Player Matchup

Aphrodite
Aphrodite
Gold I
QUEEN_GRAnNyy
Aphrodite
Gold I
Level 123
God Stats
304W - 260L
1,627 SR
Queue Stats
408W - 397L
1,712 MMR
Solo
Kali
Kali
Gold V
Thekid579
Kali
Gold V
Level 148
God Stats
0W - 1L
1,817 SR
Queue Stats
13W - 9L
1,760 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
WinterF7
Sun Wukong
Platinum V
Level 152
God Stats
56W - 39L
1,616 SR
Queue Stats
214W - 214L
1,698 MMR
Solo
Heimdallr
Heimdallr
Gold V
XaviiKrypto
Heimdallr
Gold V
Level 57
God Stats
3W - 1L
1,598 SR
Queue Stats
52W - 55L
1,692 MMR
Solo
Athena
Athena
Gold V
bunter03
Athena
Gold V
Level 123
God Stats
0W - 1L
1,296 SR
Queue Stats
12W - 8L
1,760 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,591 SR
1,724 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,478 SR
1,692 MMR
Surtr
Surtr
Platinum IV
Felinos91
Surtr
Platinum IV
Level 146
God Stats
14W - 7L
1,618 SR
Queue Stats
105W - 99L
1,749 MMR
Party 1
Rama
Rama
Gold II
Grêy
Rama
Gold II
Level 161
God Stats
6W - 7L
1,531 SR
Queue Stats
51W - 50L
1,657 MMR
Solo
Thor
Thor
Gold I
MyBackHurts4246
Thor
Gold I
Level 59
God Stats
2W - 2L
1,222 SR
Queue Stats
63W - 56L
1,809 MMR
Party 3
Poseidon
Poseidon
Gold IV
SalientPumpkin
Poseidon
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 107L
1,573 MMR
Party 3
Maui
Maui
Gold I
dyonn
Maui
Gold I
Level 155
God Stats
2W - 2L
1,517 SR
Queue Stats
102W - 97L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
QUEEN_GRAnNyy
Aphrodite
10
0 / 1 / 1
8,357
363
1,481
4,687
2,140
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
20
4 / 2 / 2
12,959
563
14,418
22,976
13,606
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
WinterF7
Sun Wukong
20
2 / 5 / 4
11,793
513
15,652
30,075
31,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
XaviiKrypto
Heimdallr
5
0 / 1 / 0
6,948
302
1,888
4,698
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
bunter03
Athena
17
1 / 3 / 2
10,538
458
5,161
20,327
15,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
MartichorasAo KuangIx ChelJanus

VS

Bans
Zhong KuiBakasuraHachimanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Felinos91
Surtr
20
6 / 1 / 3
15,039
654
24,642
24,710
34,219
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Grêy
Rama
20
2 / 1 / 5
13,447
585
14,550
15,896
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 1 / 7
12,542
545
10,034
18,364
9,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
19
2 / 2 / 4
12,770
555
5,153
10,627
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
dyonn
Maui
15
1 / 2 / 2
11,318
492
4,061
17,398
22,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
12
12
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
Felinos91
Surtr
6
1
3
7.5
W
Rama
Grêy
Rama
2
1
5
4.5
W
1
1
7
4.5
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
0
1
1
0.5
W
Poseidon
2
2
4
2
L
Kali
4
2
2
2.5
L
Sun Wukong
WinterF7
Sun Wukong
2
5
4
0.8
L
Heimdallr
XaviiKrypto
Heimdallr
0
1
0
0
L
Athena
bunter03
Athena
1
3
2
0.67
W
Maui
dyonn
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,600
Damage
58,440
82,763
Taken
86,995
64,019
Mitigated
78,462
20,899
Healing
30,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Felinos91
Surtr
24,642
9,928
0
8,051
24,710
34,219
863
2,255
22,119
3,202
133,990
W
Rama
Grêy
Rama
14,550
9,170
0
8,666
15,896
8,349
5,076
2,373
13,201
0
145,775
W
10,034
3,232
0
9,014
18,364
9,272
510
2,457
15,704
0
134,054
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
1,481
126
540
2,033
4,687
2,140
0
1,533
3,154
40,281
0
W
Poseidon
5,153
1,077
0
2,016
10,627
4,550
478
1,394
9,233
105,539
0
L
Kali
14,418
6,998
0
4,223
22,976
13,606
0
1,275
21,701
0
149,998
L
Sun Wukong
WinterF7
Sun Wukong
15,652
2,479
0
10,191
30,075
31,394
0
3,018
26,929
0
117,740
L
Heimdallr
XaviiKrypto
Heimdallr
1,888
658
0
1,281
4,698
1,695
0
1,418
3,280
0
15,269
L
Athena
bunter03
Athena
5,161
1,442
0
2,631
20,327
15,184
795
3,275
17,052
53,844
0
W
Maui
dyonn
Maui
4,061
1,312
0
3,107
17,398
22,072
84
2,049
15,349
36,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,595
Gold Earned
65,116
638
Minions Killed
763
0
Camps Cleared
0
1,670,206
Distance Traveled
2,263,038
6
Wards Purchased
65
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
15,039
654
186
8
0
410,483
4
W
Rama
13,447
585
225
10
0
484,805
6
W
Thor
12,542
545
159
7
0
489,239
3
L
Aphrodite
8,357
363
86
4
0
183,825
2
W
Poseidon
12,770
555
167
7
0
472,955
48
L
Kali
12,959
563
215
9
0
515,285
0
L
Sun Wukong
11,793
513
216
9
0
422,783
3
L
Heimdallr
6,948
302
37
2
0
89,156
1
L
Athena
10,538
458
84
4
0
459,157
0
W
Maui
11,318
492
26
1
0
405,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role