Player Matchup

Hachiman
Hachiman
CrabbyGreenrat
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 60L
1,324 Elo+
Party 1
Scylla
Scylla
IConstableI
Scylla
Level 69
God Stats
5W - 11L
1,366 SR
Queue Stats
28W - 59L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
SIKERHLM
Kuzenbo
Level 28
God Stats
4W - 7L
1,354 SR
Queue Stats
29W - 62L
1,341 Elo+
Party 1
Fenrir
Fenrir
Satanael332
Fenrir
Level 128
God Stats
0W - 5L
1,183 SR
Queue Stats
39W - 83L
1,337 Elo+
Party 1
Chaac
Chaac
lolo700
Chaac
Level 109
God Stats
1W - 5L
1,260 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 1
Team Averages
Level 88
1,332 SR
1,339 Elo+

VS

Team Averages
Level 105
1,515 SR
1,549 Elo+
Danzaburou
Danzaburou
DaDDYBxJ
Danzaburou
Level 104
God Stats
1W - 1L
1,292 SR
Queue Stats
65W - 59L
1,497 Elo+
Party 2
Anubis
Anubis
Mundanous
Anubis
Level 66
God Stats
175W - 127L
1,565 SR
Queue Stats
301W - 265L
1,535 Elo+
Solo
Kali
Kali
OneWayKali
Kali
Level 107
God Stats
19W - 7L
1,672 SR
Queue Stats
25W - 12L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
ProFootball48
Kuzenbo
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,647 Elo+
Party 2
Nemesis
Nemesis
twistedtox
Nemesis
Level 146
God Stats
26W - 17L
1,544 SR
Queue Stats
343W - 351L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 2 / 0
4,558
456
2,745
6,766
2,044
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
1 / 3 / 2
5,804
580
3,146
5,604
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
SIKERHLM
Kuzenbo
7
0 / 0 / 0
4,618
462
2,012
3,680
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
8
2 / 3 / 1
5,211
521
3,098
8,480
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
lolo700
Chaac
9
0 / 1 / 0
4,847
485
1,378
4,841
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaDDYBxJ
Danzaburou
10
2 / 0 / 1
5,951
595
4,779
4,906
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
Mundanous
Anubis
11
0 / 1 / 1
5,766
577
3,891
6,142
2,927
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
6,755
676
5,309
6,767
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
9
1 / 0 / 2
5,749
575
2,801
7,207
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
twistedtox
Nemesis
10
3 / 2 / 0
5,676
568
2,832
7,716
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
9
9
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
0
0
W
Danzaburou
DaDDYBxJ
Danzaburou
2
0
1
2.5
L
Scylla
1
3
2
0.67
W
Anubis
Mundanous
Anubis
0
1
1
0.5
W
3
0
0
3
W
Kuzenbo
1
0
2
2
L
Kuzenbo
SIKERHLM
Kuzenbo
0
0
0
0
L
Fenrir
2
3
1
0.83
L
Chaac
lolo700
Chaac
0
1
0
0
W
Nemesis
twistedtox
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
19,612
29,371
Taken
32,738
10,957
Mitigated
16,107
7,411
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,745
1,396
0
1,889
6,766
2,044
0
1,466
5,300
0
28,889
W
Danzaburou
DaDDYBxJ
Danzaburou
4,779
1,772
0
2,959
4,906
1,957
0
597
4,309
0
47,653
L
Scylla
3,146
569
0
826
5,604
1,406
0
2,465
3,139
40,588
0
W
Anubis
Mundanous
Anubis
3,891
255
0
3,283
6,142
2,927
0
2,513
3,629
41,542
0
W
5,309
2,217
0
4,606
6,767
2,575
0
164
6,603
0
41,895
W
Kuzenbo
2,801
1,556
0
2,411
7,207
6,149
24
1,147
6,060
18,553
0
L
Kuzenbo
SIKERHLM
Kuzenbo
2,012
1,159
0
2,372
3,680
2,676
0
856
2,824
7,132
0
L
Fenrir
3,098
1,287
0
997
8,480
2,766
0
1,961
6,519
0
21,668
L
Chaac
lolo700
Chaac
1,378
59
0
1,327
4,841
2,065
0
0
4,841
0
24,767
W
Nemesis
twistedtox
Nemesis
2,832
1,436
0
945
7,716
2,499
0
795
6,921
0
42,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
29,897
213
Minions Killed
341
0
Camps Cleared
0
994,503
Distance Traveled
1,030,397
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,558
456
52
5
0
181,635
0
W
Danzaburou
5,951
595
98
10
0
203,063
0
L
Scylla
5,804
580
73
7
0
178,294
1
W
Anubis
5,766
577
76
8
0
193,786
0
W
Kali
6,755
676
78
8
0
203,063
0
W
Kuzenbo
5,749
575
28
3
0
216,501
0
L
Kuzenbo
4,618
462
9
1
0
203,241
4
L
Fenrir
5,211
521
37
4
0
212,656
0
L
Chaac
4,847
485
42
4
0
218,677
2
W
Nemesis
5,676
568
61
6
0
213,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role