Player Matchup

Cernunnos
Cernunnos
Gopeck117
Cernunnos
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 96L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
ICE_BLANCO124
Ao Kuang
Level 85
God Stats
11W - 18L
1,426 SR
Queue Stats
148W - 144L
1,458 Elo+
Party 2
Geb
Geb
N0Svemer_
Geb
Level 93
God Stats
39W - 39L
1,525 SR
Queue Stats
397W - 363L
1,427 Elo+
Solo
Cthulhu
Cthulhu
UrbanAssassin203
Cthulhu
Level 86
God Stats
8W - 9L
1,389 SR
Queue Stats
81W - 83L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
samu042
Morgan Le Fay
Level 106
God Stats
5W - 6L
1,235 SR
Queue Stats
232W - 219L
1,455 Elo+
Party 2
Team Averages
Level 87
1,415 SR
1,434 Elo+

VS

Team Averages
Level 60
1,281 SR
1,423 Elo+
Jing Wei
Jing Wei
CARNITAASADA28
Jing Wei
Level 44
God Stats
0W - 3L
1,129 SR
Queue Stats
8W - 10L
1,407 Elo+
Party 1
Loki
Loki
CARTERMASTER
Loki
Level 87
God Stats
0W - 3L
1,215 SR
Queue Stats
26W - 34L
1,394 Elo+
Party 1
Camazotz
Camazotz
NappyPlay
Camazotz
Level 61
God Stats
4W - 3L
1,541 SR
Queue Stats
99W - 89L
1,464 Elo+
Solo
Maui
Maui
XCORP1Ox
Maui
Level 10
God Stats
4W - 5L
1,325 SR
Queue Stats
8W - 11L
1,368 Elo+
Party 1
Scylla
Scylla
sleepiiboye
Scylla
Level 98
God Stats
3W - 9L
1,197 SR
Queue Stats
262W - 243L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gopeck117
Cernunnos
11
2 / 0 / 3
6,726
480
4,508
3,577
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
ICE_BLANCO124
Ao Kuang
14
6 / 1 / 1
8,084
577
7,003
10,103
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 0
7,571
541
5,765
11,915
9,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 0 / 4
6,740
481
3,570
8,661
5,305
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
samu042
Morgan Le Fay
14
1 / 0 / 3
8,156
583
7,190
5,743
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 3 / 0
5,166
369
2,145
5,488
1,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 0
7,435
531
8,247
10,280
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Camazotz
NappyPlay
Camazotz
11
0 / 3 / 2
6,361
454
3,987
11,499
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
8
0 / 1 / 0
5,146
368
2,075
6,823
3,105
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
13
0 / 2 / 0
6,900
493
2,765
10,287
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
L
3
1
0
3
W
Cernunnos
Gopeck117
Cernunnos
2
0
3
3.5
W
Ao Kuang
ICE_BLANCO124
Ao Kuang
6
1
1
6.5
W
1
2
0
0.5
L
Camazotz
NappyPlay
Camazotz
0
3
2
0.33
W
0
0
4
2
L
Maui
0
1
0
0
W
Morgan Le Fay
samu042
Morgan Le Fay
1
0
3
2.5
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
19,219
39,999
Taken
44,377
21,884
Mitigated
16,911
12,327
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,145
1,005
0
375
5,488
1,769
0
2,203
3,285
0
17,820
L
8,247
2,544
0
2,840
10,280
3,997
0
5,602
4,180
0
47,368
W
Cernunnos
Gopeck117
Cernunnos
4,508
1,478
0
1,927
3,577
1,253
1,122
260
3,317
0
39,864
W
Ao Kuang
ICE_BLANCO124
Ao Kuang
7,003
1,838
266
4,275
10,103
4,078
0
438
9,665
60,614
0
W
5,765
685
0
2,220
11,915
9,166
0
105
11,810
46,003
173
L
Camazotz
NappyPlay
Camazotz
3,987
1,356
0
3,663
11,499
4,177
0
5,394
5,944
0
44,292
W
3,570
270
749
2,209
8,661
5,305
0
1,839
6,822
30,234
0
L
Maui
2,075
613
0
1,172
6,823
3,105
0
2,656
4,167
13,026
0
W
Morgan Le Fay
samu042
Morgan Le Fay
7,190
886
0
681
5,743
2,082
348
2,327
3,416
66,578
0
L
Scylla
2,765
309
0
265
10,287
3,863
0
6,941
3,346
52,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
31,008
400
Minions Killed
277
0
Camps Cleared
0
1,285,930
Distance Traveled
1,255,504
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,166
369
31
2
0
169,759
0
L
Loki
7,435
531
67
5
0
288,215
0
W
Cernunnos
6,726
480
77
6
0
195,164
0
W
Ao Kuang
8,084
577
88
6
0
302,295
0
W
Geb
7,571
541
76
5
0
264,035
0
L
Camazotz
6,361
454
63
5
0
272,419
0
W
Cthulhu
6,740
481
45
3
0
262,666
4
L
Maui
5,146
368
14
1
0
257,104
0
W
Morgan Le Fay
8,156
583
114
8
0
261,770
0
L
Scylla
6,900
493
102
7
0
268,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role