Player Matchup

Chernobog
Chernobog
Hecitoncher
Chernobog
Level 105
God Stats
4W - 6L
1,496 SR
Queue Stats
189W - 184L
1,491 Elo+
Solo
Bellona
Bellona
Jedi Cuh
Bellona
Level 155
God Stats
1W - 1L
1,229 SR
Queue Stats
13W - 19L
1,392 Elo+
Party 3
Achilles
Achilles
KneegarsSmell
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,684 Elo+
Party 2
Loki
Loki
PEREZ462
Loki
Level 158
God Stats
5W - 3L
1,694 SR
Queue Stats
148W - 67L
1,619 Elo+
Party 2
Freya
Freya
SOLOSOX
Freya
Level 15
God Stats
1W - 2L
1,310 SR
Queue Stats
13W - 19L
1,392 Elo+
Party 3
Team Averages
Level 111
1,446 SR
1,516 Elo+

VS

Team Averages
Level 113
1,572 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Elizabella
Sol
Level 148
God Stats
1W - 1L
1,548 SR
Queue Stats
33W - 30L
1,454 Elo+
Party 1
Agni
Agni
SoyYoyo
Agni
Level 113
God Stats
10W - 8L
1,735 SR
Queue Stats
22W - 25L
1,431 Elo+
Solo
Ganesha
Ganesha
Xantiax13
Ganesha
Level 89
God Stats
6W - 9L
1,235 SR
Queue Stats
175W - 181L
1,455 Elo+
Solo
Mulan
Mulan
mattyrupps
Mulan
Level 147
God Stats
15W - 13L
1,843 SR
Queue Stats
378W - 375L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hecitoncher
Chernobog
13
2 / 0 / 10
7,755
1,293
6,039
4,732
2,022
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Jedi Cuh
Bellona
13
2 / 1 / 9
7,439
1,240
4,442
6,344
5,178
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
KneegarsSmell
Achilles
13
2 / 0 / 7
7,552
1,259
6,381
7,621
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
4 / 2 / 6
8,185
1,364
8,635
7,100
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
SOLOSOX
Freya
13
3 / 4 / 6
7,760
1,293
7,490
7,438
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

339

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 2
7,451
1,242
4,180
6,321
2,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 4
7,656
1,276
8,842
3,725
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
SoyYoyo
Agni
12
0 / 2 / 1
6,376
1,063
2,546
2,836
942
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Xantiax13
Ganesha
13
0 / 5 / 6
7,412
1,235
2,960
13,160
12,859
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
12
4 / 2 / 2
8,097
1,350
9,504
10,362
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
13
Kills
7
7
Deaths
13
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
2
1
L
1
1
4
3
W
Chernobog
Hecitoncher
Chernobog
2
0
10
7
W
Bellona
Jedi Cuh
Bellona
2
1
9
6.5
W
Achilles
KneegarsSmell
Achilles
2
0
7
5.5
W
Loki
4
2
6
3.5
W
Freya
SOLOSOX
Freya
3
4
6
1.5
L
Agni
SoyYoyo
Agni
0
2
1
0.25
L
Ganesha
Xantiax13
Ganesha
0
5
6
0.6
L
Mulan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,987
Damage
28,032
33,235
Taken
36,404
21,569
Mitigated
26,866
4,059
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,180
1,681
0
0
6,321
2,454
0
690
5,509
0
13,589
L
8,842
2,851
0
1,272
3,725
1,835
0
917
2,707
32,872
2,623
W
Chernobog
Hecitoncher
Chernobog
6,039
3,368
0
249
4,732
2,022
0
1,974
2,675
0
16,889
W
Bellona
Jedi Cuh
Bellona
4,442
755
200
297
6,344
5,178
0
2,570
3,559
0
11,350
W
Achilles
KneegarsSmell
Achilles
6,381
1,700
338
1,752
7,621
8,467
0
3,551
3,679
0
13,525
W
Loki
8,635
1,819
0
0
7,100
2,798
0
2,333
4,344
0
25,477
W
Freya
SOLOSOX
Freya
7,490
2,786
0
1,223
7,438
3,104
0
3,359
3,962
15,385
0
L
Agni
SoyYoyo
Agni
2,546
225
0
0
2,836
942
0
136
2,620
8,304
0
L
Ganesha
Xantiax13
Ganesha
2,960
396
0
252
13,160
12,859
0
3,143
9,043
8,565
0
L
Mulan
9,504
1,240
0
1,458
10,362
8,776
0
2,861
6,910
454
17,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
36,992
125
Minions Killed
128
5
Camps Cleared
6
662,398
Distance Traveled
584,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,451
1,242
28
5
1
125,007
0
L
Sol
7,656
1,276
60
10
4
118,295
0
W
Chernobog
7,755
1,293
20
3
1
132,213
0
W
Bellona
7,439
1,240
13
2
0
110,784
0
W
Achilles
7,552
1,259
15
3
0
151,889
0
W
Loki
8,185
1,364
43
7
2
146,984
0
W
Freya
7,760
1,293
34
6
2
120,528
0
L
Agni
6,376
1,063
19
3
0
74,569
0
L
Ganesha
7,412
1,235
0
0
0
125,068
0
L
Mulan
8,097
1,350
21
4
1
141,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role