Player Matchup

Tsukuyomi
Tsukuyomi
Ahudz
Tsukuyomi
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
113W - 185L
1,338 Elo+
Party 1
Merlin
Merlin
RainhaAneStark
Merlin
Level 54
God Stats
17W - 7L
1,798 SR
Queue Stats
324W - 317L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
ReiJohnStark
Danzaburou
Level 106
God Stats
9W - 6L
1,565 SR
Queue Stats
388W - 372L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StelarMender311
Morgan Le Fay
Level 56
God Stats
6W - 9L
1,410 SR
Queue Stats
72W - 131L
1,307 Elo+
Party 1
Rama
Rama
Tumi19895251
Rama
Level 28
God Stats
1W - 3L
1,689 SR
Queue Stats
467W - 451L
1,486 Elo+
Solo
Team Averages
Level 73
1,549 SR
1,412 Elo+

VS

Team Averages
Level 103
1,500 SR
1,457 Elo+
Charybdis
Charybdis
BabyPluto8638
Charybdis
Level 80
God Stats
2W - 0L
1,575 SR
Queue Stats
15W - 21L
1,348 Elo+
Solo
Zeus
Zeus
GamerI4
Zeus
Level 141
God Stats
5W - 0L
1,628 SR
Queue Stats
132W - 128L
1,572 Elo+
Party 3
Jormungandr
Jormungandr
Halokinq
Jormungandr
Level 107
God Stats
8W - 1L
1,690 SR
Queue Stats
458W - 479L
1,390 Elo+
Solo
Yu Huang
Yu Huang
MadeFrey
Yu Huang
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,487 Elo+
Party 3
Ares
Ares
SantyNYY
Ares
Level 125
God Stats
5W - 5L
1,107 SR
Queue Stats
185W - 201L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ahudz
Tsukuyomi
20
4 / 7 / 17
12,229
719
17,621
16,725
8,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 4 / 7
10,232
602
10,558
9,863
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ReiJohnStark
Danzaburou
17
6 / 5 / 6
10,829
637
11,467
13,211
5,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
StelarMender311
Morgan Le Fay
20
6 / 6 / 12
12,494
735
13,602
15,875
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 14
12,567
739
18,987
17,603
9,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyPluto8638
Charybdis
20
7 / 4 / 9
14,227
837
10,721
12,556
6,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
GamerI4
Zeus
20
9 / 6 / 9
13,415
789
24,023
14,145
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Halokinq
Jormungandr
20
6 / 8 / 13
13,280
781
12,555
28,985
30,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
MadeFrey
Yu Huang
18
1 / 6 / 12
11,255
662
6,096
14,029
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
5 / 5 / 15
13,290
782
11,576
24,038
39,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
86
29
Kills
28
28
Deaths
29
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ahudz
Tsukuyomi
4
7
17
1.79
W
Charybdis
BabyPluto8638
Charybdis
7
4
9
2.88
W
Zeus
GamerI4
Zeus
9
6
9
2.25
W
Jormungandr
Halokinq
Jormungandr
6
8
13
1.56
W
Yu Huang
MadeFrey
Yu Huang
1
6
12
1.17
L
5
4
7
2.13
L
Danzaburou
ReiJohnStark
Danzaburou
6
5
6
1.8
W
Ares
5
5
15
2.5
L
Morgan Le Fay
StelarMender311
Morgan Le Fay
6
6
12
2
L
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,235
Damage
64,971
73,277
Taken
93,753
35,006
Mitigated
89,694
17,913
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ahudz
Tsukuyomi
17,621
3,315
1,586
2,164
16,725
8,319
301
11,513
4,667
0
37,296
W
Charybdis
BabyPluto8638
Charybdis
10,721
5,947
39
2,050
12,556
6,653
4,443
2,547
9,981
0
28,844
W
Zeus
GamerI4
Zeus
24,023
875
301
2,642
14,145
6,361
1,288
4,155
9,854
51,427
0
W
Jormungandr
Halokinq
Jormungandr
12,555
990
0
5,498
28,985
30,986
36
7,467
21,514
36,363
0
W
Yu Huang
MadeFrey
Yu Huang
6,096
1,011
269
1,503
14,029
6,578
509
4,458
9,515
15,986
0
L
10,558
384
935
1,276
9,863
4,304
552
6,550
2,549
19,917
0
L
Danzaburou
ReiJohnStark
Danzaburou
11,467
4,535
608
2,489
13,211
5,736
651
9,848
3,128
0
20,754
W
Ares
11,576
262
1,588
3,754
24,038
39,116
475
5,608
17,749
18,942
0
L
Morgan Le Fay
StelarMender311
Morgan Le Fay
13,602
80
618
3,676
15,875
7,115
0
12,357
3,083
30,488
0
L
18,987
11,163
533
4,028
17,603
9,532
586
12,001
5,217
0
30,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
65,467
153
Minions Killed
183
0
Camps Cleared
0
1,340,326
Distance Traveled
1,488,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,229
719
31
2
0
329,589
0
W
Charybdis
14,227
837
48
3
0
284,198
0
W
Zeus
13,415
789
65
4
0
291,478
0
W
Jormungandr
13,280
781
30
2
0
290,655
0
W
Yu Huang
11,255
662
31
2
0
305,900
0
L
Merlin
10,232
602
27
2
0
232,815
0
L
Danzaburou
10,829
637
18
1
0
230,950
0
W
Ares
13,290
782
9
1
0
315,780
0
L
Morgan Le Fay
12,494
735
37
2
0
304,393
0
L
Rama
12,567
739
40
2
0
242,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role