Player Matchup

Izanami
Izanami
Heronify
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,616 Elo+
Party 2
Chang'e
Chang'e
K6OD
Chang'e
Level 144
God Stats
1W - 1L
1,597 SR
Queue Stats
20W - 20L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
Kïlljoy
Gilgamesh
Level 159
God Stats
1W - 0L
1,917 SR
Queue Stats
33W - 33L
1,556 Elo+
Party 2
Sobek
Sobek
RyanF7
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
Vexonify
Baron Samedi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,334 Elo+
Party 2
Team Averages
Level 141
1,603 SR
1,529 Elo+

VS

Team Averages
Level 112
1,616 SR
1,574 Elo+
Martichoras
Martichoras
JaG4227
Martichoras
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 344L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
KaisMan
Jormungandr
Level 172
God Stats
1W - 1L
1,503 SR
Queue Stats
147W - 137L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Luddendorf
Sun Wukong
Level 158
God Stats
25W - 18L
1,606 SR
Queue Stats
312W - 268L
1,570 Elo+
Solo
Ratatoskr
Ratatoskr
xBreezing
Ratatoskr
Level 53
God Stats
9W - 7L
1,496 SR
Queue Stats
163W - 137L
1,587 Elo+
Party 3
Vulcan
Vulcan
Γeaper
Vulcan
Level 73
God Stats
3W - 1L
1,973 SR
Queue Stats
414W - 397L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heronify
Izanami
17
3 / 1 / 2
10,040
591
10,200
11,318
4,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
K6OD
Chang'e
14
4 / 3 / 4
8,699
512
9,068
20,160
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kïlljoy
Gilgamesh
15
5 / 3 / 5
9,910
583
20,089
21,889
18,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
RyanF7
Sobek
13
3 / 2 / 9
8,541
502
8,921
23,820
25,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Vexonify
Baron Samedi
14
2 / 1 / 6
8,564
504
11,631
10,366
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JaG4227
Martichoras
16
1 / 2 / 0
9,184
540
8,410
12,422
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
KaisMan
Jormungandr
12
0 / 2 / 4
7,991
470
12,698
19,874
22,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Luddendorf
Sun Wukong
14
2 / 4 / 0
9,119
536
12,564
21,931
17,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
xBreezing
Ratatoskr
15
4 / 4 / 1
8,913
524
10,153
16,951
7,999
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Γeaper
Vulcan
13
2 / 5 / 1
8,035
473
15,980
11,062
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
9
10
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Heronify
Izanami
3
1
2
4
L
Martichoras
JaG4227
Martichoras
1
2
0
0.5
W
Chang'e
K6OD
Chang'e
4
3
4
2
L
Jormungandr
KaisMan
Jormungandr
0
2
4
1
W
Gilgamesh
Kïlljoy
Gilgamesh
5
3
5
2.5
L
Sun Wukong
Luddendorf
Sun Wukong
2
4
0
0.5
W
Sobek
RyanF7
Sobek
3
2
9
3.75
W
Baron Samedi
Vexonify
Baron Samedi
2
1
6
5
L
Ratatoskr
xBreezing
Ratatoskr
4
4
1
1.13
L
Vulcan
Γeaper
Vulcan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,909
Damage
59,805
87,553
Taken
82,240
62,533
Mitigated
57,883
37,406
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Heronify
Izanami
10,200
6,566
0
4,823
11,318
4,899
774
1,199
10,119
0
96,088
L
Martichoras
JaG4227
Martichoras
8,410
2,063
0
3,399
12,422
5,434
0
527
11,651
0
88,347
W
Chang'e
K6OD
Chang'e
9,068
447
3,984
12,040
20,160
8,052
0
8,921
11,155
64,981
0
L
Jormungandr
KaisMan
Jormungandr
12,698
3,723
0
2,533
19,874
22,087
0
10,302
8,759
47,184
0
W
Gilgamesh
Kïlljoy
Gilgamesh
20,089
6,787
0
4,653
21,889
18,656
160
2,988
18,825
0
84,256
L
Sun Wukong
Luddendorf
Sun Wukong
12,564
2,381
0
8,243
21,931
17,598
333
4,692
15,824
76
76,148
W
Sobek
RyanF7
Sobek
8,921
958
0
7,551
23,820
25,382
58
10,136
13,628
28,494
0
W
Baron Samedi
Vexonify
Baron Samedi
11,631
376
2,060
2,295
10,366
5,544
52
5,607
4,759
57,982
0
L
Ratatoskr
xBreezing
Ratatoskr
10,153
1,426
0
625
16,951
7,999
0
5,537
11,102
0
83,429
L
Vulcan
Γeaper
Vulcan
15,980
5,779
0
690
11,062
4,765
0
7,022
3,371
70,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
43,242
524
Minions Killed
518
0
Camps Cleared
0
1,779,116
Distance Traveled
1,797,706
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,040
591
157
9
0
309,692
2
L
Martichoras
9,184
540
141
8
0
336,785
2
W
Chang'e
8,699
512
109
6
0
396,326
0
L
Jormungandr
7,991
470
51
3
0
327,658
0
W
Gilgamesh
9,910
583
122
7
0
347,137
2
L
Sun Wukong
9,119
536
112
7
0
367,562
2
W
Sobek
8,541
502
27
2
0
368,244
2
W
Baron Samedi
8,564
504
109
6
0
357,717
7
L
Ratatoskr
8,913
524
115
7
0
390,374
0
L
Vulcan
8,035
473
99
6
0
375,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role