Player Matchup

Vulcan
Vulcan
RoranStorm
Vulcan
Level 54
God Stats
2W - 0L
1,748 SR
Queue Stats
20W - 20L
1,733 Elo+
Party 3
Tiamat
Tiamat
Swodo
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,527 Elo+
Party 3
Hachiman
Hachiman
ZoneKing23
Hachiman
Level 34
God Stats
14W - 25L
1,381 SR
Queue Stats
23W - 42L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
fruushy
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,557 Elo+
Party 3
Izanami
Izanami
xXMoneyMannXx
Izanami
Level 19
God Stats
9W - 11L
1,429 SR
Queue Stats
13W - 23L
1,390 Elo+
Party 1
Team Averages
Level 44
1,512 SR
1,517 Elo+

VS

Team Averages
Level 32
1,389 SR
1,436 Elo+
Cerberus
Cerberus
HiddenSunrise
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,447 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
InFailsafe
Ah Muzen Cab
Level 25
God Stats
1W - 5L
1,185 SR
Queue Stats
56W - 73L
1,460 Elo+
Party 4
Nu Wa
Nu Wa
Krilowatt
Nu Wa
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 29L
1,408 Elo+
Party 2
Mulan
Mulan
lionblaze43
Mulan
Level 5
God Stats
4W - 5L
1,260 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
majorjok
Kumbhakarna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RoranStorm
Vulcan
13
1 / 0 / 12
7,326
1,221
6,284
3,044
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Swodo
Tiamat
12
1 / 1 / 15
7,080
1,180
7,232
5,029
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ZoneKing23
Hachiman
13
8 / 3 / 9
8,425
1,404
13,310
6,878
2,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
fruushy
Gilgamesh
13
8 / 1 / 11
8,748
1,458
9,258
9,431
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
13
4 / 0 / 13
8,262
1,377
8,400
4,293
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

377

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HiddenSunrise
Cerberus
12
1 / 6 / 3
7,288
1,215
5,258
15,336
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
InFailsafe
Ah Muzen Cab
11
2 / 5 / 1
6,909
1,152
6,628
10,084
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Krilowatt
Nu Wa
12
2 / 5 / 1
7,091
1,182
6,419
7,938
2,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 5
6,570
1,095
5,671
14,596
10,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
majorjok
Kumbhakarna
11
0 / 2 / 0
5,873
979
407
3,356
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
22
Kills
5
5
Deaths
22
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HiddenSunrise
Cerberus
1
6
3
0.42
L
Ah Muzen Cab
InFailsafe
Ah Muzen Cab
2
5
1
0.5
L
Nu Wa
Krilowatt
Nu Wa
2
5
1
0.5
W
Vulcan
RoranStorm
Vulcan
1
0
12
7
W
Tiamat
Swodo
Tiamat
1
1
15
8.5
W
Hachiman
ZoneKing23
Hachiman
8
3
9
4.17
W
Gilgamesh
fruushy
Gilgamesh
8
1
11
13.5
L
0
4
5
0.63
L
Kumbhakarna
majorjok
Kumbhakarna
0
2
0
0
W
Izanami
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
24,383
28,675
Taken
51,310
16,709
Mitigated
35,754
4,943
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HiddenSunrise
Cerberus
5,258
244
0
2,045
15,336
15,970
0
3,520
11,548
14,329
0
L
Ah Muzen Cab
InFailsafe
Ah Muzen Cab
6,628
2,184
0
0
10,084
4,342
0
3,547
6,399
0
15,224
L
Nu Wa
Krilowatt
Nu Wa
6,419
1,975
0
412
7,938
2,799
0
1,479
6,249
23,664
0
W
Vulcan
RoranStorm
Vulcan
6,284
2,241
0
345
3,044
1,141
0
1,194
1,568
24,443
0
W
Tiamat
Swodo
Tiamat
7,232
958
0
1,017
5,029
2,782
0
2,411
2,441
13,655
0
W
Hachiman
ZoneKing23
Hachiman
13,310
8,550
0
1,421
6,878
2,316
0
2,506
4,041
0
20,291
W
Gilgamesh
fruushy
Gilgamesh
9,258
3,025
0
730
9,431
8,848
0
3,218
5,596
0
14,556
L
5,671
844
0
858
14,596
10,783
0
4,702
9,852
0
17,056
L
Kumbhakarna
majorjok
Kumbhakarna
407
80
0
84
3,356
1,860
0
408
2,906
1,402
0
W
Izanami
8,400
6,409
0
1,430
4,293
1,622
0
2,053
2,016
0
28,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
33,731
156
Minions Killed
110
6
Camps Cleared
3
609,873
Distance Traveled
412,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,288
1,215
27
5
0
94,164
0
L
Ah Muzen Cab
6,909
1,152
30
5
0
90,591
0
L
Nu Wa
7,091
1,182
30
5
1
100,047
0
W
Vulcan
7,326
1,221
46
8
3
135,550
0
W
Tiamat
7,080
1,180
14
2
0
118,994
0
W
Hachiman
8,425
1,404
26
4
2
113,175
0
W
Gilgamesh
8,748
1,458
7
1
1
126,177
0
L
Mulan
6,570
1,095
23
4
2
104,949
0
L
Kumbhakarna
5,873
979
0
0
0
22,833
0
W
Izanami
8,262
1,377
63
11
0
115,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role