Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Bowsito28
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,306 Elo+
Party 2
Bacchus
Bacchus
TheChaneque4K
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,306 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,371 Elo+

VS

Team Averages
Level 53
1,512 SR
1,418 Elo+
Nu Wa
Nu Wa
GiiraffeDude
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,352 Elo+
Party 1
Thanatos
Thanatos
TheManTurnedGod
Thanatos
Level 135
God Stats
2W - 3L
1,416 SR
Queue Stats
235W - 234L
1,511 Elo+
Party 1
Ganesha
Ganesha
scaldsyn4
Ganesha
Level 16
God Stats
8W - 2L
1,620 SR
Queue Stats
42W - 31L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 5 / 2
8,435
703
8,470
9,614
2,979
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cupid
Bowsito28
Cupid
11
2 / 6 / 1
8,579
715
4,261
11,356
2,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
9
1 / 1 / 2
7,942
662
3,766
10,596
9,148
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
8,997
750
4,959
4,611
1,618
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
14
10 / 1 / 2
10,717
893
17,217
10,867
5,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
scaldsyn4
Ganesha
13
0 / 1 / 12
9,225
769
6,136
11,483
12,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
2
0.4
L
Cupid
Bowsito28
Cupid
2
6
1
0.42
W
2
2
6
2.5
L
Bacchus
1
1
2
2
W
Thanatos
10
1
2
11
W
Ganesha
scaldsyn4
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
28,312
31,566
Taken
26,961
14,753
Mitigated
19,023
4,746
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,470
942
1,577
1,215
9,614
2,979
0
4,183
5,431
37,492
0
L
Cupid
Bowsito28
Cupid
4,261
2,472
268
620
11,356
2,626
220
2,929
8,367
0
23,800
W
4,959
1,882
0
0
4,611
1,618
258
2,456
2,155
21,524
0
L
Bacchus
3,766
520
0
1,066
10,596
9,148
0
4,075
6,372
7,229
0
W
Thanatos
17,217
4,819
0
10,921
10,867
5,071
1,043
5,181
5,554
0
51,591
W
Ganesha
scaldsyn4
Ganesha
6,136
236
0
694
11,483
12,334
323
5,305
5,838
31,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
28,939
88
Minions Killed
134
0
Camps Cleared
0
575,287
Distance Traveled
648,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,435
703
37
3
0
189,540
0
L
Cupid
8,579
715
44
4
0
182,429
0
W
Nu Wa
8,997
750
32
3
0
181,501
0
L
Bacchus
7,942
662
7
1
0
203,318
0
W
Thanatos
10,717
893
94
8
0
260,351
0
W
Ganesha
9,225
769
8
1
0
206,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role