Player Matchup

Ymir
Ymir
BeyondSemTex
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,440 Elo+
Party 4
Discordia
Discordia
EyeSmokeRocks
Discordia
Level 35
God Stats
2W - 6L
1,521 SR
Queue Stats
93W - 77L
1,519 Elo+
Party 2
Poseidon
Poseidon
JackArcher
Poseidon
Level 82
God Stats
0W - 3L
1,483 SR
Queue Stats
9W - 14L
1,440 Elo+
Party 4
Izanami
Izanami
Kallahad
Izanami
Level 28
God Stats
3W - 4L
1,491 SR
Queue Stats
91W - 77L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
Phantommist
Amaterasu
Level 16
God Stats
5W - 9L
1,556 SR
Queue Stats
16W - 19L
1,434 Elo+
Party 4
Team Averages
Level 57
1,510 SR
1,467 Elo+

VS

Team Averages
Level 30
1,456 SR
1,485 Elo+
Atlas
Atlas
ASAPMonte
Atlas
Level 19
God Stats
2W - 1L
1,516 SR
Queue Stats
7W - 6L
1,455 Elo+
Party 3
Susano
Susano
AydenLiro
Susano
Level 24
God Stats
1W - 0L
1,306 SR
Queue Stats
31W - 13L
1,608 Elo+
Party 1
Izanami
Izanami
Chuckywilson
Izanami
Level 25
God Stats
1W - 1L
1,195 SR
Queue Stats
9W - 15L
1,401 Elo+
Party 3
Vamana
Vamana
Truckerjohnny70
Vamana
Level 20
God Stats
1W - 2L
1,505 SR
Queue Stats
8W - 8L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
viviwan
Baron Samedi
Level 61
God Stats
7W - 1L
1,757 SR
Queue Stats
138W - 137L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
6,878
688
4,114
15,879
15,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
EyeSmokeRocks
Discordia
15
4 / 3 / 4
8,272
827
12,795
6,674
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
JackArcher
Poseidon
12
0 / 8 / 5
6,874
687
4,953
9,265
2,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kallahad
Izanami
13
0 / 4 / 1
7,042
704
4,487
10,194
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Phantommist
Amaterasu
14
4 / 2 / 3
8,031
803
6,447
12,354
10,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ASAPMonte
Atlas
13
2 / 3 / 6
7,780
778
8,939
11,920
10,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
AydenLiro
Susano
17
13 / 2 / 5
9,762
976
18,911
13,093
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Chuckywilson
Izanami
15
4 / 2 / 7
8,574
857
7,880
6,739
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 0 / 8
7,644
764
6,631
8,324
8,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
viviwan
Baron Samedi
13
3 / 1 / 7
7,678
768
4,606
6,342
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
8
Kills
23
23
Deaths
8
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
ASAPMonte
Atlas
2
3
6
1.67
W
Susano
AydenLiro
Susano
13
2
5
7.75
L
0
6
7
0.58
W
Izanami
Chuckywilson
Izanami
4
2
7
3.75
L
Discordia
EyeSmokeRocks
Discordia
4
3
4
2
L
Poseidon
JackArcher
Poseidon
0
8
5
0.31
L
Izanami
Kallahad
Izanami
0
4
1
0.13
L
Amaterasu
Phantommist
Amaterasu
4
2
3
2.75
W
1
0
8
5
W
Baron Samedi
viviwan
Baron Samedi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
46,967
54,366
Taken
46,418
35,143
Mitigated
30,293
5,228
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ASAPMonte
Atlas
8,939
3,443
0
2,230
11,920
10,683
113
6,044
5,744
22,322
0
W
Susano
AydenLiro
Susano
18,911
7,138
0
4,450
13,093
5,567
0
4,665
8,316
0
44,982
L
4,114
542
0
263
15,879
15,842
0
5,587
10,172
12,540
0
W
Izanami
Chuckywilson
Izanami
7,880
5,752
0
1,016
6,739
2,781
1,518
3,757
2,982
0
31,937
L
Discordia
EyeSmokeRocks
Discordia
12,795
728
0
450
6,674
2,135
168
892
5,782
32,844
0
L
Poseidon
JackArcher
Poseidon
4,953
375
0
29
9,265
2,697
300
1,419
7,846
15,369
0
L
Izanami
Kallahad
Izanami
4,487
2,457
0
1,637
10,194
3,921
0
1,418
8,776
0
25,314
L
Amaterasu
Phantommist
Amaterasu
6,447
1,548
0
2,849
12,354
10,548
100
4,250
7,889
0
10,227
W
6,631
2,395
0
825
8,324
8,159
434
3,381
4,913
0
23,402
W
Baron Samedi
viviwan
Baron Samedi
4,606
418
857
1,558
6,342
3,103
354
3,843
2,395
11,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
41,438
163
Minions Killed
207
0
Camps Cleared
0
981,009
Distance Traveled
1,119,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,780
778
25
3
0
202,006
0
W
Susano
9,762
976
57
6
0
248,588
0
L
Ymir
6,878
688
14
1
0
180,426
0
W
Izanami
8,574
857
74
7
0
214,341
0
L
Discordia
8,272
827
55
6
0
209,712
0
L
Poseidon
6,874
687
27
3
0
187,351
0
L
Izanami
7,042
704
52
5
0
184,734
0
L
Amaterasu
8,031
803
15
2
0
218,786
0
W
Vamana
7,644
764
29
3
0
235,893
0
W
Baron Samedi
7,678
768
22
2
0
218,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role