Player Matchup

Ganesha
Ganesha
Don Vroh
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,803 Elo+
Party 2
Arachne
Arachne
Gothicc Astrid
Arachne
Level 60
God Stats
19W - 18L
1,461 SR
Queue Stats
71W - 99L
1,440 Elo+
Party 2
Chaac
Chaac
Heavenly Xen
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 2
Chernobog
Chernobog
Hellsing2675
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 2
Baba Yaga
Baba Yaga
Lngring Shdw 57
Baba Yaga
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 2
Team Averages
Level 15
1,492 SR
1,730 Elo+

VS

Team Averages
Level 41
1,466 SR
1,295 Elo+
Fenrir
Fenrir
E3TREmi
Fenrir
Level 39
God Stats
1W - 3L
1,428 SR
Queue Stats
166W - 130L
1,065 Elo+
Solo
Tiamat
Tiamat
KingTurtle5382
Tiamat
Level 27
God Stats
1W - 4L
1,371 SR
Queue Stats
1W - 6L
1,252 Elo+
Party 1
Jing Wei
Jing Wei
RandTerm
Jing Wei
Level 62
God Stats
4W - 4L
1,575 SR
Queue Stats
52W - 50L
1,400 Elo+
Party 1
Shiva
Shiva
VltElitettv
Shiva
Level 67
God Stats
3W - 1L
1,533 SR
Queue Stats
66W - 62L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
dark killer7339
Cthulhu
Level 8
God Stats
2W - 5L
1,421 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Don Vroh
Ganesha
7
0 / 0 / 5
4,756
679
1,739
5,104
2,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
5 / 1 / 0
5,181
740
4,402
5,434
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 1 / 1
5,481
783
2,129
5,159
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Hellsing2675
Chernobog
8
2 / 0 / 3
4,789
684
3,734
3,452
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Lngring Shdw 57
Baba Yaga
8
2 / 0 / 1
5,103
729
3,117
2,953
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E3TREmi
Fenrir
7
0 / 3 / 2
4,116
588
1,987
7,041
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,361
623
1,568
4,233
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
RandTerm
Jing Wei
6
0 / 4 / 0
3,919
560
2,635
5,668
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
1 / 1 / 0
3,459
494
1,910
3,066
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 0
3,858
551
1,938
5,818
2,605
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Don Vroh
Ganesha
0
0
5
2.5
L
Fenrir
E3TREmi
Fenrir
0
3
2
0.33
W
5
1
0
5
W
1
1
1
1.5
W
Chernobog
Hellsing2675
Chernobog
2
0
3
3.5
L
1
1
0
1
W
Baba Yaga
Lngring Shdw 57
Baba Yaga
2
0
1
2.5
L
Jing Wei
RandTerm
Jing Wei
0
4
0
0
L
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
10,038
22,102
Taken
25,826
8,467
Mitigated
9,590
7,419
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Don Vroh
Ganesha
1,739
335
788
2,027
5,104
2,054
0
1,029
4,075
10,374
0
L
Fenrir
E3TREmi
Fenrir
1,987
769
0
1,419
7,041
2,415
0
1,538
5,503
0
17,403
W
4,402
3,130
0
638
5,434
1,761
0
616
4,818
0
20,899
W
2,129
232
0
2,069
5,159
2,280
411
41
5,118
0
33,118
W
Chernobog
Hellsing2675
Chernobog
3,734
2,038
0
1,210
3,452
1,264
434
1,036
2,416
0
31,848
L
1,568
0
0
977
4,233
2,129
0
2,378
1,855
21,015
0
W
Baba Yaga
Lngring Shdw 57
Baba Yaga
3,117
120
0
687
2,953
1,108
0
951
2,002
30,039
0
L
Jing Wei
RandTerm
Jing Wei
2,635
2,360
0
139
5,668
1,548
32
761
4,907
0
23,794
L
1,910
565
0
277
3,066
893
0
0
3,066
0
6,916
L
1,938
169
585
396
5,818
2,605
0
214
5,604
11,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
19,713
217
Minions Killed
140
0
Camps Cleared
0
776,316
Distance Traveled
684,864
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,756
679
0
0
0
165,629
1
L
Fenrir
4,116
588
33
5
0
156,747
1
W
Arachne
5,181
740
29
4
0
174,249
0
W
Chaac
5,481
783
67
10
0
146,513
0
W
Chernobog
4,789
684
67
10
0
133,171
0
L
Tiamat
4,361
623
43
6
0
138,473
2
W
Baba Yaga
5,103
729
54
8
0
156,754
2
L
Jing Wei
3,919
560
44
6
0
160,670
2
L
Shiva
3,459
494
11
2
0
70,432
2
L
Cthulhu
3,858
551
9
1
0
158,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role