Player Matchup

Thor
Thor
 
Thor
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
CapuchinMonkey7
Set
Level 121
God Stats
1W - 1L
1,296 SR
Queue Stats
179W - 207L
1,442 Elo+
Solo
He Bo
He Bo
Dream Client
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Lvl1 Goober
Guan Yu
Level 49
God Stats
2W - 0L
1,728 SR
Queue Stats
80W - 77L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
Nerdadhran
Baba Yaga
Level 115
God Stats
1W - 0L
1,760 SR
Queue Stats
11W - 16L
1,314 Elo+
Solo
Team Averages
Level 103
1,557 SR
1,441 Elo+

VS

Team Averages
Level 113
1,516 SR
1,444 Elo+
Zeus
Zeus
DareBear_04
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,487 Elo+
Solo
Jing Wei
Jing Wei
FoolishKatze
Jing Wei
Level 139
God Stats
3W - 3L
1,582 SR
Queue Stats
72W - 89L
1,515 Elo+
Party 2
Merlin
Merlin
FoolishPega
Merlin
Level 37
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 5L
1,436 Elo+
Party 2
Terra
Terra
FoolishSkalli
Terra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,386 Elo+
Party 2
Atlas
Atlas
FoolishWulf
Atlas
Level 124
God Stats
2W - 1L
1,734 SR
Queue Stats
40W - 61L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
4 / 4 / 14
10,898
778
12,698
14,718
10,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,796
271
0
0
0
18
8 / 4 / 11
10,949
782
17,185
12,829
5,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Lvl1 Goober
Guan Yu
19
2 / 0 / 13
11,297
807
4,216
14,260
12,114
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baba Yaga
Nerdadhran
Baba Yaga
20
6 / 1 / 11
11,219
801
21,893
13,224
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
9,500
679
12,685
12,183
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
FoolishKatze
Jing Wei
15
1 / 6 / 4
8,395
600
7,931
11,880
5,887
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
0 / 2 / 3
7,967
569
2,793
4,603
2,596
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 4
9,312
665
5,708
14,858
16,354
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 3 / 4
9,533
681
10,373
16,196
20,205
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
20
Kills
6
9
Deaths
20
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
4
14
2.75
W
0
0
0
0
L
2
5
3
0.7
W
8
4
11
3.38
L
Jing Wei
FoolishKatze
Jing Wei
1
6
4
0.5
L
Merlin
0
2
3
0.75
L
2
4
4
1
L
1
3
4
1
W
Guan Yu
Lvl1 Goober
Guan Yu
2
0
13
8.5
W
Baba Yaga
Nerdadhran
Baba Yaga
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,992
Damage
39,490
55,031
Taken
59,720
35,786
Mitigated
52,502
28,544
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,698
997
2,018
1,928
14,718
10,454
160
7,632
7,062
0
34,967
W
0
0
0
0
0
0
0
0
0
0
0
L
12,685
1,170
717
1,278
12,183
7,460
0
8,687
3,255
29,804
0
W
17,185
394
698
1,721
12,829
5,909
383
7,599
5,154
28,375
0
L
Jing Wei
FoolishKatze
Jing Wei
7,931
6,209
778
728
11,880
5,887
0
7,132
4,627
0
19,958
L
Merlin
2,793
295
184
0
4,603
2,596
0
3,059
1,474
11,198
0
L
5,708
120
4,826
3,497
14,858
16,354
0
9,441
5,284
10,558
0
L
10,373
2,636
1,438
1,568
16,196
20,205
0
10,209
5,729
28,159
0
W
Guan Yu
Lvl1 Goober
Guan Yu
4,216
248
9,769
7,480
14,260
12,114
833
8,403
5,722
0
12,694
W
Baba Yaga
Nerdadhran
Baba Yaga
21,893
255
755
4,175
13,224
7,309
1,066
7,964
5,152
46,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
44,707
151
Minions Killed
131
0
Camps Cleared
0
1,116,256
Distance Traveled
1,059,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,898
778
35
3
0
264,541
0
W
Set
3,796
271
0
0
0
0
0
L
Zeus
9,500
679
32
2
0
238,192
0
W
He Bo
10,949
782
38
3
0
272,661
0
L
Jing Wei
8,395
600
34
2
0
206,913
0
L
Merlin
7,967
569
17
1
0
169,884
0
L
Terra
9,312
665
11
1
0
230,457
0
L
Atlas
9,533
681
37
3
0
213,873
0
W
Guan Yu
11,297
807
30
2
0
307,681
0
W
Baba Yaga
11,219
801
48
3
0
271,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role