Player Matchup

Kali
Kali
Bjeffer
Kali
Level 149
God Stats
2W - 3L
1,732 SR
Queue Stats
141W - 129L
1,571 Elo+
Solo
Hachiman
Hachiman
GroveMother
Hachiman
Level 103
God Stats
14W - 8L
1,840 SR
Queue Stats
237W - 262L
1,489 Elo+
Party 2
Horus
Horus
Marcelb62
Horus
Level 66
God Stats
1W - 1L
1,690 SR
Queue Stats
82W - 81L
1,505 Elo+
Party 2
Arachne
Arachne
VigilVirus
Arachne
Level 16
God Stats
3W - 4L
1,536 SR
Queue Stats
21W - 30L
1,401 Elo+
Party 2
Hera
Hera
天生歌神00071
Hera
Level 56
God Stats
0W - 2L
1,627 SR
Queue Stats
17W - 41L
1,273 Elo+
Solo
Team Averages
Level 78
1,685 SR
1,448 Elo+

VS

Team Averages
Level 100
1,552 SR
1,475 Elo+
Chang'e
Chang'e
Eluhvaite
Chang'e
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 81L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
Laxaxus11
Erlang Shen
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 117L
1,471 Elo+
Solo
Merlin
Merlin
PXNDEX68
Merlin
Level 143
God Stats
13W - 11L
1,329 SR
Queue Stats
171W - 171L
1,446 Elo+
Solo
Ishtar
Ishtar
SinnerAsh
Ishtar
Level 81
God Stats
10W - 3L
2,023 SR
Queue Stats
260W - 255L
1,489 Elo+
Party 1
Anubis
Anubis
XxZeeTxX
Anubis
Level 128
God Stats
3W - 0L
1,409 SR
Queue Stats
46W - 35L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bjeffer
Kali
13
1 / 3 / 3
7,223
482
3,550
11,063
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
GroveMother
Hachiman
12
4 / 2 / 2
7,650
510
12,611
13,277
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
Marcelb62
Horus
12
0 / 1 / 4
7,163
478
4,490
11,018
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Arachne
VigilVirus
Arachne
12
4 / 3 / 3
7,154
477
6,635
11,261
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 0
7,019
468
3,250
7,844
2,916
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eluhvaite
Chang'e
11
2 / 0 / 1
7,233
482
3,919
8,314
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Laxaxus11
Erlang Shen
14
6 / 0 / 2
8,517
568
6,502
11,413
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
PXNDEX68
Merlin
13
0 / 3 / 2
7,757
517
8,567
8,117
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
SinnerAsh
Ishtar
11
0 / 4 / 3
6,878
459
9,320
12,702
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
XxZeeTxX
Anubis
15
4 / 4 / 1
9,164
611
9,207
11,868
5,732
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
12
13
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
Bjeffer
Kali
1
3
3
0.83
W
Chang'e
Eluhvaite
Chang'e
2
0
1
2.5
L
Hachiman
GroveMother
Hachiman
4
2
2
2.5
W
Erlang Shen
Laxaxus11
Erlang Shen
6
0
2
7
L
Horus
Marcelb62
Horus
0
1
4
2
W
Merlin
PXNDEX68
Merlin
0
3
2
0.33
W
Ishtar
SinnerAsh
Ishtar
0
4
3
0.38
L
Arachne
VigilVirus
Arachne
4
3
3
1.83
W
Anubis
XxZeeTxX
Anubis
4
4
1
1.13
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
37,515
54,463
Taken
52,414
29,133
Mitigated
28,578
24,923
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Bjeffer
Kali
3,550
664
0
4,434
11,063
6,845
0
6,090
4,973
0
43,977
W
Chang'e
Eluhvaite
Chang'e
3,919
532
2,680
6,075
8,314
6,454
0
204
8,110
22,128
0
L
Hachiman
GroveMother
Hachiman
12,611
8,549
0
6,765
13,277
5,325
0
2,558
10,671
0
63,220
W
Erlang Shen
Laxaxus11
Erlang Shen
6,502
3,340
0
3,087
11,413
8,278
0
241
11,127
0
71,234
L
Horus
Marcelb62
Horus
4,490
2,295
1,864
5,558
11,018
9,183
28
3,551
7,355
0
24,752
W
Merlin
PXNDEX68
Merlin
8,567
102
0
428
8,117
3,206
719
2,513
5,604
59,871
0
W
Ishtar
SinnerAsh
Ishtar
9,320
5,617
0
2,452
12,702
4,908
0
27
12,675
0
52,498
L
Arachne
VigilVirus
Arachne
6,635
4,412
0
4,346
11,261
4,864
0
4,417
6,710
0
36,670
W
Anubis
XxZeeTxX
Anubis
9,207
376
0
5,334
11,868
5,732
531
466
10,684
70,452
0
L
3,250
1,293
0
1,956
7,844
2,916
28
4,563
3,007
35,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
39,549
290
Minions Killed
461
0
Camps Cleared
0
1,346,481
Distance Traveled
1,345,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,223
482
67
4
0
266,869
0
W
Chang'e
7,233
482
31
2
0
301,136
0
L
Hachiman
7,650
510
88
6
0
228,451
0
W
Erlang Shen
8,517
568
102
7
0
319,688
2
L
Horus
7,163
478
29
2
0
313,547
0
W
Merlin
7,757
517
113
8
0
255,805
0
W
Ishtar
6,878
459
77
5
0
245,547
0
L
Arachne
7,154
477
57
4
0
303,534
0
W
Anubis
9,164
611
138
9
0
222,978
0
L
Hera
7,019
468
49
3
0
234,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role