Player Matchup

Da Ji
Da Ji
BridsGrace
Da Ji
Level 128
God Stats
3W - 8L
1,139 SR
Queue Stats
15W - 29L
1,341 Elo+
Party 2
Mulan
Mulan
FT BECOMING
Mulan
Level 106
God Stats
6W - 7L
1,563 SR
Queue Stats
93W - 100L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GREEBOT24
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 194L
1,320 Elo+
Solo
Nemesis
Nemesis
IsaBizarroDG
Nemesis
Level 141
God Stats
7W - 3L
1,733 SR
Queue Stats
229W - 242L
1,429 Elo+
Party 2
Cupid
Cupid
freezing-car
Cupid
Level 60
God Stats
6W - 6L
1,259 SR
Queue Stats
36W - 30L
1,428 Elo+
Solo
Team Averages
Level 109
1,439 SR
1,399 Elo+

VS

Team Averages
Level 96
1,492 SR
1,426 Elo+
Cernunnos
Cernunnos
Cul94
Cernunnos
Level 87
God Stats
64W - 60L
1,513 SR
Queue Stats
72W - 67L
1,301 Elo+
Solo
Scylla
Scylla
GodOfKaijus
Scylla
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,461 Elo+
Party 1
Odin
Odin
I_Melek
Odin
Level 67
God Stats
1W - 2L
1,644 SR
Queue Stats
9W - 7L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
Xx ThaFall3n xX
Ao Kuang
Level 145
God Stats
61W - 59L
1,493 SR
Queue Stats
181W - 175L
1,499 Elo+
Solo
Sylvanus
Sylvanus
jdog1078
Sylvanus
Level 89
God Stats
5W - 3L
1,310 SR
Queue Stats
342W - 340L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 0 / 7
10,081
531
12,277
14,786
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 2
10,618
559
11,409
18,361
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
GREEBOT24
Morgan Le Fay
17
6 / 2 / 2
10,601
558
13,753
11,625
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
IsaBizarroDG
Nemesis
15
2 / 4 / 3
8,834
465
6,163
13,645
9,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 3 / 5
8,851
466
5,294
10,034
3,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cul94
Cernunnos
16
4 / 2 / 4
9,919
522
9,001
14,626
5,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
13
1 / 5 / 3
8,453
445
5,770
12,926
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
I_Melek
Odin
14
0 / 5 / 3
8,405
442
9,012
16,501
15,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
17
3 / 3 / 1
9,964
524
8,055
17,992
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
jdog1078
Sylvanus
10
4 / 2 / 1
8,026
422
6,163
12,714
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
17
Kills
12
12
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
0
7
9.5
L
Cernunnos
Cul94
Cernunnos
4
2
4
3
W
2
3
2
1
W
Morgan Le Fay
GREEBOT24
Morgan Le Fay
6
2
2
3.5
L
Scylla
1
5
3
0.5
L
Odin
I_Melek
Odin
0
5
3
0.3
W
Nemesis
IsaBizarroDG
Nemesis
2
4
3
0.88
L
Ao Kuang
3
3
1
1.17
W
1
3
5
1.17
L
Sylvanus
jdog1078
Sylvanus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,896
Damage
38,001
68,451
Taken
74,759
39,306
Mitigated
42,212
14,104
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,277
3,183
0
825
14,786
6,569
307
4,274
10,248
0
63,799
L
Cernunnos
Cul94
Cernunnos
9,001
4,345
0
6,040
14,626
5,789
641
1,271
13,250
0
68,780
W
11,409
2,642
0
8,183
18,361
14,476
592
4,304
14,009
785
87,480
W
Morgan Le Fay
GREEBOT24
Morgan Le Fay
13,753
1,348
0
956
11,625
5,413
196
6,059
5,558
92,812
0
L
Scylla
5,770
250
0
76
12,926
3,804
672
5,009
7,813
46,598
0
L
Odin
I_Melek
Odin
9,012
1,061
0
1,851
16,501
15,824
0
2,321
13,439
2,148
43,400
W
Nemesis
IsaBizarroDG
Nemesis
6,163
1,969
0
1,052
13,645
9,198
20
3,124
10,441
62
45,783
L
Ao Kuang
8,055
2,221
0
1,541
17,992
7,257
162
2,380
15,475
86,435
0
W
5,294
2,477
772
2,316
10,034
3,650
787
3,015
6,889
0
52,341
L
Sylvanus
jdog1078
Sylvanus
6,163
1,583
1,068
3,546
12,714
9,538
0
3,145
9,008
21,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
44,767
519
Minions Killed
396
0
Camps Cleared
0
1,887,906
Distance Traveled
1,707,868
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,081
531
80
4
0
427,710
0
L
Cernunnos
9,919
522
105
6
0
363,034
0
W
Mulan
10,618
559
141
7
0
353,823
0
W
Morgan Le Fay
10,601
558
144
8
0
383,065
2
L
Scylla
8,453
445
83
4
0
342,331
0
L
Odin
8,405
442
68
4
0
390,552
1
W
Nemesis
8,834
465
70
4
0
377,829
0
L
Ao Kuang
9,964
524
120
6
0
389,621
0
W
Cupid
8,851
466
84
4
0
345,479
2
L
Sylvanus
8,026
422
20
1
0
222,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role