5,313
12,760
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 0 / 4
11,033
649
10,658
15,863
14,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ix Chel
Gamertag Mtv
Ix Chel
15
2 / 0 / 6
9,409
553
8,385
14,817
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Grêy
Fenrir
16
6 / 0 / 5
10,309
606
9,670
13,945
8,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
16
1 / 1 / 1
9,748
573
6,508
13,328
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoZhong KuiThorRavana

VS

Bans
BakasuraMartichorasGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anonfro
Morgan Le Fay
14
1 / 3 / 0
7,828
460
9,115
10,292
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
0 / 4 / 0
7,175
422
8,700
15,588
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
SalientPumpkin
Amaterasu
14
0 / 4 / 0
7,591
447
6,184
23,636
15,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
5,612
330
2,414
7,376
4,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
0 / 0 / 0
6,869
404
3,588
4,672
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
5
4.5
L
Morgan Le Fay
Anonfro
Morgan Le Fay
1
3
0
0.33
W
1
0
4
3
W
Ix Chel
Gamertag Mtv
Ix Chel
2
0
6
5
W
Fenrir
Grêy
Fenrir
6
0
5
8.5
L
Thanatos
0
4
0
0
L
Amaterasu
SalientPumpkin
Amaterasu
0
4
0
0
W
Hachiman
1
1
1
1.5
L
0
1
0
0
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,534
Damage
30,001
70,713
Taken
61,564
47,349
Mitigated
32,625
40,460
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,313
743
7,661
7,159
12,760
12,139
1,827
2,857
9,843
27,169
0
L
Morgan Le Fay
Anonfro
Morgan Le Fay
9,115
459
0
2,102
10,292
4,627
0
4,370
5,922
65,647
0
W
10,658
1,309
0
7,982
15,863
14,316
632
385
14,383
169
90,052
W
Ix Chel
Gamertag Mtv
Ix Chel
8,385
1,959
3,205
6,178
14,817
7,273
2,094
5,910
8,533
87,575
0
W
Fenrir
Grêy
Fenrir
9,670
3,099
0
2,280
13,945
8,043
1,214
1,082
12,765
0
86,795
L
Thanatos
8,700
1,986
0
7,648
15,588
5,778
0
3,159
12,429
0
60,534
L
Amaterasu
SalientPumpkin
Amaterasu
6,184
1,834
0
9,063
23,636
15,925
0
3,395
20,241
0
62,433
W
Hachiman
6,508
3,436
0
5,995
13,328
5,578
6,385
1,379
11,903
0
88,093
L
2,414
250
0
2,507
7,376
4,733
0
2,336
5,040
12,183
0
L
Neith
3,588
1,509
0
2,757
4,672
1,562
0
628
4,044
0
49,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
35,075
592
Minions Killed
394
0
Camps Cleared
0
1,745,427
Distance Traveled
1,417,899
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,410
554
45
3
0
333,165
4
L
Morgan Le Fay
7,828
460
105
6
0
310,350
0
W
Tyr
11,033
649
165
10
0
349,827
0
W
Ix Chel
9,409
553
130
8
0
322,633
6
W
Fenrir
10,309
606
104
6
0
432,352
2
L
Thanatos
7,175
422
87
5
0
363,520
0
L
Amaterasu
7,591
447
104
6
0
345,219
8
W
Hachiman
9,748
573
148
9
0
307,450
2
L
Sobek
5,612
330
16
1
0
199,302
1
L
Neith
6,869
404
82
5
0
199,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role